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Juggs i know you value my opinion:
http://testyourmight.com/threads/how-glitch-jabs-affect-umk3.2113/page-4#post-41587
so be it, here is *some* stuff for lao:
just something to at least think about it: i've been bringing this since 2-3 years already, yet i have not seen anyone doing this: otg JPs/JKs is devastating strat. as you said, you value @
MKK hanzo's opinion, he is one of the few pro players outside of europe, whom i showed example of this strats, and he agrees it should be exposed more. if you sweep for example, nightwolf with kabal and try to karajab him, he can otg and autocombo instantly. just an example. now, when it comes to lao, his otg jps/jks are insane. + if you get risky with the jump you can always bring the div kick to change the direction. not very useful against kabal or air throwers of course, but kitana is very helpless against this. the possibilities of this are unlimited, from interrupting karajab pressure with c.LK and then otg JPs auto combo, to unescapable (i have this recorded) throws and just random early otg JPs mixed with the div kick to confuse the opponent. again, this is not very useful against characters who can punish crossovers like kabal.
as for the div kick. if kitana does not have frame advantage, which can be easy noticed in a karajab conflict between the two players, the only punisher she can do against accidentally blocked low div kick...is HK, even the uppercut will require perfect timing to hit, i know @
Shock knows what i mean, some of you may heard of the so called button loss.
kung lao also has throw traps, amazing long range sweep, knee jabs/mixups, and really low c.LK.
dont forget that the spin can punish blocked jump kicks, interrupt sweeps and sometimes even delayed autocombos.
you CANNOT corner trap lao, as all he has to do is buffer Down, Up to escape.
The teleport is a unique mind trap move, which can be used in so many ways as well. there is a difference if you press the kick/punch earlier if you just teleport and etc. of course that all is punishable, but thats why mind games are for.
you also said something, that i need to bring again: it's not the inf, what makes lao that good, it's the fear to not catch you with that inf that force you to play differently against him.
It is just funny to post "i can beat everyone" in a tier list thread, m8...