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General/Other KILLER FROST - General Discussion Thread

-LD50-

In a relationship with Killer Frost
slide u3 22 mb grab j2 2 does 24%, down from 29%

f3 slide u3 22 mb grab j2 2 does 29%, down from i have no fucking clue

j3 d1 slide u3 22 mb grab j2 2 does 34% down from idk but i feel like it was 39%?

d2 slide u3 22 mb grab j2 2 does 21%, down from 24%. I really dont give a fuck about this one, a 1bar vortex off an AA is still sexy regardless...right?

What does j2f113 slide u3 22 grab MB j22 do ?
it does 35%. Not sure what it used to do.

slide u3 22 mb grab j2 f113 xx daggers does 35% now, down from 39%.
j2 f113 xx slide u3 22 mb grab j2 f113 xx daggers does 40% now, down from 44%.
idk if you guys still use this but ive been lazy about finding a higher damage 1bar combo and i just do this shit if it gets the kill and vortex won't.



fuck this fucking game. what do you guys think of frost now? how big was the damage nerf?
what do the rest of you think?
xKhaoTik
GGA 16 Bit
Rickyraws
Konqrr
RiBBz22
 

RiBBz22

TYM's Confirmed Prophet/Time-Traveler
KF still has all of her tools in place outside of the trait cancel stuff. It is easy to look at the damage numbers and get butt hurt...but I don't think the nerfs will in any way kill the character. Meta game stays mostly the same and we will have to work on more situational stuff like finishing rounds with max damage instead of mindlessly just going for the vortex. Meterless vortex will become slightly more important I think in this version of the game since we will be looking to save meter for vortex or clash. Also, I see trait charge becoming more important in the future, meaning more trait charging into the 50-50 after MB grab which will give you a 50-50 chance for hella damage in those situations.

Take a deep breath KF community and we will be fine.
 

-LD50-

In a relationship with Killer Frost
KF still has all of her tools in place outside of the trait cancel stuff. It is easy to look at the damage numbers and get butt hurt...but I don't think the nerfs will in any way kill the character. Meta game stays mostly the same and we will have to work on more situational stuff like finishing rounds with max damage instead of mindlessly just going for the vortex. Meterless vortex will become slightly more important I think in this version of the game since we will be looking to save meter for vortex or clash. Also, I see trait charge becoming more important in the future, meaning more trait charging into the 50-50 after MB grab which will give you a 50-50 chance for hella damage in those situations.

Take a deep breath KF community and we will be fine.
This is what I needed. A great KF comforting me that my world isn't falling to pieces. <3

But seriously, if youre really playing to win, isn't the question of "why aren't you playing batgirl?" pretty damn relevant now? IDK. Feels pretty shitty doing a fucking 24% 1bar vortex and then seeing BG do a 28% meterless one.

anyone experiment with her d2? any use again the jump happy players?
IDK a good way to test if its improved at all but her d2 was already great against jump happy players ^_^ I've always really liked KF's d2.
 

RiBBz22

TYM's Confirmed Prophet/Time-Traveler
anyone experiment with her d2? any use again the jump happy players?
I have ps3 so I haven't got the patch yet, but I heard the hitbox of her d2 was increased and the hurtbox was decreased. By how much, who knows? Should be nice for us if that is the case.
 

kappie.wp

¯\_(ツ)_/¯
I have ps3 so I haven't got the patch yet, but I heard the hitbox of her d2 was increased and the hurtbox was decreased. By how much, who knows? Should be nice for us if that is the case.
I'm also on ps3 and probably only going to update tomorrow.
 

RiBBz22

TYM's Confirmed Prophet/Time-Traveler
This is what I needed. A great KF comforting me that my world isn't falling to pieces. <3

But seriously, if youre really playing to win, isn't the question of "why aren't you playing batgirl?" pretty damn relevant now? IDK. Feels pretty shitty doing a fucking 24% 1bar vortex and then seeing BG do a 28% meterless one.



IDK a good way to test if its improved at all but her d2 was already great against jump happy players ^_^ I've always really liked KF's d2.
I do play Batgirl as a co-main. I am really good with her too, but I really like KF as a character more. The one thing Batgirl doesn't have is a tool like slide to open people up, and that can NOT be underestimated. KF still has arguably the best special in the entire game.
 

-LD50-

In a relationship with Killer Frost
I do play Batgirl as a co-main. I am really good with her too, but I really like KF as a character more. The one thing Batgirl doesn't have is a tool like slide to open people up, and that can NOT be underestimated. KF still has arguably the best special in the entire game.
Yeah, she does have a teleport but she definitely isn't as overwhelming a rushdown as KF. She also doesn't have a parry. And KF trait will become more important, I agree. Although honestly in some MUs you really dont get much of a chance to charge it, unless your cutting your vortex short to charge it.

