Versus Wonder Weave- This match up is actually pretty straight forward in my opinion. A lot of people talk about her simply parrying zoning and what not, but it's much deeper than that. In an offline environment at several ranges a whiffed parry is punishable by projectile.
Shield toss is punishable by shield slam and she has quite a few strings with gaps that can be interrupted with armor or back dash.
Even though I won most matches ,there's some punishes and stuff I'm not doing optimally at the current time.
Other notes: fly back is your friend and knowing the spacing of shield allows you to zone while avoiding chip from shield tosses.
Overall fun match up based around solid play and mixing up your footsies. Her overhead is the primary ranged concern as her low is pretty unsafe and the rest of her strings seem to just be just mids that are negative or have gaps.