Yeah its pretty fair. With Joe usually its not the microtransactions themselves. He hates the slow creeping presence of these transactions in fighting games which will only grow if these tactics are successful.The amount of content and low amount of microtransactions in MK9 is also still fresh in a lot of peoples minds as well. People praised Netherrealm for their DLC practices and probably were disappointed to see them take this path with needless DLC.Personally I don't understand people complaining about easy fatalities. Fatalities are ridiculously easy, and the game even has fatality training for crying out loud. In this case I would say people who buy easy fatalities are the stupid ones, not NRS for selling them.
Unlock everything in krypt is purely optional (but really tempting, I mean over 9000 koins for a single brutality?) so I can't really complain about that. What I would complain about is how annoying it is to get some costumes, to hell with Hot Shot Johnny and that mobile stuff.
Other than those, I liked this review. Joe is pretty fair, he doesn't complain about really small things that much anymore which I like.
Exactly why so many ppl think SELLING Easy Fatailities is one of the worst ideas in gaming industry EVER. MK was is and should be about discovering, playing to unlock, searching... stuff! That's how i grew up (thanks god) and not paying money for one button Fatality!Personally I don't understand people complaining about easy fatalities. Fatalities are ridiculously easy
He is SO not happy about many things. And i agree with most of the things he is talking about.
Well with gaming critics there is a little more to it though. The hours of editing, trying to make the show entertaining, interviews, articles, footage of events, one on one time directly with devs, community events, website giveaways etc. I'd agree with you if he just did these types of videos but this dude has put in a lot of work over a few years. Plus he's funny sometimes and is good to laugh at.I hate how the micro-transactions totally ruined the game play. The "speak with your wallet thing" strikes again. Don't like it, don't buy it. (Ninja edit: Hate to break it to people, but MK sells crazy to causal gamers, most of which these easy fatalities etc are aimed at. Games are made to make money. If that bothers you, find a new hobby. The climate of gaming changed a long time ago.)
Also, anyone who "makes a living" as a critic gets no respect from me whatsoever. Everyone has opinions, why some people's are more important says more about the people who really care what their opinions are, than the sad person behind the opinions.
All my friends are casual players. They fucking love MKX but do NOT like to sit there grinding for Koins or trying to do what seems like an "impossible" fatality to them. They want easy mode shit, and MKX offers that in some aspects. I don't understand why people don't get that.I hate how the micro-transactions totally ruined the game play. The "speak with your wallet thing" strikes again. Don't like it, don't buy it. (Ninja edit: Hate to break it to people, but MK sells crazy to causal gamers, most of which these easy fatalities etc are aimed at. Games are made to make money. If that bothers you, find a new hobby. The climate of gaming changed a long time ago.)
Also, anyone who "makes a living" as a critic gets no respect from me whatsoever. Everyone has opinions, why some people's are more important says more about the people who really care what their opinions are, than the sad person behind the opinions.
No that's an actual thing.Wait, i just started watching this and i'm already seeing him complaining about the supposedly patch to reduce the koin earning, wasn't that debunked already?
Yup, exactly.All my friends are casual players. They fucking love MKX but do NOT like to sit there grinding for Koins or trying to do what seems like an "impossible" fatality to them. They want easy mode shit, and MKX offers that in some aspects. I don't understand why people don't get that.
People need to understand that we (hardcore MK players who actually play to improve and learn) make up maybe 5% of the fanbase, and that's being generous. Just look at your standard masher you get hatemail from online - that's your normal MK customer. That is who NRS is trying to appeal to. The game plays and looks amazing, that's what is most important. The only complaint anyone should have about MKX is the piece of shit netcode.
And to be fair (aside from the netcode), NRS has listened to us and catered to us in many ways. Shit, if the ONLY people they cared about were casuals, we would have entire combos being executed with one button and more fatalities per character than special moves.Yup, exactly.
That's why we the competitive community are the absolute minority. We worked, fought, clawed, scratched to be heard for a long while and even now, we're just a small part of the fanbase.
I can agree with that. I think the issue is more with what the future for microtransactions can be. Its small now but hopefully it won't get too ridiculous. Also the netcode has been so hit and miss for me, one day I have 13 lagless matches online in a row, another I can't even press a button cus the lag is so bad. Its so weird.And to be fair (aside from the netcode), NRS has listened to us and catered to us in many ways. Shit, if the ONLY people they cared about were casuals, we would have entire combos being executed with one button and more fatalities per character than special moves.
MKX requires high execution in most cases. That shit is in there for us. When I do a 40% or so meterless midscreen combo on a buddy of mine they always tell me "that shit is cheap" and "no I don't care to learn it because it's gay and I'll never be able to do it". If there was an easy way to do those combos, you can be damned sure that's what they'd be doing.
I am thankful they haven't completely gone off the rails as far as catering to the masses goes. If they stick to just offering quick unlocks and easy fatalities as micro-transactions, I see zero issue with that. As it stands now (again, aside from the horrific online) casuals and serious players are both enjoying the game immensely.