i think we should update Barak community guide, i`ll post few things, sry for bad english but i hope u`ll guys get the point
Pros:
- Great mixups ( low / oh )
- Resets ( into another frametrap / low/oh mixup / throws / disabling wakeups )
- Great frametraps ( 221+2, U+3 )
- Massive meter building ( thx 4 slices / blockstrings )
- Good enchaned moves
- Hard to outzone with meter ( blade charge )
- Great downpokes ( d1/d3/d4 )
- Great Antiair ( Spin )
Conc:
- No tele
- Slow normals
- Many unsafe strings ( some of them can be safe with slices at end )
- Can be zoned easily w/o meter
- Poor zoning game
I think we should add B32 in normals section
Midscreen: B32,Ex Slices, Dash, Charge --> 28%
Corner: B32,Ex Slices, B31, F4 --> 31% or B32,Ex Slices, B31, 121, Spin, Spin --> 44%
If opponent blocks B32,Ex Slices we are at neutral frames, if we follow up with d3,slices we`ll gain meter that we lost for ex slices + we just made many chip dmg, and we are safe ( remember B31 isnt safe @ block )
Also Normals are missing U3, this move is +10 on block allowing for more frametraps
Midscreen: U3, Dash, Charge
Corner: U3,B31,B31,F4 reset or U3,B31,B31,121,Spin,Spin
In Frame Traps section we should post something, maybe:
221+2 --> +8 on block, F44 is guaranteed
U3 --> +10 on block, F44 is guaranteed
F4 --> gives frame adv in juggles, so we can start mixing up
After we teach opponent to respect F44, after those normals, we can start our mixup game, some examples that i use:
- Another 221+2 into next frametrap
- U3 for next frametrap
- Throw
- F2,ChopChop,Charge ( unsafe overhead option )
- F2,Ex Slices, Dash, Charge ( safe overhead option )
- B31, B31, B31, F4 ( unsafe low option )
- B32, Ex Slices, Dash, Charge ( safe low option )
- 12b3 to catch someone offguard, noone is excepting this string
- 3B3 - noone except its, most of them dont even know about this string
- 12, pause Throw
- 22, pause Throw
- B3, pause, B32,Ex Slices into combo ( opponent can get confused after pause )
- 121, Slices
In rushing section we should post something as well, some of my tips:
- To approach opponent use d4, if d4 hits u have guaranteed F44, if u hit with F44, u can charge for mini juggle, or F4 to reset ( works perfect in corner )
- When u are close go with d1/slices, d3/slices, D4, F44, 121,slices, B32,Ex Slices, F2,Ex Slices, 221+2, U3, 12b3, Throws
- Try to play smart, if u teach opponent to block d3/slices, u can try d3,throw, d3,d3,d3slices or d3, into blockstring
- Try to end your juggles with F4, it`ll shut down opponent options to wakeup + gives u frame adv so u can continue your rushdown game
- Baraka shines in corner, try to take opponent there really fast, it`ll make your life a lot easier
Well i`ll post here few things about zoning game:
Our 2 main tools are Charge + Spark
Spark has big recovery, and travel slowly. use this to catch jumps etc.
Use ex bladecharge on reaction to blow up enemy zoning
Regular bladecharge has nice range, so it can be used to hit opponent before he start using his projectile, also Charges are pretty safe from long distance.
Thats my point of view, waiting for comments, and if u like this, we can add this to baraka guide
edt. Also i think that we are missing part for Combos!
i can post few here
Midscreen:
JP, B31, Dash, B31, Dash, B31, Dash, B11, Charge ( Hard )
JP, B31, Dash, B31, Dash, B31, Dash, 4, Charge ( Hard )
JP, B31, Dash, B31, Dash, B11, Charge ( Medium )
JP, B31, Dash, B31, Dash, 4, Charge ( Medium )
JP, B31, Dash, F44, Charge ( Easy )
JP, 221+2, Dash, B31, B11, Charge ( Hard )
JP, 221+2, Dash, B31, 4, Charge ( Medium )
JP, 221+2, Dash, F44, Charge ( Easy )
JP, F2, ChopChop, Charge ( Medium )
JP, F2, Slices ( Easy )
JP, U3, Dash, Charge ( Easy )
JP, 12, Slices ( Easy )
JP, B32, Slices ( Easy )
Resets Midscreen:
JP, B31, Dash, B31, Dash, B31,Dash, F4 ( Hard )
JP, B31, Dash, B31, Dash, F4 ( Medium )
JP, B31, Dash, F4 ( Easy )
JP, 221+2, Dash, B31, Dash, F4 ( Hard )
JP, 221+2, Dash, F4 ( Easy )
Midscreen with meter:
JP, B32, Ex Slices, Dash Charge ( Easy )
JP, F2, Ex Slices, Dash Charge ( Easy )
JP, 12, Ex Slices, Dash, Charge ( Easy )
i think using ex charge in juggles is useless so i wont post them
I can post some corner combos later, and i can add dmg % later if u want