Cossner
King of the Jobbers 2015
So, apparently the GA community has come under fire for saying the truth about the character.
I wanna make this thread just to clear things up:
Green Arrow is not a bad character. HE'S DAMN GOOD.
He's not S+ tier, he's in between mid and top tier. He has bad match ups and good match ups. Some of his good match ups are against top tiers. He still has issues.
IMO, when the game evolves even more, Green Arrow will go down in the tier list. We still see people not counterpoking the d1 xx arrow at high level tournaments. We still see people falling for super setups when they can back dash. We still see people getting hit by f2d13.
His damage is ass. He does not get to do super resets 20 times in a game. Even less now, now that it's not longer guaranteed after f2d13 and b13. You see characters getting some ez mode no bars 45% damage, when we struggle to get past 30% 1 bar. Hell, most damaging combo in the corner doesn't even work against small hitbox characters (b2 xx heaven blast). But he can get in pretty easily. You basically get a lot of small combo opportunities, and once or twice big (35%+) combo opportunities.
His air game is really, really good. Characters that have air dashes must be extremely careful against him. Jumpy Superman, Hawkgirl, WonderWoman, KillerFrost are super easy to body with GA. The problem is when they remain in the ground.
There's a lot to discover with this character. I find out new ways to do stuff every day, better setups, etc. We still have a lot to learn, but we do know a good chunk. Yes, Paulo, we did know about the infinites. No, they weren't as practical as you'd think they'd be.
His problems are:
Does he needs buffs? Maybe, just a tiny bit to become top tier.
Is he fine the way he is right now, considering all the nerfs the other characters have received? Maybe, he's pretty close to being just right. I'd still make the load arrow a couple frames faster.
Is Green Arrow top tier because THE CHARACTER HAS WON 2 MAJORS. Correction, ChrisG has won 2 majors. Now imagine ChrisG picking up Superman or prepatch Scorpion. Judgement of a character shouldn't be relative.
Now please, could we please stop with the "The GA community are a bunch of downplayers" bullshit.
SimSim
GodsLonelyman
7L
Eddy Wang
Red Reaper
Jimmypotato
Scoot Magee
bloodsport
Phosferrax
And whoever the fucks actually plays Green Arrow and is not just whining little finger pointer (like someone who Plays to W1n).
I wanna make this thread just to clear things up:
Green Arrow is not a bad character. HE'S DAMN GOOD.
He's not S+ tier, he's in between mid and top tier. He has bad match ups and good match ups. Some of his good match ups are against top tiers. He still has issues.
IMO, when the game evolves even more, Green Arrow will go down in the tier list. We still see people not counterpoking the d1 xx arrow at high level tournaments. We still see people falling for super setups when they can back dash. We still see people getting hit by f2d13.
His damage is ass. He does not get to do super resets 20 times in a game. Even less now, now that it's not longer guaranteed after f2d13 and b13. You see characters getting some ez mode no bars 45% damage, when we struggle to get past 30% 1 bar. Hell, most damaging combo in the corner doesn't even work against small hitbox characters (b2 xx heaven blast). But he can get in pretty easily. You basically get a lot of small combo opportunities, and once or twice big (35%+) combo opportunities.
His air game is really, really good. Characters that have air dashes must be extremely careful against him. Jumpy Superman, Hawkgirl, WonderWoman, KillerFrost are super easy to body with GA. The problem is when they remain in the ground.
There's a lot to discover with this character. I find out new ways to do stuff every day, better setups, etc. We still have a lot to learn, but we do know a good chunk. Yes, Paulo, we did know about the infinites. No, they weren't as practical as you'd think they'd be.
His problems are:
- Tiny T-Rex arms range. F2 and d1 are the longest reaching normals but they don't compare to other characters like Superman or Aquaman.
- Shit damage in normal circumstances. And even with the reset, it's not like Supes in the corner.
- Lack of decent low starters. You have to either use f2d1, low arrow, stinger in the corner. They're all pretty readable, there's basically no point in crouching against Green Arrow unless you see arrows in the screen.
- Wonky combos. 113 -> j2 (unreliable). f2d13 -> ff -> 11/22 (unreliable). b3 -> ff -> 3 xx Sky Alert -> Sky Alert (unreliable). J3 -> 223 (unreliable, 3 won't land most of the time). Corner, anything using 111 xx Sky Alert requires special timing.
- Using a Super is worthless if the opponent has bars. Damage on the super is low because you can continue the combo afterwards. If the opponent has bars, he can just clash and say fuck you and your family.
- Wake up game is so-so. Savage Blast can be blown up by a J2. Stinger and Hurricane Blade are full combo punishable.
- He's not a zoner. His damage full screen is ass, even with fire arrows, which can be perfectly blocked.
- Terrible antiair. Sorry guys, it still loses to scorp, catwoman, and you need to read the jump in. Even with the buff, d2 is unreliable, b4 is really slow and Heaven Blast is unusable.
- Shitty interactables. Yeah, gadget characters got the short end of the stick here.
- Great mindgames. While holding arrow: Is he gonna J xx d4 me? Is he gonna d4 me? Is he gonna dash cancel into pressure/grab? Characters that have no way to hit you midscreen have a lot of issue with this, and since it's all safe, you can just back dash, load an arrow and keep going.
- Super Resets are great for damage. Pretty much his only way to get some actual damage outside the corner.
- Corner Pressure is fantastic.
- Awesome poke. 7 frames, can be made safe with Savage Blast, great for punishing.
- When he gets in the zone, it's hard to zone him (HA). Shitty 1% arrows are great to stop zoners, but they don't work as well as they're supposed to.
- Great air game. Seriously guys, J3 is great and it leads to 25%+ on an air-to-air trade. Arrow then jumping is great against jump/air dash happy people.
- Mix ups yoh. b23, f2d13, low arrow, and it's mostly safe
- Great mobility, super fast dash in, savage blast to safely get out.
- He's fun as fuck.
Does he needs buffs? Maybe, just a tiny bit to become top tier.
Is he fine the way he is right now, considering all the nerfs the other characters have received? Maybe, he's pretty close to being just right. I'd still make the load arrow a couple frames faster.
Is Green Arrow top tier because THE CHARACTER HAS WON 2 MAJORS. Correction, ChrisG has won 2 majors. Now imagine ChrisG picking up Superman or prepatch Scorpion. Judgement of a character shouldn't be relative.
Now please, could we please stop with the "The GA community are a bunch of downplayers" bullshit.
SimSim
GodsLonelyman
7L
Eddy Wang
Red Reaper
Jimmypotato
Scoot Magee
bloodsport
Phosferrax
And whoever the fucks actually plays Green Arrow and is not just whining little finger pointer (like someone who Plays to W1n).