Mikman360
Not the Milkman.
This reminds me a lot of tech that was found for Jade in MK9. It was really good, but it sacrificed too much damage to be effective. I appreciate the video break down tho, and it will also help other forum users who see this months from now instead of wading through 50 pages of general discussion.
Basic BnB vs. 23 Ender
132: 33% vs. 28% (5% loss)
B1U2: 32% vs. 30% (2% loss)
F3: 33% vs. 29% (4% loss)
It's not a huge damage loss.
If you're curious, the combos are:
132, Ji2, 1, 323, 23
B1U2, F3, D2, Ji3, 323, 23
F3, Ji2, 1, 323, 23
All the strings get you punished, unless you meter burn. If I am going to meterburn, I could take 40, do a dash and meterburn a f3.
Are people really still thinking this? DS has only 1 punishable string that should ever be used outside of combos, and that's B222. Even then there's many ways to make that safe.