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Future of MKX on PC; MKXL Enhanced Online PC BETA

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Tanno

The Fantasy is the Reality of the Mind
I just hope this won't be a Win10 game. A lot of people HATE this Windows type. It's best that NRS/WB to release these games in Win7, so that they can be loaded properly in there. I heard a lot of complains about the games not loading properly/partially working in Windows 10.
 

Immortal

Blind justice....
I just hope this won't be a Win10 game. A lot of people HATE this Windows type. It's best that NRS/WB to release these games in Win7, so that they can be loaded properly in there. I heard a lot of complains about the games not loading properly/partially working in Windows 10.
This will not change and IGAU2 also gonna be for W7. They use the same engine for years now (modified UE 3.5) which uses DX 11. So no worries here.
 

RVB

twitch.tv/rvblacktail
This will not change and IGAU2 also gonna be for W7. They use the same engine for years now (modified UE 3.5) which uses DX 11. So no worries here.
I do hope they switch to UE4 for MK11, maybe then we'll see them get the hitboxes straightened out
 

VerminatorX

Mortal
imo, there will be another month waiting for next twitter tease, another month for official info and maybe PC MKXL around christmas.

no doge. Neverrealm works with this crap like its some NASA launch protocols. Just port goddamn thing ffs.
 

shura30

Shura
Which has nothing to do with IGAU2, since it's NOT a Microsoft game and was NOT announced as a Xbox anywhere title. So i really don't see what this has to do with anything in regards to IGAU 2 on PC, which will be normally ported like MK X/XL and IGAU before that.
heh, ok
 

MadeOfMetal

Kenshi Srubtastic,Cyrax, Special Forces Mains
I do hope they switch to UE4 for MK11, maybe then we'll see them get the hitboxes straightened out
i get what your saying i juts think the problem is not the engine, i think its more so to do with there step procedure of checklists. by that i mean when they made the boxes they kinds just went female has smaller and male had bigger and then went fuck it leave it alone. instead of making the females a bit larger whoi cartes if some moves would look like they where a tad bit out of connection range its fair.
 
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RVB

twitch.tv/rvblacktail
i get what your saying i juts think the problem is not the engine, i think its more so to do with there step procedure of checklists. by that i mean when they made the boxes they kinds just went female has smaller and male had bigger and then went fuck it leave it alone. instead of making the females a bit larger whoi cartes if some moves would look like they where a tad bit out of connection range its fair.
Yeah, totally, it's safe to assume that mistakes were made and it's ok, but it really pisses me off that when people started finding out glitches and mids whiffing and stuff like that, NRS couldn't do much about it because of the shitty way they implemented hitboxes.
Bottom line is, they gotta start building the game with less useless fluff like faction wars in mind and focus on the foundation.
 

Braindead

I want Kronika to step on my face
Would it have killed NRS to send a simple tweet like "MKXL on PC currently in the works, estimated time: a few months. Might run into problems down the road, we'll keep you updated."

There you go. Proper communication with your customers, keep some wiggle room in case shit hits the fan, and handle it all way more gracefully than all the farcical circus that's been going on.
 

MadeOfMetal

Kenshi Srubtastic,Cyrax, Special Forces Mains
Yeah, totally, it's safe to assume that mistakes were made and it's ok, but it really pisses me off that when people started finding out glitches and mids whiffing and stuff like that, NRS couldn't do much about it because of the shitty way they implemented hitboxes.
Bottom line is, they gotta start building the game with less useless fluff like faction wars in mind and focus on the foundation.
damn stright, they need to address the fundamental foundations of the game. regaurdless what any forum says about the game situation. when character A can do a combo on Character X and same combo wiffs on character Y because of a hitbox difference its not just a matchup problem, is a game's core, when its a matchup problem it is later several moves that are effected with many characters not just said matchup, you can lose a match because a character has a tiny hitbox after a move or in the case of female characters like Mileena almost every normal/special can miss because of this.


