masherofbuttons
I'll mash out of +30 I know no fear
So off the bf1 restand flash can do some amazingly stupid shit.
the combos I'm doing are by no means optimal (or I just got lucky) since I don't play flash but I just want to get this out there:
after a bf1 restand flash gets a guaranteed ambiguous jump 1 that jails into the low option of the 50/50. The jumpin jails. This means that you're eating a 50/50 no matter what and are holding a 25/25/25/25 if you're not pushblocking. Even a pushblock is not 100% a way out of guessing since flash can do j1 into bounce cancel. Here's a clip:
the first reset is same side into overhead and the second one is crossup into low. I drop the trait conversion because I suck
here's proof the reset works and that it's not just the crossup indicator messing up (I recorded the AI doing a reset and tried to block it myself) flash doesn't necessarily stay same side if the j1 hits same side. I've gotten him to cross up even if it is blocked.
a 75% chance at a hit not good enough for you? no problem, add some layers to that mix by jailing dash up empty jump low:
obviously this reset costs a bar and another bar to make the damage you get off it worthwile so there's a tradeoff right? Nope, you can legit trait up and still jail a jumpin into 50/50 or an empty jump low:
Let's see if Flash gets to keep this in the patch
edit: forgot to put this in but credit to @Chernyy Volk for showing me the restand
the combos I'm doing are by no means optimal (or I just got lucky) since I don't play flash but I just want to get this out there:
after a bf1 restand flash gets a guaranteed ambiguous jump 1 that jails into the low option of the 50/50. The jumpin jails. This means that you're eating a 50/50 no matter what and are holding a 25/25/25/25 if you're not pushblocking. Even a pushblock is not 100% a way out of guessing since flash can do j1 into bounce cancel. Here's a clip:
the first reset is same side into overhead and the second one is crossup into low. I drop the trait conversion because I suck
here's proof the reset works and that it's not just the crossup indicator messing up (I recorded the AI doing a reset and tried to block it myself) flash doesn't necessarily stay same side if the j1 hits same side. I've gotten him to cross up even if it is blocked.
obviously this reset costs a bar and another bar to make the damage you get off it worthwile so there's a tradeoff right? Nope, you can legit trait up and still jail a jumpin into 50/50 or an empty jump low:
Let's see if Flash gets to keep this in the patch
edit: forgot to put this in but credit to @Chernyy Volk for showing me the restand
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