Couple of more things:
Air Cancels - I discovered this no less than 5 minutes ago. While in the air, hold the block button and tap the jump button to immediatly drop back down to the ground after an aerial combo. This is pretty ridiculous considering the ground whip attacks will just continue to keep them airborne the whole time. But still makes for some AWESOME combos. launch, jump, air combo, ac, ground combo etc. very nice shit!
Alternate Popup - 2~3. covers more range, but not as accurate.
Combo - 23, 2, 2, 2, 2, dagger(4)
Block button/Dodge button - Can be used for parrys as well as otgs after combos. Block when youre about to be hit to perform a parry. After a aerial combo, you can dodge/roll into the enemy you just hit for a quick stun/reset. Basically an Infinite.
Hit Recovery - Tap 3 after being hit.
Im going to unlock all the moves in the demo before releasing the combo video. For the record, there are only 2 rooms in the demo. One of which has infinite respawns.