YOMI MITYEAP
Master
@Mr Aquaman, I shall list some advantages ds has bcuz numbers are meh to me, I want to adjust my chart later, but anyways:
Fullscreen: of course ds has better zoning so ares will have to utilize his tele at times to close the distance against ds and ds can hold the lead better IMO from this distance.
Midscreen: still can use guns nd bait teles as well. If ares decides to dash in, d2 nd d1 can handle it.Godsmack can be countered with j3 as well.
Sweep distance: DS has d1, d2, b1, f3, and j3 at his disposal, so he definitely can play the footsie game at this range vs ares.
Up close: cant oki ares really, but can apply pressure and frame traps and can bait wakeup teles or godsmack. Also can utilize j3 as well up close and his other solid normals.
Overall, 6 4 or 5 5 arent that didf, so instead I made a list of things that help ds vs ares.
Fullscreen: of course ds has better zoning so ares will have to utilize his tele at times to close the distance against ds and ds can hold the lead better IMO from this distance.
Midscreen: still can use guns nd bait teles as well. If ares decides to dash in, d2 nd d1 can handle it.Godsmack can be countered with j3 as well.
Sweep distance: DS has d1, d2, b1, f3, and j3 at his disposal, so he definitely can play the footsie game at this range vs ares.
Up close: cant oki ares really, but can apply pressure and frame traps and can bait wakeup teles or godsmack. Also can utilize j3 as well up close and his other solid normals.
Overall, 6 4 or 5 5 arent that didf, so instead I made a list of things that help ds vs ares.