F3 gives random +9 on crouch block, but this ONLY AFFECTS JUMPING. You can still poke out of the next block string.
The recovery of F3 is very different on hit then on block. F3 on hit recovers much faster. Try learning to hit confirm F3 into a quick follow up block string.
Sweep allows for the next attack to hit OTG, meaning you can get a standing reset. There's no real way to take advantage of this unless you anti-air with it, and anti-air sweep isn't a good idea.
http://testyourmight.com/threads/johnny-cage-meter-building-data.14817/ Meter building data
The second hit of F33 ex force ball will whiff midscreen against ermac and reptile. (recommended 13 ex force ball)
The second hit of F33 ex force ball will whiff in the corner against Reptile, Ermac, kitana, jade, sindel, shang tsung, skarlet and quan chi.
The first hit of F33B3 ex force ball in the corner will whiff against reptile. (recommended 114 ex force ball)
Nut punch is a high crush. It is invincible to all moves that hit high.
Ex nut punch seems to have different invincibility properties to wake up attacks. You can be thrown out of ex nut punch, and I don't think ex nut punch beats xray (wake up attack avoids both).
Ex nut punch seems to have similar invincibility properties as raiden's teleport since you can be thrown out of start up.
21F2 is the only overhead that works on delayed wake up.
First 2 frames of xray has invincibility. This is bad because JC cannot parry on this frame.
Certain moves done beyond sweep range will beat out xray. http://testyourmight.com/forum/showthread.php?11039-Johnny-Cage-Tech-101-X-ray-properties
xray parries wake up attacks.
xray parries EVERYTHING within range. Including ice clones, bombs, projectiles, etc.
Second hit of F32 whiffs against Quan Chi on low block.
Second hit of F33 will whiff on crouch block if you're too far away.
Second hit of F33 will always whiff on crouch block vs reptile, noob saibot, mileena, sektor, johnny cage, kano, kabal, baraka and quan chi.
First and third hit of 11f1 will hit on all crouch block characters after a nut punch. Exceptions apply to kabal, sektor, quan chi, mileena, reptile and kano, where the third hit will always whiff. This also works after ex fb in the corner.
List of characters where third hit of 11f1 will always land AFTER doing a F3/21. For some characters listed, the third hit will whiff after blocked ex fb. Also for some characters you must follow up with 11f1 quickly. The number in brackets indicate which part of the string gets blocked. All the characters in the "midscreen" list will also work in the corner.
Midscreen: Scorpion (23), Kung lao (23), liu kang (13), ermac (13), nightwolf (23, 90% of the time), jade (13), stryker (13), jax (3), raiden (13), shang tsung (13), sheeva (13), skarlet (23), kenshi (13), rain (13), Freddy (23)
Corner: sub zero (23), scorpion (13, 23), sonya (23), freddy (13)
Projectiles that can be ducked under with nutpunch:
Scorpion: spear and ex spear
sub zero: ice ball
reptile: spit
ermac: force ball and ex force ball (both only during start up of nut punch)
noob: ghost ball (only during start up of nut punch)
smoke: nothing
rain: water bubble (only during start up of nut punch)
mileena: sai (only during start up of nut punch) and ex sai
kitana: fan and ex fan
jade: mid boomerang and high boomerang
skarlet: kunai and ex kunai
sektor: missile and ex missile
cyrax: ex saw (costume doesn't matter)
csz: ice ball (only on start up of nut punch)
kenshi: teleflurry
freddy: glove toss and ex glove toss
sindel: high fire ball (only during start up of nut punch)
sonya: ring toss
jax: energy wave and ex energy wave
JC: second hit of ex force ball (first hit depends on distance)
stryker: gun shot and grenade toss (depends on distance)
liu kang: high fireball and ex high fireball
kung lao: hat toss (if not angled downwards) and ex hat toss (distance doesn't matter)
kano: knife toss and ex knife toss
nightwolf: arrow
kabal: gas blast and ex gas blast
baraka: spark and ex spark
shang tsung: forward skull (only during start up of nut punch)
quan chi: skull ball and ex skull ball
raiden: lightning ball (only during start up of nut punch) and ex lightning ball (same thing)
sheeva: fire ball and ex fireball
List of characters who can cause wake up attacks to whiff (flip kick and ex flip kick have the same hit box):
Scorpion: sweep whiffs all
Liu kang: sweep whiffs all
Kung lao: sweep and D3 whiffs all
subzero: sweep whiffs all, D3 whiffs flip kick and ex shadow kick
sindel: nothing
ermac: D3 whiffs all
reptile: sweep and D3 whiffs all (sweep especially), D4 whiffs flip kick and ex shadow kick
kitana: sweep and D3 whiffs all, standing 3 whiffs nut punch
Johnny Cage: nothing
jade: D3 and sweep whiffs all (sweep especially)
mileena: D3 whiffs all, D4 whiffs flip kick ex shadow kick and nut punch
nightwolf: sweep whiffs flip kick and ex shadow kick
cyrax: sweep and D4 whiff all, D3 whiffs nut punch
noob: sweep whiffs nut punch, ex nut punch and flip kick, D3 whiffs flip kick and ex shadow kick
smoke: sweep whiffs flip kick, ex shadow kick and nut punch, D3 whiffs flip kick and ex shadow kick
sektor: sweep whiffs both nut punches
This list will probably never get completed, since there are so many attacks that alter spacing and hit box that can cause wake up attacks to whiff. A lot of attacks that can cause wake up attacks to whiff need good timing, making safe meaty pressure difficult.
