You go to frame data, find moves that are + on hit or block and then you see what you can connect within the + frames' range.Any meterless frame traps?
I don't think you quite understand how a frame trap works.Wtf? Yes, he does
The only true meterless frame traps are 44 or F34 into d1. Both are +2 and d1 is 7 frames so nobody in the cast can poke out of them.
The rest are only frame traps against characters without 6 frame low pokes. F3, S1 and 11 are +1 so your d1 will beat everything that isn't a 6 frame low poke, and you'll trade with 6 frame pokes. D1 is +15 on hit so you'll still be slightly plus if you trade with scorpions d1 (+11 on hit) or Kotal kahns d1 or d4 (+14 and +13).
Also b1 is 0 on block so you can frametrap dvorah and tremor with it, since both of them only have 8 frame low pokes.
You can spend meter in tempest on exdb1 to be +7. You can frametrap the whole cast with your d4 and d1, and even your d3 against characters without a 6f low poke.
In buzz saw you have exbf2 which is a high but can jail from some strings like 112124. It's +4 so you can frametrap the whole cast with d1 and d4.
In hat trick, the hat call back (hcb) is plus on block if it travels a certain distance before hitting the opponent. Meter burned hcb is +14 on block even if it was right underneath them, and you can jail plenty of stuff from being that plus.
Also if you're feeling confident/maniac you can instant air divekick and if your execution is on point can beat plenty of pokes from these frametraps as well, except you'll get a full combo not just the hit adv of a poke.
Dunno why people are saying Kung Lao doesn't have frametraps.
I thought it was something you can't poke out of.I don't think you quite understand how a frame trap works.
Right, but your opponent can jump, back dash or even armour out of all of these options, your pressure is far from guaranteed.I thought it was something you can't poke out of.
... that's what a frame trap is though.Right, but your opponent can jump, back dash or even armour out of all of these options, your pressure is far from guaranteed.
WatRight, but your opponent can jump, back dash or even armour out of all of these options, your pressure is far from guaranteed.
Huh alright, I guess I misunderstood then.... that's what a frame trap is though.
Otherwise it's a blockstring, not a frame trap.
For example;
Jacqui's 1212 (+2 on block) into s4 (8 frames) is a frame trap.
It introduces a gap which entices the opponent to press buttons, but my button will beat out their's. If there was no gap (such as high tech 121~qbrc, 121) it would be a block string, not a frame trap.
So if it doesn't jail it's not a frametrap..? Isn't that the distinction between a true blockstring and a frametrap, a frametrap you can't poke out of but there's a gap to armor or backdash?Right, but your opponent can jump, back dash or even armour out of all of these options, your pressure is far from guaranteed.
? If you do something minus on block, how can that be a frametrap?Frame traps can be either plus or minus, as long as characters that have them have a crush option to counter the opponent's counters.
If your next move has crushing proprieties to counter their counter its still a frame trap, like his dive kick for example, if he does 11212 he is at -3, if you try to answer him with a d3 or d1 to keep him in check and he jumps back and dive kicks it he will crush your poke into a full combo.? If you do something minus on block, how can that be a frametrap?
I wouldn't call that a frame trap as much as I would call it a whiff punish. I mean think about it, your divekick isn't hitting them before their poke gets their active frames out, your just making their active frames whiff and hitting them during their recovery frames.If your next move has crushing proprieties to counter their counter its still a frame trap, like his dive kick for example, if he does 11212 he is at -3, if you try to answer him with a d3 or d1 to keep him in check and he jumps back and dive kicks it he will crush your poke into a full combo.
Before we used to have it with armor, but now that's gone, some characters have other ways to crush counters, scorpion can frame trap ppl with -5 moves because his TP vanishes in 6f, unless you have a 4f startup move, his TP will crush anything.
when your opponent can still crush your options despite not being exactly his turn is what makes it a frame trap.I wouldn't call that a frame trap as much as I would call it a whiff punish. I mean think about it, your divekick isn't hitting them before their poke gets their active frames out, your just making their active frames whiff and hitting them during their recovery frames.
But now I got what you meant.
Nah. Just trapped into not being able to attack back.Huh alright, I guess I misunderstood then.
edit: I guess I should say that I was under the impression that frame trap actually meant you were, y'know trapped, but seems like that isn't the case. So yeah I was wrong. Learn something new every day.
Your post with that profile pic. Much wowUse Tempest d4 hat spin into jump back dive kick
It works everytime
Its because people define true block strings as either block strings or gapless frame trap pressure (like dvora and jhonny) so i can see the misunderstanding for sure, but your not entirely wrong budHuh alright, I guess I misunderstood then.
edit: I guess I should say that I was under the impression that frame trap actually meant you were, y'know trapped, but seems like that isn't the case. So yeah I was wrong. Learn something new every day.
Im more inclined to agree with you anyway, the frame traps listed above i like to call those pseudo frame traps cuz your opponent still has options (like back dashing or OS) true frame traps (or true block strings, w/e) are gapless and crush all your opponents options. Imo anyway. But i was at one point a dvora main, and thats why i think this way lolHuh alright, I guess I misunderstood then.
edit: I guess I should say that I was under the impression that frame trap actually meant you were, y'know trapped, but seems like that isn't the case. So yeah I was wrong. Learn something new every day.