Kooron Nation
More Ass and Tits for MK11
If anyone has trouble dealing with Superman just watch Semiij vs. Tweedy top 16 on this week's War of the Gods.
Felt like more of a player match-up than Catwoman vs Superman. Tweedy was really angsty on defence at times where there's nothing to be afraid ofIf anyone has trouble dealing with Superman just watch Semiij vs. Tweedy top 16 on this week's War of the Gods.
I love Catwoman's walkspeed. I'm trying to get better at shimmying and whiff punishing. Catwoman could definitely help with that. As far as that DF3MB, that was just a reflex. Didn't mean to do it. Lol. That's a reason I pick her was because she gets in on zoners. Once she's in, she in and you're dead. Honestly, the B3 after 33B2 isn't that hard to land. I landed it frequently in a set with my friend. It's all about seeing the 33 connect. Best used for punishing, or when you block someone's D1 or D3. It needs to be hit confirmable. But there are less risky options you can go for. 33B2, F11, 12 xx BF2MB, etc. I will be trying to post more ranked matches.Great vid man! I like how u always shimmy back and forth in neutral u can close the gap to opponents to easily with her walkspeed that 33b2 ~ b3 conversion made me happy the meterless conversion can be tough online! I noticed u ended in df3 mb once any special reason for that or was that just for the heck of it lol ?
I actually played a superman yesterday and have to say she has good options against his eye laser zoning, u didn't have much trouble with that cyborg either. I think zoning in most cases is not that big of a problem for her fortunately, I also play cheetah and she sure has a harder time getting in
Did not know that. Thanks for the tip!I'm sure it's known but
b23 is air cancellable.
Use interactables to keep is safe.
I tested f112 xx df1 and I could stand block the d112 and still duck the df1. Ditto db1.Jailing into whip is important to stay safe.
112, B2, f112 jail into whip.
B2 whip is very good.
2D2, Throw, 33Guys, what do you use for poking / prefssure game up close?
Her 112 starts with a high, f1 has a 16frame startup.
Even if my d1 poke connects, up close i don't know what to follow it up with.
I get poked out of every single string i tried. Is it my timing or is she just vulnerable to pokes?
After a poke hits, you can either shimmy them, then catch them with F112. Don't push buttons after someone blocks your poke. Then you're just asking to get full combo punished. Another good button to use after a D1 connects, is 3. You can go into 33B2 for an OH mixup, or just do 333 for spacing.Guys, what do you use for poking / pressure game up close?
Her 112 starts with a high, f1 has a 16frame startup.
Even if my d1 poke connects, up close i don't know what to follow it up with.
I get poked out of every single string i tried. Is it my timing or is she just vulnerable to pokes?
You can do JI1 or 2, then follow up with 33B2, 333, 112. Press the buttons as soon as the JI connects.After a jip1 many opponents pokes out of my pressure.
It is a String not guaranteed After a jip1 like jip2?
Maybe i am too slow
Sure.Very nice Video @Krayzie !
Good Work.
But the b2 Cross up isnt a mix up.
They just can Block Low and blocking both sides cause its a mid.
Anyway nice Tips and a sympathic Video of you guys.
Get out of here with that bs.Discord?
Thats right!Sure.
But hey, you can always get creative with it. You can do B2 mb F3. B2 trait. B2 B1, etc, etc.
Lmao THIS. So accurate it's sadhis b1 Covers CW's Full moveset.