EGP Wonder_Chef
Official Quan Chi Nerf Demander™
btw ending corner combos in d12 > dash through > corner interactable has been working REALLY well for me.
btw ending corner combos in d12 > dash through > corner interactable has been working REALLY well for me.
d12 xx close mb laser, j2 (Do it as late as you can in the jump) xx air rifle (Fast one-Important!), dash, enderI just recently started ending my combos in d1,4 instead of 1234. Im loving the opponent's distance after a d1!
Anyway,
I need to maximize my damage from the d12 though, I feel like 28% using 1 bar is kind of impractical.
I'm thinking:
d12 xx MB ground laser, dash, nj2 xx fast zod ball, dash , d1 -- i think its around 36%
But the timing on the nj2 is very strict IMO. Any other d12 combos which I can use to maximize damage?
Also d12 MB laser ji3 f21 enderI just recently started ending my combos in d1,4 instead of 1234. Im loving the opponent's distance after a d1!
Anyway,
I need to maximize my damage from the d12 though, I feel like 28% using 1 bar is kind of impractical.
I'm thinking:
d12 xx MB ground laser, dash, nj2 xx fast zod ball, dash , d1 -- i think its around 36%
But the timing on the nj2 is very strict IMO. Any other d12 combos which I can use to maximize damage?
My version was:My BnB lately that I have been using is an easy 40% with trait no meter. 1,1, D2; trait slash, 1,1,2; trait slash; 1,2,3-ender. If you use ex ender its 44%. Good with sim sim's latest trait mixes with 1,1,D2. Can't connect F2,1,3 with it however after 2nd trait slash. I don't think this variation was one of Sim's but close to some of his, but for me easy to execute online.
Gotcha, that's a sexy string. Mine is for anyone interested in conserving meter.My version was:
11d2, slash, f2, slash, 12 MB laser, dash, 123 xx ender (About 52% with 1 bar for the MB laser)
You can probably up the damage even more by replacing the f2, slash with 3, slash, but I find that much tighter to execute.
Hey man, I wont be able to test things out til the weekend, but is the timing of 4, 11, d4 combo similar to the timing of 4,f2,d4?My version was:
11d2, slash, f2, slash, 12 MB laser, dash, 123 xx ender (About 52% with 1 bar for the MB laser)
You can probably up the damage even more by replacing the f2, slash with 3, slash, but I find that much tighter to execute.
There is no wait between 411 like there is with 4f2Hey man, I wont be able to test things out til the weekend, but is the timing of 4, 11, d4 combo similar to the timing of 4,f2,d4?
thanks!
the timing of 4 11 d4 is same as 4 b12 d4 4 f21 d4Hey man, I wont be able to test things out til the weekend, but is the timing of 4, 11, d4 combo similar to the timing of 4,f2,d4?
thanks!
can u slip in a f21 in there after the jump 3 for abit more damage or is the opponent too far away for it to hit? I don't use 112 alot,I prefer just f21 mb close laser.112~DB2 MB, Ji3, BF3. 34%
I've been using this as a punisher. Worth it?
43% Meterless Traitless Practical Midscreen Combo.
[youtube]http://m.youtube.com/user/RGThead#/watch?v=8G4zXtwYe5U&feature=c4-feed-u[/youtube]
B3, Forward Dash, NJ2~Air Kryptonian Rifle Slow (inputs reversed), NJ2~Air Kryptonian Rifle, Foward Dash, NJ2~Air Kryptonian Rifle Fast, Foward Dash, 112~Zod Charge/Phantom Blast - 43%/42%
Can end with 123 for 40%.
It doesn't matter what distance you land the B3 from, you can still perform the combo. Just started using Zod, but with damage like that I'm gonna start looking into setups where I can threaten B3 MB/B3 Dash Cancel on opponents wakeup.
AK Pig Of The Hut
SimSim
EGP Wonder_Chef
Phosferrax
Ok sorted the video out. Yeah it's fairly easy after B3, I've only been playing Zod about an hour and I've got it down.Good stuff, but I can't believe it is that practical? I have tried the 3x j.2 rifle combo a lot of times mid screen and I can't do it more than maybe 1/20. Is it easier after b3?