If you have any questions about anything on here feel free to ask.
The recovery of F3 is very different on hit then on block. F3 on hit recovers much faster. Try learning to hit confirm F3 into a quick follow up block string.
Sweep allows for the next attack to hit OTG, meaning you can get a standing reset. There's no real way to take advantage of this unless you anti-air with it, and anti-air sweep isn't a good idea.
http://testyourmight.com/threads/johnny-cage-meter-building-data.14817/ Meter building data
The second hit of F33 ex force ball will whiff midscreen against ermac and reptile. (recommended 13 ex force ball)
The second hit of F33 ex force ball will whiff in the corner against Reptile, Ermac, kitana, jade, sindel, shang tsung, skarlet and quan chi.
The first hit of F33B3 ex force ball in the corner will whiff against reptile. (recommended 114 ex force ball)
Nut punch is a high crush. It is invincible to all moves that hit high.
Ex nut punch seems to have different invincibility properties to wake up attacks. You can be thrown out of ex nut punch, and I don't think ex nut punch beats xray (wake up attack avoids both).
Ex nut punch seems to have similar invincibility properties as raiden's teleport since you can be thrown out of start up.
21F2 is the only overhead that works on delayed wake up.
First 2 frames of xray has invincibility. This is bad because JC cannot parry on this frame.
Certain moves done beyond sweep range will beat out xray. http://testyourmight.com/forum/showthread.php?11039-Johnny-Cage-Tech-101-X-ray-properties
xray parries wake up attacks.
xray parries EVERYTHING within range. Including ice clones, bombs, projectiles, etc.
Second hit of F32 whiffs against Quan Chi on low block.
Second hit of F33 will whiff on crouch block if you're too far away.
Second hit of F33 will always whiff on crouch block vs reptile, noob saibot, mileena, sektor, johnny cage, kano, kabal, baraka and quan chi.
First and third hit of 11f1 will hit on all crouch block characters after a nut punch. Exceptions apply to kabal, sektor, quan chi, mileena, reptile and kano, where the third hit will always whiff. This also works after ex fb in the corner.
List of characters where third hit of 11f1 will always land AFTER doing a F3/21. For some characters listed, the third hit will whiff after blocked ex fb. Also for some characters you must follow up with 11f1 quickly. The number in brackets indicate which part of the string gets blocked. All the characters in the "midscreen" list will also work in the corner.
Midscreen: Scorpion (23), Kung lao (23), liu kang (13), ermac (13), nightwolf (23, 90% of the time), jade (13), stryker (13), jax (3), raiden (13), shang tsung (13), sheeva (13), skarlet (23), kenshi (13), rain (13), Freddy (23)
Corner: sub zero (23), scorpion (13, 23), sonya (23), freddy (13)
Projectiles that can be ducked under with nutpunch:
Scorpion: spear and ex spear
sub zero: ice ball
reptile: spit
ermac: force ball and ex force ball (both only during start up of nut punch)
noob: ghost ball (only during start up of nut punch)
smoke: nothing
rain: water bubble (only during start up of nut punch)
mileena: sai (only during start up of nut punch) and ex sai
kitana: fan and ex fan
jade: mid boomerang and high boomerang
skarlet: kunai and ex kunai
sektor: missile and ex missile
cyrax: ex saw (costume doesn't matter)
csz: ice ball (only on start up of nut punch)
kenshi: teleflurry
freddy: glove toss and ex glove toss
sindel: high fire ball (only during start up of nut punch)
sonya: ring toss
jax: energy wave and ex energy wave
JC: second hit of ex force ball (first hit depends on distance)
stryker: gun shot and grenade toss (depends on distance)
liu kang: high fireball and ex high fireball
kung lao: hat toss (if not angled downwards) and ex hat toss (distance doesn't matter)
kano: knife toss and ex knife toss
nightwolf: arrow
kabal: gas blast and ex gas blast
baraka: spark and ex spark
shang tsung: forward skull (only during start up of nut punch)
quan chi: skull ball and ex skull ball
raiden: lightning ball (only during start up of nut punch) and ex lightning ball (same thing)
sheeva: fire ball and ex fireball
List of characters who can cause wake up attacks to whiff (flip kick and ex flip kick have the same hit box):
Scorpion: sweep whiffs all
Liu kang: sweep whiffs all
Kung lao: sweep and D3 whiffs all
subzero: sweep whiffs all, D3 whiffs flip kick and ex shadow kick
sindel: nothing
ermac: D3 whiffs all
reptile: sweep and D3 whiffs all (sweep especially), D4 whiffs flip kick and ex shadow kick
kitana: sweep and D3 whiffs all, standing 3 whiffs nut punch
Johnny Cage: nothing
jade: D3 and sweep whiffs all (sweep especially)
mileena: D3 whiffs all, D4 whiffs flip kick ex shadow kick and nut punch
nightwolf: sweep whiffs flip kick and ex shadow kick
cyrax: sweep and D4 whiff all, D3 whiffs nut punch
noob: sweep whiffs nut punch, ex nut punch and flip kick, D3 whiffs flip kick and ex shadow kick
smoke: sweep whiffs flip kick, ex shadow kick and nut punch, D3 whiffs flip kick and ex shadow kick
sektor: sweep whiffs both nut punches
This list will probably never get completed, since there are so many attacks that alter spacing and hit box that can cause wake up attacks to whiff. A lot of attacks that can cause wake up attacks to whiff need good timing, making safe meaty pressure difficult.
If you have any questions about anything on here feel free to ask.