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Balancing Updates Do Not Save To Hard Drive On Xbox 360!

Lucky Day

Kombatant
Make sure you turn your ps3 off, turn it back on and then try.

The info supposedly stays in the memory until the system is turned off.
 

Zebster

How's my volume?
Make sure you turn your ps3 off, turn it back on and then try.

The info supposedly stays in the memory until the system is turned off.
Oh geez, alright. Router still off, turned off the PS3 and turned it back on. Testing... Combo STILL does 44%.
 

Sequel

Boob Titbot
Oh geez, alright. Router still off, turned off the PS3 and turned it back on. Testing... Combo STILL does 44%.
Did you dismantle it completely, remove the memory chip, send it to the lab and expose it to radiation, rebuild the chip with nanobot technology and then reinstall it? Also don't forget to call your ISP and tell them to shut down their servers for 12 hours, then reboot your PS3 at the SAMETIME as they flip the switch on their servers.
 

Lucky Day

Kombatant
Did you dismantle it completely, remove the memory chip, send it to the lab and expose it to radiation, rebuild the chip with nanobot technology and then reinstall it? Also don't forget to call your ISP and tell them to shut down their servers for 12 hours, then reboot your PS3 at the SAMETIME as they flip the switch on their servers.
Exactly. If not, your PS3 has probably become self-aware, a la Skynet in Terminator 2. That's a much bigger problem.

But seriously, since it's a 360 issue only, it doesn't much matter. Everyone can practice at home as long as they're logged into XBL, and it will be fine at tourneys on PS3.

Hopefully it just gets fixed for those who want to run tournaments on 360.
 

Evil_Riu48

Kombatant
Just because PSN is down doesn't mean you don't receive the updates via your network connection. The updates are received from NRS servers, not from PSN.

Disable your wireless, or unplug your ethernet cable, then test and tell us how that goes.
lol we post the same question



EDIT: Disabled wireless and turned off my router. Combo still does 44% damage.
that is great
 

DrDogg

Kombatant
Exactly. If not, your PS3 has probably become self-aware, a la Skynet in Terminator 2. That's a much bigger problem.

But seriously, since it's a 360 issue only, it doesn't much matter. Everyone can practice at home as long as they're logged into XBL, and it will be fine at tourneys on PS3.

Hopefully it just gets fixed for those who want to run tournaments on 360.
What version of the game is used for WNF (and RevaLAtions?). I know Level|Up generally uses 360.
 

Lucky Day

Kombatant
No idea, I don't live on the West coast. But I think some of those events do use 360.

I would expect we'll get a fix for this relatively soon once they know about it.
 

MKF30

Fujin and Ermac for MK 11
Hope this is fixed, I partially blame M$ for this issue as it works on PSN just fine as a few have already stated....
 
Could be Microsoft's fault (and I'm a 360 fanboy apparently so don't jump on me for saying this). I imagine this is due to Microsoft's only allowing like 2 free title updates before dev's have to start paying while Sony allows unlimited free updates. I think NRS will patch this problem into the 360 version whenever they have a TON of stuff to fix at once instead of every time they fix a few thins, do a title update because that's too expensive.
 
Sounds like the balance changes either arent being SAVED on 360 or not being LOADED. Has nothing to do with XBL or PSN, has to do with storage of data in the gamesave.
 

MKF30

Fujin and Ermac for MK 11
It has nothing to do with Microsoft, it's obviously an issue with the game. XBL and PSN don't factor into it.
If it's a M$ 360 exclusive issue, I will partially blame M$. I'm sure NRS as Smoke Maxx stated can work/fix it, but it's not like 360 isn't known for glitches or issues at times(and I have a 360) so I'm definitely no xbox hater. Like say NRS fixes it, but for some reason due to the Xbox live it's glitching, that's not their fault, that's M$'s

If they're putting out the same update/patch for both, I don't get why it's not working on 360 but fine on PSN? Just sounds odd but at any rate, as long as it's fixed soon hopefully. I don't care.
 

oZii

Mortal
If it's a M$ 360 exclusive issue, I will partially blame M$. I'm sure NRS as Smoke Maxx stated can work/fix it, but it's not like 360 isn't known for glitches or issues at times(and I have a 360) so I'm definitely no xbox hater. Like say NRS fixes it, but for some reason due to the Xbox live it's glitching, that's not their fault, that's M$'s

If they're putting out the same update/patch for both, I don't get why it's not working on 360 but fine on PSN? Just sounds odd but at any rate, as long as it's fixed soon hopefully. I don't care.
Im inclined to think it's a programming issue with the game. I have never had a game that freezes my xbox like mk does In koth rooms. And thats not even after extended use. It has to be something with the servers and sending information or something. Like you go online and server are unavailable? I don't think it's a MS issue simple little updates like this are normal. MK isn't the first game to do this type of patching system on xbox to get around the cert process Black Ops does it as well and is the first as far as I know.
 

