As I've mentioned on several different occasions, I honestly feel that Kano is a very delicate character that if buffed the wrong way, he'll skyrocket to the top. This is what we've seen in the patch but before the hotfix in Cutthroat Kano. Fast forwarding to now, where the hotfix is out. here is what I think about Kano in each variation.
Let's start with commando: The buff was cool, but I'm not gunna say that this buff is game changing because the damage scales too hard in combos, and the stand 3 doesn't have the best range. The more optimized combos that have been figured out pre patch are still better and more damaging. The hugest buff to this variation was the general fix to the up ball. More mind games can be played now and I am more than content.
Cybernetic: Overall I think this variation got buffed the most. The EX up laser adds massive damage in the corner. Which I don't believe was completely necessary but it's definitely a help to the variation.
Cutthroat: Cutthroat's new EX Buff as I now see is slightly nerfed. But that's ok. This is just something different to work with. It can be applied in several ways to make it devastating. I'll miss the huge damage but I don't think it was completely necessary given his toolset. The overhead and low starters are both safe on block without having to use meter. Safe high lows with 50% is not something he needs. and he can do without. There are benefits, there are flaws. But it is still great to me.
Overall I rank Kano right now with improvement from A Tier to A+. The fix to the up ball was the most important change to me across the board. I am happy with Kano. I hope you are too.
Coach Steve