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Chew Bubblegum & Kick Some Ass! Cassie Cage Full Guide (DS and YQ)

Vslayer

Juiced Moose On The Loose
Lead Moderator
Yeah if you want to go for big damage, 1,1,1 is your best option on a punish. And B1,3 * B2,4 + low gunshot amp * B3 to any ender is also great on damage. I do them because that's the ones I practice the most and they're the least tricky to get, at least as far as Cassie and tricky combos are concerned.

Haven't seen any Cassie streamer yet, what kinda combos do they do?
 

Zachara

Noob
Something I noticed is that people like to end combos in F2,1+3 because of the huge pushback. I think it comes down to both how you want to play and the match up. If you're looking to zone more then ending in F2,1+3 is great but if you want to stay in or you're against someone like Cetrion then restanding at optimal F4 range is preferred. The fact that F4 can't be D1 mashed out of (only a 5 frame gap after the restand) is an added bonus.
Edit- Forgot about the j3*BF1 ender which has pretty much the same use as F2,1+3 - Creating space to zone.

TL: DR - Combo ender seems to be playstyle and matchup dependant, at least at the moment.
 

GLB Phantom Fiction

Ravenous - Catwoman- Cassie
Was wondering if she gets any combos from her wakeup.
If you read they are going to jump while you are knocked down, you can get f2 or b2 off her u2, which leads to a small combo. Off flawless block or regular wake-up she can get a guaranteed low shot. Some moves have higher block animations that if you flawless block/u2 they go higher and I’ve gotten a dash cancel f2 after, but it doesn’t seem consistent.
 

sars

Apprentice
The Digital Soldier combos in the OP don't look anything like the combos I've been seeing Cassie users do on stream. What are the current optimal ones?
People just do them different and it’s different on females and males. Some strings you get way more combos on males than you do females also the other way around but have to do a couple extra hits. I think the ones he posted work on everyone. There pretty optimal I don’t do those exact combos but you could literally have like 5 different combos for for each string depending on if the female, male, one frame link, one frame link that works on females, and not males or the other way around. Just depends on if you want reliable combos or not.
 

sars

Apprentice
If you read they are going to jump while you are knocked down, you can get f2 or b2 off her u2, which leads to a small combo. Off flawless block or regular wake-up she can get a guaranteed low shot. Some moves have higher block animations that if you flawless block/u2 they go higher and I’ve gotten a dash cancel f2 after, but it doesn’t seem consistent.
Yeah, the wake up u2 dash B24 is pretty consistent but off of flawless block your probably better off just going u3 and taking the plus frames
 

DarksydeDash

You know me as RisingShieldBro online.
@Vslayer

Last night I noticed that raw low gun shot AMP results in different distances, n yje corner they flip over my head too.

Is there a universal option to follow up with?

Also in the corner, should be I be trying to fish for B13 off a throw bait orr..?
 

sars

Apprentice
@Vslayer

Last night I noticed that raw low gun shot AMP results in different distances, n yje corner they flip over my head too.

Is there a universal option to follow up with?

Also in the corner, should be I be trying to fish for B13 off a throw bait orr..?
To get a combo in the corner with low gunshot you still need to hit b13 or 43 first to get any follow up. If you get a hit that’s not a launcher just go into your ender and start again. Her corner game is not that strong for damage. They know this so they gonna probably be blocking low. You can try to bait out a wake up option or use hops to open up a low option.
 

GLB Phantom Fiction

Ravenous - Catwoman- Cassie
Yeah, the wake up u2 dash B24 is pretty consistent but off of flawless block your probably better off just going u3 and taking the plus frames
It isn’t consistent mid screen, some reversals knock up higher and some are impossible to get anything besides a low shot. You are likely better off not spending a bar and flawless block to avoid chip while you reset neutral.
 

sars

Apprentice
It isn’t consistent mid screen, some reversals knock up higher and some are impossible to get anything besides a low shot. You are likely better off not spending a bar and flawless block to avoid chip while you reset neutral.
Also some attacks if you flawless block you can get a 111 after. Jade has a string that’s +5 on block. If you flawless block the last hit it’s -10. A free 111 combo after words. Really just depends
 

Vslayer

Juiced Moose On The Loose
Lead Moderator
@Vslayer

Last night I noticed that raw low gun shot AMP results in different distances, n yje corner they flip over my head too.

Is there a universal option to follow up with?

Also in the corner, should be I be trying to fish for B13 off a throw bait orr..?
Yeah if you want to flip the opponent in the corner you have to hit low gunshot after a few more hits, they kinda have to be at a precise distance from the ground. I do B1,3 * S1 * S1 * 3,4 low gunshot and that usually works well. I follow it up with B2 + nutkick and that works consistently.
 

Vslayer

Juiced Moose On The Loose
Lead Moderator
I added Gross' Cassie combos in the OP for those who were asking for them, and they also seem way less tricky to land, especially against female characters, but they do less damage. I think that's his gameplan tho, he only uses 1 bar most of the time and still gets 25-30% every combo he lands.

edit: If you're trying to do the J2* F2 combo, delay the F2 a bit and low gunshot should hit. I was able to go F4,2 + ender and 21D2, which did 28%.
 
Last edited:

DarksydeDash

You know me as RisingShieldBro online.
I added Gross' Cassie combos in the OP for those who were asking for them, and they also seem way less tricky to land, especially against female characters, but they do less damage. I think that's his gameplan tho, he only uses 1 bar most of the time and still gets 25-30% every combo he lands.

edit: If you're trying to do the J2* F2 combo, delay the F2 a bit and low gunshot should hit. I was able to go F4,2 + ender and 21D2, which did 28%.
Thanks for this!
 

GrimJack

Rock paper scissor specialist
What is the most consistent follow up to b3 anti air. B24 can whiff a lot of the time and cause cassie to be punished when the opponent stand up.
 

Vslayer

Juiced Moose On The Loose
Lead Moderator
What is the most consistent follow up to b3 anti air. B24 can whiff a lot of the time and cause cassie to be punished when the opponent stand up.
Either do F2 into low gunshots and then the combo of your choice, or F4,1 into gunshots or glow kick depending on how many bars you have.
 

Vslayer

Juiced Moose On The Loose
Lead Moderator
So I've been using these combos in ranked and not only are they easier to land and dropping them is very unlikely, they also do good damage for 1 bar. So you always have 1 bar at your disposal.

B1,3 * F4,1 + low gunshot AMP * J4 + air bullet barrage 30% (40% if KB)
F4,2 + Low gunshot AMP * J4 + Air bullet barrage 25% (if you do it off a D2 KB it'll do around 30%)

I love that they also work well on female characters and you don't have to worry about landing b2,4 nut kick on them. And alternatively, you can do that in any of those combos if you want the restand, but use the J2 instead.
 

lionheart21

Its Game Over, Man
So I've been using these combos in ranked and not only are they easier to land and dropping them is very unlikely, they also do good damage for 1 bar. So you always have 1 bar at your disposal.

B1,3 * F4,1 + low gunshot AMP * J4 + air bullet barrage 30% (40% if KB)
F4,2 + Low gunshot AMP * J4 + Air bullet barrage 25% (if you do it off a D2 KB it'll do around 30%)

I love that they also work well on female characters and you don't have to worry about landing b2,4 nut kick on them. And alternatively, you can do that in any of those combos if you want the restand, but use the J2 instead.
Nice, I'll take this in the lab when I get off work. Thanks a lot.