MKF30

Fujin and Ermac for MK 11
It may be, I'm sure NRS can fix it but if it's something to do with xbox live for some reason I hope it's not, M$ has had issues at times with their servers, console etc.

But concerning freezing, I've had that happen once so far on me but definitely isn't the only game. Halo 2 has frozen on me way back online whenever people leave, it goes into this screen and loads and keeps loading freezing my console, Fallout has TONS of glitches it's not even funny and has frozen mid game on me, very glitchy game/series. So there are other games out there to freeze or glitch.

Yeah, the server unavailable I just assumed was NRS working on something but other times it's glitching I guess because I can go out, then log back into live and the rooms are fine lol. Yeah, I know Black Ops had some issues with certain things. I just know that some glitches or issues with games even though they're small can cause issues to the 360, like RROD and this odd saving glitch happened to my friend on his 360, he lost everything on his COD what he did...very odd lol

I'm sure this will be fixed though eventually if not at first.
 
I don't see how you can draw the 360 only conclusion based on the information we have now. Between PSN being down and the fact that we only have one confirmed change reverting, how is this being determined? It's not like we have a changelog with timeline, or am I missing something?

Also, considering this, isn't is possible this is the only thing changing in this case? I'm not seeing a difference in the damage between the two versions of the combo in that video, though it would be easier to tell if the video were of higher quality or the camera was at least stationary for both tests.
 
I don't see how you can draw the 360 only conclusion based on the information we have now. Between PSN being down and the fact that we only have one confirmed change reverting, how is this being determined? It's not like we have a changelog with timeline, or am I missing something?

Also, considering this, isn't is possible this is the only thing changing in this case? I'm not seeing a difference in the damage between the two versions of the combo in that video, though it would be easier to tell if the video were of higher quality or the camera was at least stationary for both tests.
It's been stated in this topic by several people testing there is indeed a difference in damage with the combo.

Patched it's 44% while un-patched it's 48%.

Also the point of Cyrax Net infinite working un-patched and with the patch active it does not work. So those are two very notable changes. Any sort of video being at a higher quality is not going to make any difference nor make this issue from being non-existent until Netherrealm does indeed fix it.
 
It's been stated in this topic by several people testing there is indeed a difference in damage with the combo.

Patched it's 44% while un-patched it's 48%.

Also the point of Cyrax Net infinite working un-patched and with the patch active it does not work. So those are two very notable changes. Any sort of video being at a higher quality is not going to make any difference nor make this issue from being non-existent until Netherrealm does indeed fix it.
I don't think you read what I said.
 
Right now, it looks like PS3 should be the tournament standard but I agree, more testing needs to be done.

Great find regardless.

Also, this was in the SRK forums:

Delriach said:
I can't check the recent damage change to Smoke due to the PSN being down, but I do know for a fact that the PS3 version has a save file specifically dedicated to downloaded updates from the server. Before the game launched, I was able to do a Sindel combo. They stealth removed the ability to cancel her Back Kick into special moves, effectively killing that combo and, according to Tom Brady, her infinite combo. It doesn't matter if you're online or offline, you can't cancel out of the kick anymore. If you delete the save file from the PS3, you can once again cancel it.

I would assume that if tourneys use the PS3 version, they could copy their download file from home and put it on a flash drive and copy it to whatever PS3's are being used for the tourney.
Correct me if I am wrong, but I thought that was part of the day 1 patch. If it isn't, this is more evidence towards the "hotfix" bug on the 360.
 

Delriach

Sindelly
Right now, it looks like PS3 should be the tournament standard but I agree, more testing needs to be done.

Great find regardless.

Also, this was in the SRK forums:



Correct me if I am wrong, but I thought that was part of the day 1 patch. If it isn't, this is more evidence towards the "hotfix" bug on the 360.
I tested this as I have both versions of the game. Both games are up to date (as much as possible for the PS3 at least). I used the sindel combo since it's something I can easily check. When online with the 360 you can't do the cancel. If you sign out and start the game you can. This doesn't happen on the PS3. You can be signed out (as is the case now for everyone) and you still can't do the cancel. If you delete the install data where the patch is located, you still can't do it. It's not until you delete the save data dedicated to server updates (it's clearly named) that you can do the cancel.

I have an article about this going up on TheSixthAxis in about 3 hours or so. It talks about a few issues that I've noticed and this one specifically. Hope the word gets out more.