lol, I still play the game and think Jade needs help.
No hostility to anyone's points, it's just a disagreement. I don't see her tools as being strong enough to justify her lack of damage.
I think her pokes are over rated. B2 is a fantastic whiff punisher sure, but it's unsafe on block, can only be canceled into unsafe things, and gets beat by a surprising number of other long range pokes. D4 is great. It's also a D4. You won't be winning matches off it. F2 is her best source of damage, but it's slow and easy to blow up (not to mention the hitbox issues). Other buttons like her B1 are a joke. It's not fast, it doesn't have range, and again it leads to nothing safe.
D2 is amazing and you'll hear no complaints there. Credit to the character where it's due.
Her zoning is strong vs land locked characters. Guys like Baraka are going to have a hard time. But, a huge percentage of the characters in this game have a way to completely ignore or nullify zoning. Anyone with a TP attack can make her bleed for the attempt, and it IS worse for Jade than other zoning characters because A) the start up and speed of her projectiles are slower than most other characters, and B) because she gives up so much else for them. Take away Barakas sparks or Lui Kang's fireballs and they still have other strong tools and high damage. Take away Jade's and she's gutted.
There are also tons of things that beat glow so even in matches where you feel you should be able to leverage her zoning, it's not as strong as you think. Make space and activate glow against Sonya, you toss a glaive, she calls down an air drop. You get splatted to the ground while she recovers from her hit and dashes in, back to playing her game. It's just not that impressive compared to other tools.
Air glaive is legitimately great! But I'd like to be able to do more than that!
B343 staggers are useful, and the pressure from them and standing glaives is good, but I wouldn't say great. Lets look at other pressure characters in the game. Lui Kang is even more smothering and can convert his easy pressure strings into large combos and KBs. Erron Black can stagger even better than Jade, and he gets to enforce 50/50s that lead big damage. A low damage restand that enforces a strike/throw mix isn't terrible, but I'm having a hard time thinking it's better than just reliably deleting 30-40% of an opponent's health off every touch.
I like Jade, I do better with Jade than other characters, I'm probably going to keep playing Jade (while maybe cultivating some other options). But I think it's important to gauge her abilities based on what the rest of the cast can do, and in my estimation, she comes up lacking.
I don't want to see her overpowered, I just want a little more damage and maybe a slightly faster OH to help with her bad matches and not feel like there is an insurmountable mountain to climb if the opponent gets a life lead.