Swoops
Noob
Bf3 seems way more useful in general because it knocks away. Outside of 1,2,3 xx trait/laser shenanegins, bf3 seems like one of his best enders because he can get a Zodball out without too much punishment. I only tested with a couple characters, but it seems there isn't much that punishes him outside of supers and maybe scorpion teleport. It's at least better than anything he gets off Zod charge.
Actually, testing it out some more now, the set up seems pretty different depending on the speed of the Zodball you do. For instance with a medium or fast Zodball, black Adam can roll, then time a jump to punish with dive kick. However with the slow ball, his divekick will be tagged. Doing a slow ball however will give most characters more time to perform something on their normal wake up. Hm, I'll mess around a bit more, but it does seem like Zod would benefit with his rifle recovery reduced a little.
By the way, has anyone found Zod's frame data to be incredibly wonky? I'm pretty sure GB is definitely not 8 frames, and I've been punishing stuff up close with charge that is definitely not -19. Not to mention all the -billion recovery listings
Actually, testing it out some more now, the set up seems pretty different depending on the speed of the Zodball you do. For instance with a medium or fast Zodball, black Adam can roll, then time a jump to punish with dive kick. However with the slow ball, his divekick will be tagged. Doing a slow ball however will give most characters more time to perform something on their normal wake up. Hm, I'll mess around a bit more, but it does seem like Zod would benefit with his rifle recovery reduced a little.
By the way, has anyone found Zod's frame data to be incredibly wonky? I'm pretty sure GB is definitely not 8 frames, and I've been punishing stuff up close with charge that is definitely not -19. Not to mention all the -billion recovery listings