D.Barrett
Pad Warrior
maybe not in the face, but the outfit reminds me of him without a doubt lolis it just me or does NightWolf look like john Redcorn from king of the hill lol ..ijs
maybe not in the face, but the outfit reminds me of him without a doubt lolis it just me or does NightWolf look like john Redcorn from king of the hill lol ..ijs
That´s just a pita to get used to. The timing is way off. Just get rid of "Negative Edge".This. He would be IMO the undisputed best in the game if he had a low that fast into guaranteed 30-40%. EVERYBODY would be using him
I have the exact same issue, so I know what you are doing: You are going too fast on your inputs or putting in too many, or both. Only combos that you need to fast w/NW is when you start dash jabbing, take your time on everything else
It's not a pain, you just got to adapt and forget it's even there. Some characters it's hard too do that, but I never notice the Negative edge when I play.That´s just a pita to get used to. The timing is way off. Just get rid of "Negative Edge".
best meter and meterless corner combo?best meter and meterless corner combo?
meterless ive been using is f3,1,2 x3, 112
also, how do you deal with low kick spammers?
this only applies to one guy, but he took away my shoulder, and he was really good at antiair reactions. i also tried to play the zone game, but he just tele on reaction (kung)
edit: also what are some things to do to build good habits while using him?
so far i think im coming along well, comparing my comp with the mku room, and my local scene as well.
basically im asking for general tips like 'dont shoulder too much' or w/e.
HAHA this is so meStop doing shoulder too much
Stop doing Lightning so much
dashing canceling in. Using block to cancel and other moves when you get closer.Hey guys, I always have problems aproaching people in MK. Jumping is a no no and the dash gets predictable. What are nightwolf's best ways to get in close? Sorry for the newbish question. I just live with a sub zero main, lol.
1221, B+221, 112, anything that ends in hatchet, shoulder if its blocked highWhat attack strings/special moves of Nightwolf's are safe on block?
Are there any good or easy combos that end in or involve EX choke? (I just like how it looks, lol)
By the way, I fought a disgusting zoning Nightwolf with my Reptile the other day. He would spam arrows from full screen, reflect my projectiles, lightning bolt me when I blocked, and use an EX arrow to knock me back when I tried to jump in. Reptile can't dash block worth crap, so I either had to jump in (eat EX arrows) or Elbow Dash (lightning bolt tracked me and hit me at the end). It was pretty nasty. Any tips for how to deal with this sort of Nightwolf?
You're friends with Kitana?My friend (Kitana)
No he has no low strings, but it is good to mix it up with f+3,b+4, if they are blocking that consistently, keep them in check with lightning and if anything throw them. After lightning they will probably jump in, thats when you use the hatchet as anti air. Be unpredicatable with random shoulders, and Ex lightning into shoulder as well. Cross over punch a lot and just apply pressure, they'll let go of block soon enough. And if they dont, you'll win so its all good lol.Are there any strings that hit low first? Competent opponents always block high and my rushdowns only consist of 1221 or F3,1, hatchet with the occasional sweep. I'm so predictable. What are your rushdown strings and tactics?
i quote myself. anybody knows?it is a safe jump for nw?
Is what a safe jump?i quote myself. anybody knows?