example: Mileena with her tiny hitbox allowes her to get away with so much garbage its dumb, like her roll blinks out of the game Hitbox wise and there is nothing you can do about it through several moments in that mkoves duration, Mids don't work even though they are supposed to be the most reliable in that situation, then overheads completewly miss actually you are 80% more likely to get comboed for reacting appororiately in that situation. then lows miss as well. not only does it create several matchup issues, but universal moves across the cast are effected and actually every single character in the game has a wiffing move against females in this game and some of them with giant hitboxes actually miss direct hits with mids. and then the crouch problems it creats.

to sum it up, obviously this hitbox issues are far more than just amatchup problem and anyone who says they are a matchup problem deal with it are idiotic at best. the way i see it, when player A plays Player B(with small hitbox) and makes a hard read and uses what is the correct response, Player A can be randomly punished based on Breath box situation or small hitbox situation brang on by corner movement/crouch/specific move together with small hitbox that shifts it to be even smaller or out of reach.


it definitely needs to be addressed.

one example is Sub Zero, and he gets a shit end of this trade every time. not only does he have to have female specific combos for each matchup, but when he is in corner and freezes opponent he can wiff with 4 different optimal moves at his disposal, then if they crouch almost half of his moves can completely miss at any given time, then his juggles can drop based on angle of opponent and how large there hitbox is at any given time in air and how his hitbox merges with hurtbox.

lets not even get into his clone and how opponents can totally disreguard what its intention and use is built for. performing normals through it and so on gasp.


so yeah i hear ya. before they add dumb as modes and additions to this game that noone even gives a shit about like faction wars and challenge towers or the next holiday premiere tower, they should use all that detication and talent towards making the current game state funtion properly. and buffing the lower end characters and reverting some of the dumbest patches ive ever seen in a fighting game like: Cyrax/Cyber Sub Zero nerfs. or when they buffed bottom characters like Kenshi they give where he doesn't need instead of balancing what needs to be balanced. next time around they better focus on what needs to be done and buff the following:

Kenshi all variations (we know 2 is good but all can get beter), Kung Lao-Hat Trick for the love of NRS please buff this variation, Kung Jin Ancestral, Sonya Special Forces, Cassie Spec Ops, Scorpion Inferno, Sub Zero Grandmaster (clone distance traveled after to farther back) Sub Zero Unbreakable, Jacqui High Tech, Goro, Triborg (Cyrax and Cyber Sub Zero), Bo Rai Cho all Variations, Tanya Dragon Naginata, Mileena Ravenous and Ethereal, Kitana Mournful, Leatherface Prety lady and Butcher, Predator Warrior, Shinnok Necromancer, Johnny cage Fisty Cuffs, Erron Black MArksman and a small adjustment/buff to Outlaw, Liu kang deulist needs a bit of love with his heal and a few other things, Ermac you know which one, Kotal Sun God, Reptile Noxious a few more frames added on to 34 gas, Ferra needs a small amount of adjustments, D'vorah Brood and Venomous, Raiden MAster Of Storms and Displacer, Quan Chi Warlock and Summoner, Tremor Metallic. and then and only then after each one gets several changes to mayby most of them just need 1 or two small adjustments then can we have the perfect fighting game, a true balanced game is when noone can even say there is a top 3 and noone can say this character is op or this character absolutely sucks, and we know its not fully balaned, cuz everyone can agree Kenshi Balanced sucks, Raiden Master of storms blows, and HAt trick is in the dump, and everyone else can agree that Alien, Kano CT and Mileena are top tier and have better tools than the rest. but when we buff the rest and carefully bring them up to the top not saying Stier or A+ but bring them to A at least then it will feel even and fair, and i bet those top 3 won't be hard to beat when you have a full cast to use each tool at hand to fight the top instead of this game we are playing now with only 8 to choose from to fight the ever rising 3.



