But she has the threat of a high damage OH that causes a HKD and great positioning OR the threat of a low that leads into good damage, corner carry and a HKD. Both have armor.
And she has b2 to break armor
True, she still has options and no doubt it will help opponents deal with her better, but the move is completely useless now and honestly, I've had no problems baiting that move for a full punish, I know it's the best armor option for her but my point still stands; it won't be such a huge threat next patch (even with armor) while her real issue hasn't been addressed.
B2 breaking armor is pretty character specific, lots of armored moves don't have to worry about it.
The problem with EX rekka, though, is it's an armor breaking armor move that lays on the chip, and is safe, and on hit puts you in a dumb ass blender game. It's should not have been given armor, period.
The changes I'm talking about that would have meant anything is EX tonfa toss disappearing when she's hit. She has an air dash for mobility and doesn't need to straight up be able to trade projectiles to deal with characters that can keep her out. I've always said this is the most bullshit aspect of the character right now because it eliminates some bad matchups.
I'd argue it shouldn't be safe on block (unless fully delayed until the last rekka) and keep the armor.
A dumbass blender game thats only dumb if people let her get away with staggers (they're all minus), she doesn't have real mixups instantly or during her strings but she does destroy fuzzyguards at the cost of a bar. I know it's a pain to deal with.. but this is something a lot of characters have and some can just hitconfirm safely (like a Jax), she's still risking something.
That Tonfa Toss situation is tricky though, seems like she spent a bar to win a projectile battle while you could've neutral ducked (or maybe even a jump in for a full punish), so again, she risked something (in a specific MU no less, Liu Kang or Mileena don't care about her mid/fullscreen Tonfa Toss).
I realize I say "risking something" when she spends a bar, when in reality her pressure gives her so much meter-gain that's it's hardly considered a risk. That's where the next patch nerfs come in and my proposed ones. If she's more unsafe and even punishable through reactions (EX Tonfa toss and Rekkas) and gains less chip%/meter that appeals to me more as a Tanya player and opponent than it would to press delete on 2 of her most defining variation moves. But that's just me.