Is that like... Cyrax, but with a dildo strapped onto his metallic groin?I'm want to see sexrax
Or sex sleeve.Is that like... Cyrax, but with a dildo strapped onto his metallic groin?
I am. ( ͡° ͜ʖ ͡°)Think about it......
NRS games make a gajillion dollars because they cater more to the casual single player experience. Casual players like to unlock shit and customize their characters and do all that RPG stuff. Competitive play is never going to be the priority in an NRS product.why does NRS feel the to make all these gimmicks to add to they're fighting games, like variations n shit, none of the other fighting games do that and they're better for it.
how the hell are we ever supposed to learn MU's with custom variations? especially if your going to be able to throw whatever mix of moves you want onto your character. TBH that seems even fking harder to balance than the system in MKX.....im worried bout this game.
god i hope soNRS games make a gajillion dollars because they cater more to the casual single player experience. Casual players like to unlock shit and customize their characters and do all that RPG stuff. Competitive play is never going to be the priority in an NRS product.
That said, I am sure there will be 'standard' tournament variations of each character for competitive play, like in Injustice 2.
Why do you feel you need to spell wrong their and they're in 2018why does NRS feel the to make all these gimmicks to add to they're fighting games, like variations n shit, none of the other fighting games do that and they're better for it.
how the hell are we ever supposed to learn MU's with custom variations? especially if your going to be able to throw whatever mix of moves you want onto your character. TBH that seems even fking harder to balance than the system in MKX.....im worried bout this game.
I strongly disagree with that. NRS is in the business of making money and MK isn't just a niche fighting game franchise so obviously they are looking to attract that general gamer market more so then some other fighters might. As a business, that's always going to be their main priority. But the competitive aspect of their games have seen more focus with each game they make, to say that's it's not a priority of theirs is silly. Things like the inclusion of in game frame data to an increasing focus on character balance, improved netcode, ranked matches and humongous support for the competitive scene in the form of pot bonuses, tournament streaming and the creation of E-leagues. Competitive play was not a priority in Midway games, but it certainly is in NRS games.Competitive play is never going to be the priority in an NRS product.
I hope this game is competitive but i trust in NRS they made always a good jobI strongly disagree with that. NRS is in the business of making money and MK isn't just a niche fighting game franchise so obviously they are looking to attract that general gamer market more so then some other fighters might. As a business, that's always going to be their main priority. But the competitive aspect of their games have seen more focus with each game they make, to say that's it's not a priority of theirs is silly. Things like the inclusion of in game frame data to an increasing focus on character balance, improved netcode, ranked matches and humongous support for the competitive scene in the form of pot bonuses, tournament streaming and the creation of E-leagues. Competitive play was not a priority in Midway games, but it certainly is in NRS games.
I feel that. To be clear -- I said the priority, not a priority.I strongly disagree with that. NRS is in the business of making money and MK isn't just a niche fighting game franchise so obviously they are looking to attract that general gamer market more so then some other fighters might. As a business, that's always going to be their main priority. But the competitive aspect of their games have seen more focus with each game they make, to say that's it's not a priority of theirs is silly. Things like the inclusion of in game frame data to an increasing focus on character balance, improved netcode, ranked matches and humongous support for the competitive scene in the form of pot bonuses, tournament streaming and the creation of E-leagues. Competitive play was not a priority in Midway games, but it certainly is in NRS games.
Haha imo she/he was way better than cringe Kung Kin/ Cassie/ teen titans crewI would consider them a horrific mistake as a character that we will never see again
Noob-Smoke!Just as a quick aside, would you guys consider Ferra/Torr a Male, Female, or half & half character?