Groove Heaven
Jobber-baron
Grabs and KBs cancel core overload. The divekick is great, especially out of a shorthop. I'm getting -8 spaced correctly and -7 for the low. Excited to see what setups people come up with but...eh, not for me.
Hasn't changed, thank godI haven't been able to play at all today which sucks. But I've always liked throwing out head bombs into grabs in her first variation, does that still work? Seems kinda silly to prevent this new loadout from having a similar ability if so.
That's hilarious lmao. What the hell NRS??!Hasn't changed, thank god
Props to a fellow V1 user.Man they messed this one up. This whole variant is centered around her self destruct and they made it a little too restrictive. Im sticking with v1
Thank you kind sir.Props to a fellow V1 user.
Saw you on stream earlier. I see your vision now. Good shiti think the variation is magical. I'll be posting my thoughts on it in a few.
Thank you! I've sorted out my pros and cons and will be posting later.Saw you on stream earlier. I see your vision now. Good shit
Is it the mobility from the dive?i think the variation is magical. I'll be posting my thoughts on it in a few.
That and the ability to projectile right outside of b2 range fairly quickly. B2 into auger can combo from most ranges and easily be confirmed without risking getting your b22 getting flawless blocked. Also b22 into auger is a true block string.Is it the mobility from the dive?
What about the gap in B22?That and the ability to projectile right outside of b2 range fairly quickly. B2 into auger can combo from most ranges and easily be confirmed without risking getting your b22 getting flawless blocked. Also b22 into auger is a true block string.
I should have been more clear in what I meant sorry.What about the gap in B22?
I must see thisSaw you on stream earlier. I see your vision now. Good shit