For me, two biggest things that hurt him in IJ2 that we had in IJ1 is loss of double punch (outside of gear, obviously) and not being able to meter burn DB2 to make it somewhat safe.
Yes, he can tick throw off more strings now (B2,3 being a great one), he gets more damage in combos without venom now, but his strings/normals outside of D1 are still slow and stubby. He still has problems staying in once he gets in. Couple that with the fact that like everyone in this game has multiple projectiles and at least one forward advancing string, and it can get rough.
I've had multiple long sets where once the opponent knows what we can tick throw off of, they can avoid it easily, and always punish the elbow drop and charge on block. I like his new tools alot, and I think he requires much more patience and thought now, but I'm not sure if I like him more than IJ1 post-buffed Bane. Time will tell.