The problem is that you give up her ex nut punch restands for takedown, which is designed to do a similar job but just does it worse. The opponent has the 3 options of backdash, delay wake up, or armour which aren't available to them from ex nut punch.
Brawler is Hollywood without the meter dependency, but with worse pressure and worse armour. It does mean you have more meter for safe 50/50's though, but less chance to use them. Jik air grab is pretty good but it gets trip guarded more easily than her jip, and on block doesn't jail into a string.
There are pros and cons for either variation, and really its a trade off between either meterless moves with worse properties in Brawler, or meter'd moves with better properties so you have to decide if you want to spend your resources a lot more, but I feel like Hollywood plays MKX better despite the meter dependency.