D7X
EMPEROR | D7X
It's been a while since i've been on this site, and i want to make a final updated Reptile Nimble guide before the game dies for MK11. Not sure where else to post it. This guide focuses ONLY on Nimble. I only posted Nimble combos so this assumes you know something about the game.
STRENGTHS
- Solid mixups
- Very good damage
- Great staggers
- Good zoning
- Good setups (In most matchups)
- Great counter zoning
- Good wakeups
WEAKNESSES
- Weak anti airs
- Cannot handle characters with fast teleports well
- Has a hard time vs characters who can low profile
USEFUL BASIC ATTACKS
- s2: A great stagger. s2 into D3 works very well as it is -1
- s1: Another great stagger. It is +2 so use it to your advantage
- B3: I find staggering b3 is good, but it's reactable. Most people will not expect it in my experience.
- D3: A great low poke. Use it during pressure
- D4: Kind of stubby for a D4, and 12f of startup. But it is a neutral LOW. Definitely use this to check run ins
- D1: Use this instead of D3 when the opponent has a low crushing move, or when D3 won't reach
- s3/s4: Both +2 but highs. I'll get into s4 pressure later
USEFUL STRINGS
- F21 1+3: Your best forward advancing string. Use it to your advantage! It's unsafe but hitconfirmable. If your opponent blocks, hit confirm into Claw Swipe (DB2)
- F412: Your main combo starter. It is a hit confirmable mid into overhead, and where you get your big boy damage from.
- B1D4: A high into low. Special cancelable, but unsafe if your opponent reacts to it. You can do B1D4~Pounce which will sometimes punish people for trying to punish it.
- 21: One of his most underrated strings. It's a high +2 stagger
- B34: A great low armor breaking move. Amazing on oki and has a good hitbox and range. Be careful as some characters can punish it. It also low profiles some moves like Liu's exDB2
- F41: Kind of a gimmick. But if the opponent doesnt know the MU, stagger this. As it is reactable.
- F3B4: Catches back dashes, but it is punishable.
SPECIAL MOVES
- Forceballs: These are fantastic for changing the pace of the match. Mix up your options with slow and fast forceball. These have a slow start up (if not meterburned), so use with caution against characters who can react to them and punish (eg Scorpion, displacer, ermac, etc.) You can stop these forceballs for a bar to catch jumpers and for setups.
- Slide: Great for going under high projectiles but does not low profile mids.
- ex Slide: 5f startup with armor. Great for counter zoning and for wakeups
- Acid Spit: High projectile. Good for anti airing people who jump over forceballs. 16f of startup
- Acid Puddle: Still haven't found a use for this that's practical.
- Klaw Pounce (ex): Very good for counter zoning but it's death on whiff. 1 hit of armor if meterburned and safe on block.
- Klaw Swipe: Safe (-6) special. Good for enders and hitconfirming (not a HKD)
- Reptilian Dash: One of my favorites. Good meterless wakeup, but risky as it can be stuffed. 8 frames of startup, little whiff recovery so it's good for closing in space. EX version launches
- Basilisk: Your best friend. Slow motion boys
BASILISK SETUPS
MIDSCREEN
- F412~BF2 21 123 DD3
- F412~BF2 NJP Run F41 F41~DD3
- (on block, midscreen and corner) s4~DD3ex <--- Plus on block
- B1D4~DF3 Deep NJP, Dash 21 21 F41~DD3
CORNER
- F412~Dash 141 D3 F412~DD3ex
CORNER 3 BAR 100% LIFE SETUP
NIMBLE COMBOS (what you really came here for lol)
- Corner to Corner: F412~DD3ex F2~BF2 F4~BF2 F4~BF2 F4~BF2 F4~BF4 F4~BF4 F412~Slide (45%)
- Mid Screen to corner: F412~DD3ex F2~BF2 F4~BF2 F4~Spit F4~Spit F41~Forceball D2 F412~Slide (49%)
- Midscreen: B1D4~DF3 Deep NJP, DD3ex F4~BF2 F4~BF2 F4~BF2 F4~Slide F4~BF2 F4~Slide F41~Slide (44%)
- Midscreen: (Nimble Setup) > B2 F4~Spit Run F4~Spit Run F4~Dash F4~Slide F41~Slide (46%) Credit to ILGENOWSKI
- Midscreen: (Nimble Setup) > B34 F4~Spit Run F4~Spit Run F4~Slide F412~Slide (45%) Credit to ILGENOWSKI
- Corner to Corner: F211+3ex DD3ex Slide F4~BF2 F4~BF2 F4~BF2 F4~Slide F4~Slide F412~Slide (46%)
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CORNER
- Corner: (Nimble Setup) > B2 Spit F4~Spit F4~Spit F4~Forceball D2 F412~Slide (52%)
- Corner: (Nimble Setup) > B34 F4~Spit F4~Spit F4~Forceball D2 F412~Slide (49%)
- Corner: (Nimble Setup) > B2 Spit (x5) F412~Slide - Unbreakable combo
- Corner: B1D4~DF3 Deep NJP, DD3ex F4~Spit F4~BF2 F4~Spit F4~Spit F4~DB3 D2 F412~Slide (51%)
- Corner: F412~DD3ex F4~Spit F4~BF2 F4~Spit F4~Spit F4~Forceball D2 F412~Slide (54%)
- Corner: F211+3ex DD3ex F4~Spit F4~BF2 F4~Spit F4~Spit F4~Forceball D2 F412~Slide (59%)
MATCH FOOTAGE
STRENGTHS
- Solid mixups
- Very good damage
- Great staggers
- Good zoning
- Good setups (In most matchups)
- Great counter zoning
- Good wakeups
WEAKNESSES
- Weak anti airs
- Cannot handle characters with fast teleports well
- Has a hard time vs characters who can low profile
USEFUL BASIC ATTACKS
- s2: A great stagger. s2 into D3 works very well as it is -1
- s1: Another great stagger. It is +2 so use it to your advantage
- B3: I find staggering b3 is good, but it's reactable. Most people will not expect it in my experience.
