no the devs fucked it beyond redeemable. they listened to the turtle feedback but instead attempted to fix it by making the new characters broke and the old ones got nothing. and they handled it completely wrong giving the new characters and buffs crazy 50/50s and tried to change the meta as a whole at the same time. but then they found out that they cant change the meta as a whole when some characters have legit 50/50s while others literally had nothing because they both would benefit from the meta change. they only widened the gap between the characters beyond repair.Oh yeah I'm not trying to justify the debs actions. The game is fucked for the opposite reason it was before it sounds. It feels more like the game design itself makes it far to difficult to open people up, but then characters who are able to consistently open people up are broken? Idk.
I liked counter guard break back in the beta. It was challenging but not impossible, and was a good option to open people up with if you staggered it correctly. Feinting heavies, punishing parry attempts, and good footsies feel like what this game should revolve more around. When I last played it it was just a cluster of unblockable 50/50s and unreactable flickers.
really the problem was the devs and the community. the community needed a well established and trusted competitive scene and not the dumbasses they have now that dont understand the game and dont lab and talk out of their asses. and the devs needed to actually listen to that competitive scene.
I honestly hope that one day the game can be fixed because i was the best at it lmao. nobody understood the damn thing when it came out and i took every tourney i played in. but i stopped playing when literally every patch made the game worse.