I haven't gotten to play around with Ares much after the patch so is this all of Ares' new strats? B1 away teleport does seem like a good footsie tool. Are all of the setups with MB tele worth the bar of meter just for advantage? Do you think MB tele is worth it to punish full screen projectiles that regular tele couldn't punish?
No one's really posted much yet. I think it's just because the patch is new and people are busy playing the game and figuring out the new tools as opposed to ironing out set ups to post on TYM. It also might just be that the new teleports are more of a tool that you just use on wake up and in the neutral game than something that's going to be really useful in set ups.
I think the MB teleport after a string can be worth it. Not just for the mix up/pressure afterwards, but it can also be good to use a couple times in a set just so that the threat is there. Then you can mix in invis or teleports away and they're less likely to react quickly because you could be doing a mb teleport that'll blow them up if they move.
I don't know about how mb tele works against zoners, I haven't played enough of those match ups to be sure, but I suspect it'll be pretty good. Being able to punish stuff you couldn't before is good, but it also helps make teleport safer and that's a big deal. In a lot of zoning match ups you can't teleport on reaction, it has to be a read and if it's a bad one you get blown up. Now you can make a bad read and still be safe. I think that'll be fairly significant, especially against stuff like Deathstrokes who like to punish teleport with Sword Flip