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Combo List - D'Vorah D'Vorah Combo Thread

lostwin1

TWO minutes
i'd like to share the Swarm Queen combos i use, i didnt discover any of them though, i just think they are the most benefical/optimal and all of them can be done consistently, some if not all the combos probably already have been posted here but i'll do it anyway

  • Any combo with f22xxwgc f11EXdf1 starter can be done with f11wgc/112wgc/b1wgc too.
  • The max dmg in wgc starters are always with 112 , followed by f22 with -3 or -4%, f11 with -4% and the minimum is b1 with -4 or -5%
  • Feel free to correct me if there are better combos, nobody knows everything.
Midscreen:
meterless:
starterxxwgc 212xxdb1 njp b21 [30%-25%] (oki setup)
starterxxwgc 212xxdb1 njp run~b3 f112xxdb1 [32%-28%] (oki setup, only works if the opponent techroll/good corner carry too)
starterxxwgc 212xxdb1 njp run~b1 f11xxdb4 [29%-28%] (nice hit advantage, not worth it in my opinion)
starterxxwgc 212xxdb1 dash-under f34 b12~airthrow [34%-29%] (max dmg, dash under is optional for position purposes)


1 bar:
corner carry (you can do 4dash instead of 5 after every EXdf1 if you want easier execution):
f11xxEXdf1 dash5x 112xxwgc 212xxdb1 ender
f22xxwgc f11xxEXdf1 dash5x 212xxdb1 ender

enders are:
f44 d1 d1 21u3~airthrow [44%-40%] (most dmg)
njp b3 212xxdb1 [40%-36%] (oki setup)

if you're not close enough to the corner use use these enders:
f34 b12~airthrow for dmg [first combo 41% second 37%] or
njp b21xxdb1 for oki setup [37% or 33%],

  • use f112db4 (dmg) or f112db1 (techroll oki) for more corner carry too.
  • You can also add a jip instead of dash5x for 2% more dmg and less corner carry.

not corner carry (i don't recommend these combos because corner carrying is always better but whatever):

f11xxEXdf1 jip 112wgc 212xxdb1 dash under f34 b12~airthrow [42%] (dash under optional for position)
f22xxwgc f11xxEXdf1 jip 212xxdb1 dash under f34 b12~airthrow [38%] (dash under optional for position)


Corner:

meterless:
starterxxwgc 212xxdb1 f44 d1 d1 21u3~airthrow [38%-33%]
starterxxwgc 212xxdb1 db1 f44 d1 21u3~airthrow [38%-34%] (a litte more meter build and +1% dmg with b1 starter)
starterxxwgc 212xxdb1 njp b3 212xxdb1 [33%-28%] (oki setup)

no stamina dependent: (i was lazy to search optimals for this so i made my own combos, tell me if they're not optimized)
212xxdb1 db1 f44 d1 21u3~airthrow [35%] (i use this when i want to build a litte more meter)
212xxdb1 f44 d1 d1 21u3~airthrow [35%]
11b2 f44 d1 21u3~airthrow [31%]
f44 f44 d1 d1 21u3 [36%]


1bar:
f11xxEXdf1 jip 112xxwgc 212xxdb1 f44 d1 d1 21u3~airthrow [45%]
f22xxwgc f11xxEXdf1 jip 212xxdb1 f44 d1 d1 21u3~airthrow [41%]
f11xxEXdf1 jip 112xxwgc 212xxdb1 njp b3 212xxdb1 [41%] (oki setup)
f22xxwgc f11xxEXdf1 jip 212xxdb1 njp b3 212xxdb1 [37%] (oki setup)

unbreakeable dmg anywhere in screen:
i've been trying some x-ray combos for unbreakable dmg, and the only really unbreakable combos she have are:

f1wgc insta-air x-ray [36%]

EXdf1 db1 db1 throw (27% with throw ender-18%without) works too but its not easy to hit a naked EXdf1 from anywhere in the screen. You can do F11~EXdf1 but the 2nd hit isnt unbreakeable.
 
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Take$$$

gotta take it to make it
Been a long time since I went into the lab. Middle of the stage corner carry and starting position corner carry meterless anti-techroll +frame combos.


^This one is like +6-+8.

Also found lots of other cool tech vs almost all the cast, but that stuff is gonna take a while to get down and make videos of.
 

TopTierHarley

Kytinn King
what are swarm queens most upto date bnb's and setups?
UPDATE
@KNX lists combos off her low hitting b1

b+1 xx WC, 2,1,2, db+1, b+2,1 - 22% - Hard knockdown for meaty db+1 setup
b+1 xx WC, 1,1,b+2, f+4,4, RC, 1,1,2, db+4 - 27% - My BnB currently as it's relatively easy
b+1 xx WC, 2,1,2 xx db+1, f+3,4, d+2 - 28%
b+1 xx WC, 2,1,2 xx db+1, f+3,4, b+1,2 xx Air Throw - 29%
b+1 xx WC, 2,1,2 xx db+1, f+3,4, f+4,4 xx db+4 - 30%
b+1 xx WC, 2,1,2 xx db+1, njp, f+4,4, RC, 1,1 xx db+4 - 30%
b+1 xx WC, 1,1,b+2, f+4,4, 2,1,u+3 xx Air Throw - 30% (Corner)
b+1 xx WC, 2,1,2, db+1, f+4,4, 2,1,u+3 xx Air Throw - 34% (Corner)

