lmao, this thread is getting krazy.
@Nausea I acknowledge you're a good player based on your
results (I've never played you or seen you play), but what dictates match-ups? Joe Schmoe's opinion based match-up chart (regardless of how good that player is) or results? Well, that's like what came first: The Chicken or The Egg.
You have to assume optimization. So yes, there is some validity to
@kabelfritz point in that you need top player/scientists of each specific variation coming together to make match-up charts. While you may or may not be a top Spectral Emac player, your match-up charts are only
your opinion. Discussed with no other top player/scientists of any variation. You just fired it off based on your own opinion/experience.
Honestly, you would need basically computers to play every match-up for every variation vs. every variation in the game in something like a FT10 to optimally assume optimization (lol, that just sounded funny). Which obviously is impossible. So what is there to go off of? Top players. Scientists can discuss all they want, but if they can't make their theories work it's pretty much useless. They have to give those theories to top players who can apply them.
Regardless of
@callMEcrazy lack of Spectral Ermac knowledge, there is
some validity in his point that results
are a piece of the pie as well as
some evidence in what dictates tiers. Has Pretty Lady Leatherface ever won a tournament? No. If a character
supposedly has more losing match-ups than winning match-ups, and that same character takes 7 of the top 8 spots in a Top 8 in a major tournament like Evo, well it's probably impossible that character isn't Top Tier based on those heavily weighted results. It's basically impossible for all 7 of them to have gotten that lucky all the way to Top 8 to where they didn't have one poor match-up that entire way in a tournament of that caliber. Nor is it really plausible that they all 7 played weak competition the closer it got to Top 8. That's where results matter, as we are human beings playing the game not robots. That's called statistics.
It's harder to imagine something like that with MKX... because most of the time it's the same top players with the same variation or two at most tournaments. It's more plausible in a game like Street Fighter where the player base is much, much bigger. Results and match-up charts are
related. Evo 2004 in Marvel vs. Capcom 2, Sentinel was in 7 out of 8 teams in the top 8. I can't even tell you the results of the Top 32 because I don't know that it's on the net. Point being, you don't need a match-up chart there to see he is top tier.
On that point, as
@Youphemism said, popularity in itself is not a piece of the pie (even though as a mod he didn't have to be unprofessional about his opinion). Take a character like Possessed Kenshi.
@Tweedy is really the only dude to place/win big tournaments with him. Does that make him top tier in itself, no. Tweedy is obviously a very good player. Point being, at some point you do have to factor in whether it is the character or the player, as well as the competition.
As you can see, it turns into a very complex task/theory to generate a tier list and that is why they are ever changing, really. Based on how long people are still playing the game and who it is still playing. There are many variables that are taken into account, but you cannot say it's simply one piece of an entire pie. You need both a combination of results and match-up charts, but again who are making these match-up charts? It's too hard to make the charts, especially with a small player base like MK. It rarely happens, and sadly, most of the top players in MKX do not post on this site or discuss (for whatever reason, it is beyond me and it's sad really), compared to say Street Fighter V. The Street Fighter players are much better about all of it. That's not to say that your match-up opinions are worthless because it's only your opinion. You're widely acknowledged as a very good Spectral Emac player. I'm just commenting on the entire picture.
It's also damn near impossible when your game has technically over 100 characters (variations), compared to a game with a smaller cast (Street Fighter V). It's both harder to balance and predict. Rarely does a player in MKX use only one variation the entire way through a tournament and win first place. In a game this big, you really need an arsenal. Thankfully it looks balanced enough at this point to be that way, at least.