TamedLizard
Buff George
I'm assuming for just the 1 bar?What does everyone here do from a mbF3 in the corner if you're trying to stuff wake-ups?
I've been doing:
mbF3, db1, d2xxdb1, d1, d1, 1f2 = about 470 damage.
Of course you can always end in trait for over 500 damage but I prefer the splat knockdown of 1f2 because you can dash forward and nj1 cross up, or keep the pressure
MB F3, F2~DB1, D2, F2D31, 1F2 (479 damage)
Hate using D2, but getting F2D31 to link after F3, DB1 is proving difficult (even without the F2). Damage is still good though.
If you have the meter and want to spend it on MB cat dash for more damage -
MB F3, DB1, 1~DB1, 112~MB BF2, 1F2 (whiff the 1) for 543 damage. Still get your juicy knockdown + save trait.
Best I've come up with so far, hope it helps!