Maybe simply trait charging into 50/50 is the better choice now, just to get that trait quicker? I know it would seem like "why not just get trait charged outside of your vortex" but thats not reasonable at a top level. Someone wanna figure out how much of a trait charge you can get and still vortex in new patch?

here are the numbers:

slide u3 u3 22 mb grab trait charge is 25%, 4% less (29%) than j22 version
single u3 version: 20%, 4% less (24%) than j22 version

f3 slide u3 22 mb grab trait charge is 26%, 3% less (29%) than j22 version
I cannot for the life of me do double u3 in the f3 version of this. I'll figure the damage out after work if no one else gets around to it.

j3 d1 slide u3 22 mb grab trait charge is 30%, 5% less (35%) than j22 version

j2 f113 xx slide u3 u3 22 mb grab trait charge is 35%, 3% less (38%) than j22 version





You can definitely trait charge and get a trait activate AFTER 3 vortexes (so its ready for 4th vortex)

And unless im doing something horribly wrong you can definitely still have a trait activated right after / in the 3rd vortex.

Hopefully this post is clear. Any input, experimentation, opinions about it would be awesome from other KFs. (xKhaoTik, GGA 16 Bit, Rickyraws, Konqrr, RiBBz22) and anyone else i didnt tag.

My main point is that with the damage nerf, it feels like the damage gap between mb grab into trait charge vortex and a j2 2 vortex is negligible enough that it might be more logical to just trait charge 100% of the time, unless youre onto their 2nd health bar and by the time you have trait at 90%/activated theyre at like 10% health. in which, yes its fucking pointless. but for first health bar / first round i think it might be really smart to just trait charge into vortex every time. That way you enter their 2nd health bar with a trait tap ready for those huge wombo combos.

Also, clearly its gonna be a lot more important to master double u3 combos now. No more laziness allowed, KFs.
 

xKhaoTik

The Ignore Button Is Free
Why are people crying about damage? OK wow, her combos do 4% less damage now, that's soooooooo bad -___-


Damage adds up guys, its not that serious. She's still the same character. And notice her damage Nerf is off on slide only. Try doing f3 u3x2 mb grab j2 2.
 

-LD50-

In a relationship with Killer Frost
Why are people crying about damage? OK wow, her combos do 4% less damage now, that's soooooooo bad -___-


Damage adds up guys, its not that serious. She's still the same character. And notice her damage Nerf is off on slide only. Try doing f3 u3x2 mb grab j2 2.
Can anyone tell me how much f3 u3x2 mb grab j2 2 does? I'm at work :/
 

tax

Noob
f3 u3 u3 22 mb throw j2 2 does 33%. xKhaoTik is right, it seems only combos with slide in them have reduced dmg. this should be the bnb off f3 from now on.

as for slide, if you do slide u3 u3 22 mb throw j2 2 you get 29%, which isn't too bad. i think we just need to get used to doing u3 twice if we want to maximise dmg off a slide.

i just miss the cool mid-trait combos :/
 

-LD50-

In a relationship with Killer Frost
Was I the only frost doing u3x2 in combos? I keep seeing you guys say that you need to start doing it. This should've already been done.
I do it offline and at local tournaments but I was not doing it online, kept fucking it up with the always changing delays my shitty Internet gives. Just didn't seem worth it to be practicing online with people then fuck up a vortex because I wanted an extra 3-4%.
 

RiBBz22

TYM's Confirmed Prophet/Time-Traveler
What is the damage on f3 slide u3 22 grab MB j22

compared with f3 u3 22 grab MB j22
 

TakeAChance

TYM White Knight
There was a hotfix since this morning. Her damage has gone up slightly.

Slide u3 U3 22 Command grab (mb) Nj2 F11~trait now does 30%

Slide U3 22 Command Grab (mb) Nj2 F11~trait now does 25%

D2 Slide U3 22 Command grab (mb) Nj2 F11~trait now does 22%
 

-LD50-

In a relationship with Killer Frost
There was a hotfix since this morning. Her damage has gone up slightly.

Slide u3 U3 22 Command grab (mb) Nj2 F11~trait now does 30%

Slide U3 22 Command Grab (mb) Nj2 F11~trait now does 25%

D2 Slide U3 22 Command grab (mb) Nj2 F11~trait now does 22%
f11 trait? Is this even relevant? Why would you do this after nj2...
 

cirkusfreaksho

All in a day's work
There was a hotfix since this morning. Her damage has gone up slightly.

Slide u3 U3 22 Command grab (mb) Nj2 F11~trait now does 30%

Slide U3 22 Command Grab (mb) Nj2 F11~trait now does 25%

D2 Slide U3 22 Command grab (mb) Nj2 F11~trait now does 22%
can i ask why you do f11 after j2 instead of standing 2 which grants u +22?? Didnt know bout the hotfix which is cool too