Sorry for the rant :)
 

MadeOfMetal

Kenshi Srubtastic,Cyrax, Special Forces Mains
Would it have killed NRS to send a simple tweet like "MKXL on PC currently in the works, estimated time: a few months. Might run into problems down the road, we'll keep you updated."

There you go. Proper communication with your customers, keep some wiggle room in case shit hits the fan, and handle it all way more gracefully than all the farcical circus that's been going on.
but thats how boon has always worked. only thing i camn give him is PC is not totally there fault more so there sheer ignorance at hiring idiots but none the less the studio they had work on PC should have never been used to outsorce PC. they should have set up a NRS studio for PC and done it Inside WB.
but then again ikts WB and NRS its what they do fuck shit up and while doing so make some of the greatest games known to man.
 

Barrogh

Meta saltmine
Would it have killed NRS to send a simple tweet like "MKXL on PC currently in the works, estimated time: a few months. Might run into problems down the road, we'll keep you updated."

There you go. Proper communication with your customers, keep some wiggle room in case shit hits the fan, and handle it all way more gracefully than all the farcical circus that's been going on.
Wiggle room would be less otherwise. Besides, if someone decides not to wait anymore and move to another platform, why stopping him? Sale is a sale :p

Lol, but really, I'm yet to see anyone announcing anything of substance before work is halfway done.
 

Braindead

I want Kronika to step on my face
Wiggle room would be less otherwise. Besides, if someone decides not to wait anymore and move to another platform, why stopping him? Sale is a sale :p

Lol, but really, I'm yet to see anyone announcing anything of substance before work is halfway done.
They've been working on it for at least 4 months now, I'm pretty sure at any point since then they could've said anything with more substance than Boon's polls and "teasers".

They should treat their customers much better in my opinion.
 

AloneUA

getting over there
They've been working on it for at least 4 months now, I'm pretty sure at any point since then they could've said anything with more substance than Boon's polls and "teasers".

They should treat their customers much better in my opinion.
I'm 100% agree with this guy
 

myri

Time Warrior
Yeah but also what if they said "Yeah we're working on the PC version again" and then something happened and they had to drop it again. People would be furious. Also that SteamDB thing doesn't really indicate that they've been working on it for four months, it could be any number of things relating to the PC, not just MKXL.
 
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trufenix

bye felicia
They've been working on it for at least 4 months now, I'm pretty sure at any point since then they could've said anything with more substance than Boon's polls and "teasers".

They should treat their customers much better in my opinion.
Given how you guys have responded to "MKXL will only be available for PS4 and Xbone" I see no motivation on their part to be more forthcoming.
 

Barrogh

Meta saltmine
They should treat their customers much better in my opinion.
I'd prefer if that better treatment showed via more substantial things than making announcements lack of which don't mislead anyone (in this case).

Like, input conflict for devices with separate buttons for left/right directions isn't fixed still. And all other little things and glitches that were listed in "complaints thread" (as well as mailed to their support team), but got drowned in "waaah waaah netcode" ocean. Not that it wasn't necessary though.
 

RVB

twitch.tv/rvblacktail
Given how you guys have responded to "MKXL will only be available for PS4 and Xbone" I see no motivation on their part to be more forthcoming.
Yes I forgot everyone on PC needs to behave like Jesus and turn the other cheek when NRS and WB decided to simply forget that MKX on PC ever happened.
People should never complain about anything, we wouldn't want some fat ass CEO from WB or Ed boon feeling a tad bit ashamed about the mess they made.
 

Juxtapose

Master
Yes I forgot everyone on PC needs to behave like Jesus and turn the other cheek when NRS and WB decided to simply forget that MKX on PC ever happened.
People should never complain about anything, we wouldn't want some fat ass CEO from WB or Ed boon feeling a tad bit ashamed about the mess they made.
I think he means how the community in general didn't complain, but rather went completely juvenile about it. There's a huge difference.

I'm personally not happy at how communication was handled by WBIE, that was poor, but I'm also equally embarrassed by how the PC community behaved.
 
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