Big Pampering
Master
btw was that silent hill music? love it.
Go away.When will this community realize that stating Catwoman is bad and that Killer Frost is Top 10 in the same breath makes no sense
You're the ONLY one who says killer frost is top ten. NO ONE has ever said she is but you. I feel like I lose brain power every time I read one of your comments.When will this community realize that stating Catwoman is bad and that Killer Frost is Top 10 in the same breath makes no sense
Yes he is quite ridiculous in every other area , but credit where credit is due . His dash whiff tech is still fantastic to this dayPS:. You know your the best. Representative of your character when you have tech named after you
Ra helios Dash whiff
I feel like this was literally the best response anyone could have posted in response to 16bit. Thank you
100% serious, If anyone here knows how to draw, I will make this a real children's book, ASAP. I may do so otherwise, but not nearly as fun.
Sums up the people in the community perfectlyYou're the ONLY one who says killer frost is top ten. NO ONE has ever said she is but you.
Yeah I saw them back in the day.Check out my channel or the Quanology videos in the Quan Chi forum. All my videos since 2011 have used SH. @ManOfManyActs
That would be fun, hit me up100% serious, If anyone here knows how to draw, I will make this a real children's book, ASAP. I may do so otherwise, but not nearly as fun.
I've spent the whole workday thinking of rhymes and plot, this is happening. I'm off tomorrow, I'll hopefully get something on paper then. Glad to have you onboardThat would be fun, hit me up
Yes, this was just to show the biggest damage you could get. Like I said in the OP, every combo can reach at least 60%. So change B12D3 for F112 for spacing. And yeah, 1F2/F3 enders are great damage too. All that is already presented in the Optimal Combo Guide. http://testyourmight.com/threads/the-complete-combo-guide-to-catwoman.34372/Not to poke any holes in this because I love this vid, but b12d3 off jp2 isn't the easiest because of spacing, but these combos all would work with f112~bgb.
Lastly, these are also pretty good dmg with 1f2 Enders, so if you want to keep that trait, doing something like (no jp2) b12d3~bgb, f3,f2~Catdash Helios style, b3,f3, 1f2 is still 53%.
Yeah especially in certain matchups. If you MBB3 Bane, this would be good.This is almost the same theory as GA players saving their meter to effectively kill the opponent on the second round with a super, its really easy. But I'm sure with practice, this can be done, and something to be worried about if you do clash. And I noticed that 16bit doesn't really spend meter on combos anyway, this could work.
Thanks for this! Actually, this is where I'm having my troubles. I'm sure it has something to do with my timing, but I've found that whiffing F3 after the bounce prohibitively difficult to connect. The bounce has a rather large activation area but the closer Selina bounces her opponent to the limits of this activation area, the more angled her opponent's trajectory is and the more likely to whiff the F3. How do you land the F3 consistently?They are graded from "very easy" to "incredibly difficult". Any from "very easy" to "medium" are absolutely viable in a match. I've already been rocking these in my games here offline. The 66%/67% ones in particular are SUPER easy. As long as you can hit the first F3 whiff after the background bounce, you're set.