I love this man. I think I will start using this as a BnB. I wonder if you can MB the grapple and fit a 123 b23 finisher?41% Meterless with bats out
223, b3, j3, b23, 4~df1
30 frame start up?why the hell does flying kick have +12 adv on block, meter burn it and it also has a hit of armour, thats a free entry at +12
corner, try to escape that without doing punishable shit30 frame start up?
Because it's 29 frame start up, being plus 12 would only give you one round of pressure into another quicker starting string, correct? If you try to loop it, there will be a 17 frame gap to punish. I don't think it's a bad move or anything, I actually think it's good for mind games like F3--same sort of scenario charge move that can be dash cancelled and armor added.corner, try to escape that without doing punishable shit
I would go with 123 as the starter as 113 has a large gap between the second and third hits. I'm working on some stuff and will be updating the original post today.Anyone find any good meter less combos of his standing 1 ?
What are the notations for this?Added 34% 223 meterless combo
They should all be part of the original guide now.What are the notations for this?
Grabs, like throws? If so, throws are 10 frame start up. I agree--having a bunch of 6 frame start up moves is going to make a lot of things punishable. I tried to select only starters that are -6 on block or safer.What's the start up on grabs? Since a lot of moves are 6 frames. A lot of strings are unsafe.
We have this already listed, though your damage is different. To get 38% on that, I believe it needs to start with a 2 jump in.38% bnb no meter
223,b3,jump kick3,b233
didnt check, im just finding my own. no crap you need to start with a jipGrabs, like throws? If so, throws are 10 frame start up. I agree--having a bunch of 6 frame start up moves is going to make a lot of things punishable. I tried to select only starters that are -6 on block or safer.
We have this already listed, though your damage is different. To get 38% on that, I believe it needs to start with a 2 jump in.
Fixed.Read the OP, was missing some combos or had lower dmg than I used.
F3, 3, 3, F3, 33333333333 3,3 F3, F3 F333333333