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Stand off stance 3What 's sos3?
Stand off stance 3What 's sos3?
Gotcha.That's the attack out of Stand-Off Stance where Erron fires his guns at the opponent's legs
They can but they're putting themselves at risk of you doing f1. If they're conditioned to block high after EX sand grenade you can 21122 to your heart's content.cant they duck the 2 after blocking sand grenade?
Tempest Lao's ex spin can punish it so around -5 on blockDoes anyone know what frame advantage erron black is after f13 df1 RC on block in marksmen? It's very hard to tell but I assume on block he is like -2 or neutral or something?
1. No. It's something you have to confirm into. People can interrupt into a full combo.So as an outlaw player I feel I should learn Marksman aswell as I do quite like Erron. Messing around in the lab and watching Darth Arma play I have a few question.
1. Although rifle swing can be poked/armored through, because it's -2 can it be used to make strings like F13/B33 safe on block? And are there any non meter burned swing follow ups?
2. Is our main gameplan as opposed to rushing up and pressuring on oki setting up caltrops and zoning untill we find an opening?
3. How should my corner combos look? Having my two main combo starters being ex unload and ex/normal swing
How this work? Hitconfirm?I'm not sure if this was posted before, here i leave some OS
No. Option Select is when you input the same set of button and for some random reason of the time different of cancel window when the string is block or hit, the special will come out or not. mostly right now is input down down block or down block after the sand toss. you can check out the amory episode 3 of Pig of the hut on youtube to know moreHow this work? Hitconfirm?
Any idea if your games will be posted anywhere? I'd like to see longshot cancles used in tournament.Well, at least my showing at NLBC wasn't terrible last night and I got 1 game off coach steve. Hopefully I'll be able to go again next month and have a better showing for you guysI at least got some run cancels off. even if I dropped the combo after.
You can find it on Spooky's archive of last night. I didn't do any combos. I would hit the run cancel and then drop something else. Stupid tourney nerves ;-;I also refuse to block apparently.Any idea if your games will be posted anywhere? I'd like to see longshot cancles used in tournament.
Yeah, they definitely did something. Timing feels very off now.also is anyone else having trouble doing b32u1 into njp with outlaw? the timing seems to be alot tougher now
I know about that but b32u1 in general just feels like it has way more recovery frames, does anyone know if the recovery frames on that string has changed at all?It's a universal change;
It also affects Kano and others.
- Fixed several characters being able to attack on the first frame of a jump.
I checked the patch notes, and I saw nothing on Erron.I know about that but b32u1 in general just feels like it has way more recovery frames, does anyone know if the recovery frames on that string has changed at all?
Don't know about b32 but f132 has always been punishable, it's just the pushback made it impossible to punish for some characters. Anyone with a fast slide or dash move like Raiden Superman could punish for free.can we discuss b32 and f132(in the wall) being punishable now
also is anyone else having trouble doing b32u1 into njp with outlaw? the timing seems to be alot tougher now
I've got this problem too, first i think it was me but i had one record of this combo and when i played today after the patch he didn't hit his NJP...can we discuss b32 and f132(in the wall) being punishable now
also is anyone else having trouble doing b32u1 into njp with outlaw? the timing seems to be alot tougher now