- D3: A great low poke. Use it during pressure
- D4: Kind of stubby for a D4, and 12f of startup. But it is a neutral LOW. Definitely use this to check run ins
- D1: Use this instead of D3 when the opponent has a low crushing move, or when D3 won't reach
- s3/s4: Both +2 but highs. I'll get into s4 pressure later
USEFUL STRINGS
- F21 1+3: Your best forward advancing string. Use it to your advantage! It's unsafe but hitconfirmable. If your opponent blocks, hit confirm into Claw Swipe (DB2)
- F412: Your main combo starter. It is a hit confirmable mid into overhead, and where you get your big boy damage from.
- B1D4: A high into low. Special cancelable, but unsafe if your opponent reacts to it. You can do B1D4~Pounce which will sometimes punish people for trying to punish it.
- 21: One of his most underrated strings. It's a high +2 stagger
- B34: A great low armor breaking move. Amazing on oki and has a good hitbox and range. Be careful as some characters can punish it. It also low profiles some moves like Liu's exDB2
- F41: Kind of a gimmick. But if the opponent doesnt know the MU, stagger this. As it is reactable.
- F3B4: Catches back dashes, but it is punishable.
SPECIAL MOVES
- Forceballs: These are fantastic for changing the pace of the match. Mix up your options with slow and fast forceball. These have a slow start up (if not meterburned), so use with caution against characters who can react to them and punish (eg Scorpion, displacer, ermac, etc.) You can stop these forceballs for a bar to catch jumpers and for setups.
- Slide: Great for going under high projectiles but does not low profile mids.
- ex Slide: 5f startup with armor. Great for counter zoning and for wakeups
- Acid Spit: High projectile. Good for anti airing people who jump over forceballs. 16f of startup
- Acid Puddle: Still haven't found a use for this that's practical.
- Klaw Pounce (ex): Very good for counter zoning but it's death on whiff. 1 hit of armor if meterburned and safe on block.
- Klaw Swipe: Safe (-6) special. Good for enders and hitconfirming (not a HKD)
- Reptilian Dash: One of my favorites. Good meterless wakeup, but risky as it can be stuffed. 8 frames of startup, little whiff recovery so it's good for closing in space. EX version launches
- Basilisk: Your best friend. Slow motion boys
BASILISK SETUPS
MIDSCREEN
- F412~BF2 21 123 DD3
- F412~BF2 NJP Run F41 F41~DD3
- (on block, midscreen and corner) s4~DD3ex <--- Plus on block
- B1D4~DF3 Deep NJP, Dash 21 21 F41~DD3
CORNER
- F412~Dash 141 D3 F412~DD3ex
CORNER 3 BAR 100% LIFE SETUP
NIMBLE COMBOS (what you really came here for lol)
- Corner to Corner: F412~DD3ex F2~BF2 F4~BF2 F4~BF2 F4~BF2 F4~BF4 F4~BF4 F412~Slide (45%)
- Mid Screen to corner: F412~DD3ex F2~BF2 F4~BF2 F4~Spit F4~Spit F41~Forceball D2 F412~Slide (49%)
- Midscreen: B1D4~DF3 Deep NJP, DD3ex F4~BF2 F4~BF2 F4~BF2 F4~Slide F4~BF2 F4~Slide F41~Slide (44%)
- Midscreen: (Nimble Setup) > B2 F4~Spit Run F4~Spit Run F4~Dash F4~Slide F41~Slide (46%) Credit to ILGENOWSKI
- Midscreen: (Nimble Setup) > B34 F4~Spit Run F4~Spit Run F4~Slide F412~Slide (45%) Credit to ILGENOWSKI
- Corner to Corner: F211+3ex DD3ex Slide F4~BF2 F4~BF2 F4~BF2 F4~Slide F4~Slide F412~Slide (46%)
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CORNER
- Corner: (Nimble Setup) > B2 Spit F4~Spit F4~Spit F4~Forceball D2 F412~Slide (52%)
- Corner: (Nimble Setup) > B34 F4~Spit F4~Spit F4~Forceball D2 F412~Slide (49%)
- Corner: (Nimble Setup) > B2 Spit (x5) F412~Slide - Unbreakable combo
- Corner: B1D4~DF3 Deep NJP, DD3ex F4~Spit F4~BF2 F4~Spit F4~Spit F4~DB3 D2 F412~Slide (51%)
- Corner: F412~DD3ex F4~Spit F4~BF2 F4~Spit F4~Spit F4~Forceball D2 F412~Slide (54%)
- Corner: F211+3ex DD3ex F4~Spit F4~BF2 F4~Spit F4~Spit F4~Forceball D2 F412~Slide (59%)
MATCH FOOTAGE
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