BeastOfManila
Mortal
UPDATED OPENING POST WITH ACTUAL CHANGE LOG from WB forums
Unless the patchnotes are incomplete as of this time, still think Mileena's "useless now"?
high hitting but faster b1 (all variations)
Not sure about the impact of piercing f1 string
I dunno how bad the scaling is
Flip n Roll nerf is kinda bad but I guess still livable(?)
EDIT: sorry...derped on the b12 being untouched.
- Mileena - combo damage scaling adjustments and increases
- Mileena - Away+FP now hits high and starts up in 10 frames (down from 15)
- Mileena - Flip n' Roll no longer recovers in time to juggle the opponent
- Mileena - Flip n' Roll can now be enhanced to roll backwards allowing for a juggle
- Mileena (Piercing) - Away+FP now hits high and starts up in 10 frames (down from 11)
- No changes for rav and ethereal (??)
Unless the patchnotes are incomplete as of this time, still think Mileena's "useless now"?
high hitting but faster b1 (all variations)
Not sure about the impact of piercing f1 string
I dunno how bad the scaling is
Flip n Roll nerf is kinda bad but I guess still livable(?)
EDIT: sorry...derped on the b12 being untouched.
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