The best punisher is simply 22 orbs b2 ex lightning cage b3 j3 b23 u1+3 (55?)
Or for no meter 22 orbs b23 11 BM b23 u1+3 (44?)
I tested this myself just to make sure.
Sometimes on DS swordflip, especially a wake-up one where you would expect to use this combo the most, if you are holding block before he gets up, which you should be, then at the end of a blocked sword flip, the spacing is enough for the first hit of the 2,2 to miss, which allows just enough frames for DS to block it. This happens about 20% of the time, but, I am the type that wants 10/10.
B2 will always connect 100% of the time.
So taking your first combo for instance and flipping it to my liking for accuracy.
B2, orbs, 22, EX Lightning Cage, B3, j2, b23 u1+3 (53% 15 hits) I choose the j2 for the sole purpose that it hits my opponent up higher than the j3, allowing me the extra split second to get a guarenteed B23 u1+3, rather than rushing it off of the j3 and messing up in the heat of the moment.
Although I personally prefer this one for it being a 10/10 for me.
B2, Orbs, 22, EX Lightning cage, B23 u1+3 (46% 13 hits) 10/10