Updated combos off her 112 cancel put together by @@TopTierHarley

Meterless (Midscreen)
112 WC 212 db1 b21 db1
112 WC 212 db1 dash under b21 db1 (side switch oki setup)
112 WC 212 db1 NJP run b3 f112 db4
112 WC 212 db1 NJP run b3 d1 21U3 Air Throw (When close to the corner)
F34 d1 F44 WC b12 Air Throw
F34 d1 F44 WC d1 21U3 Air Throw (When close to corner)

Meter (Midscreen)
F11 EX df1 dash 5 times 112 WC 212 db1 NJP run b3 F112 db4
F11 EX df1 dash 5 times 112 WC 212 db1 NJP run b3 d1 21U3 Air Throw (When close to corner)
F11 EX df1 jump over (whiff) Air Throw dash 3 times 112 WC 212 NJP run b3 F112 db4
F11 EX df1 jump over (whiff) Air Throw dash 3 times 112 WC 212 NJP run b3 d1 21U3 Air Throw (When close to corner)

New Corner Setups (These can also be done from F11 EX df1 jump back (whiff) Air Throw JIP into 112)
112 WC 212 db1 NJP b3 212 db1 (oki setup)
112 WC 212 db1 NJP b21 db1 (oki setup)
112 WC 212 db1 NJP b3 d1 21U3 Air Throw

Then there is also starter into launcher (NJP d1 d1 d1 b12 puddle) (NJP puddle puddle), then from there you can bait, b3, 50/50, and apply more pressure.
 

Invincible Salads

Seeker of knowledge
UPDATE
@KNX lists combos off her low hitting b1

b+1 xx WC, 2,1,2, db+1, b+2,1 - 22% - Hard knockdown for meaty db+1 setup
b+1 xx WC, 1,1,b+2, f+4,4, RC, 1,1,2, db+4 - 27% - My BnB currently as it's relatively easy
b+1 xx WC, 2,1,2 xx db+1, f+3,4, d+2 - 28%
b+1 xx WC, 2,1,2 xx db+1, f+3,4, b+1,2 xx Air Throw - 29%
b+1 xx WC, 2,1,2 xx db+1, f+3,4, f+4,4 xx db+4 - 30%
b+1 xx WC, 2,1,2 xx db+1, njp, f+4,4, RC, 1,1 xx db+4 - 30%
b+1 xx WC, 1,1,b+2, f+4,4, 2,1,u+3 xx Air Throw - 30% (Corner)
b+1 xx WC, 2,1,2, db+1, f+4,4, 2,1,u+3 xx Air Throw - 34% (Corner)

Updated combos off her 112 cancel put together by @@TopTierHarley

Meterless (Midscreen)
112 WC 212 db1 b21 db1
112 WC 212 db1 dash under b21 db1 (side switch oki setup)
112 WC 212 db1 NJP run b3 f112 db4
112 WC 212 db1 NJP run b3 d1 21U3 Air Throw (When close to the corner)
F34 d1 F44 WC b12 Air Throw
F34 d1 F44 WC d1 21U3 Air Throw (When close to corner)

Meter (Midscreen)
F11 EX df1 dash 5 times 112 WC 212 db1 NJP run b3 F112 db4
F11 EX df1 dash 5 times 112 WC 212 db1 NJP run b3 d1 21U3 Air Throw (When close to corner)
F11 EX df1 jump over (whiff) Air Throw dash 3 times 112 WC 212 NJP run b3 F112 db4
F11 EX df1 jump over (whiff) Air Throw dash 3 times 112 WC 212 NJP run b3 d1 21U3 Air Throw (When close to corner)

New Corner Setups (These can also be done from F11 EX df1 jump back (whiff) Air Throw JIP into 112)
112 WC 212 db1 NJP b3 212 db1 (oki setup)
112 WC 212 db1 NJP b21 db1 (oki setup)
112 WC 212 db1 NJP b3 d1 21U3 Air Throw

Then there is also starter into launcher (NJP d1 d1 d1 b12 puddle) (NJP puddle puddle), then from there you can bait, b3, 50/50, and apply more pressure.
ah alright, also i've seen a combo in the corner that honeybee does that involves 2 consecutive puddles, is that more of a harder combo to pull off then?
 

BornThroughAshes

Devil Apes
SQ Corner
F11, EXDF1, (jump back whiff air throw) JIP, F44, EXDF1, F44, D1, D1, D1, B12, Down+Throw = 42% or 43%
You can also do f11 EX bug, (jump back whiff air throw) jip, f44 EX bug, f44, d1 d1, 21u3 xx air grab for 48%.

You can squeeze another d1 before the ender for SLIGHTLY more damage but the combo is not as consistent so it's not worth it imo.
 
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Like sindelia Said it's outdated but f11,ex-df1,cross j2,112,wgc,212,db1,f34,b12 air throw does 42% still

Or what I do is f11,ex-df1,cross j2,112,wgc,212,db1,njp,run,b3,f112,db4. Does 41% and gives you garantued corner carry
Any tips for timing the b3 in her combos? I can't seem to get the follow up f112
 

omooba

fear the moobs
umm prolly already known soo i'm not gonna post it but my max dmg midscreen is
starter runcancel 2,1,2 puddle walk njp run b3 b1,2,grab
can y'all tell me if there's more dmg midscreen