But it also alienates people like me who dont want new "creative ways" to play. Because for me the creativity is not how I play, it is in whatever I am playing, whatever situations I am put in. Being in the middle of battle swinging an imaginary sword around not only makes me feel ridiculous, it takes me out of the game.
If you have to "force" something to make it better, then it probably wasnt too good in the first place.
Also the Kinect is even worse than the wii in motion sensing department. So excuse me if I am not to thrilled at paying 100 dollars extra for it.
Since you want nothing new, you're being alienated? No, the more appropriate term is left behind.
YOU may be resistant towards change, but not everyone wants the same product over and over again. Don't ignore the fact that the games you enjoy today have evolved from a progressive video game industry... besides, do you think Microsoft and Sony want to (or even should) cease growth and development because you don't want new ways to play?
Everybody's favorite argument seems to be that the Kinect = swinging their arms wildly in the air and dancing like an idiot. Kinect doesn't
have to be that. Voice activation, physical feedback, infrared sensor, thermal detection, facial recognition, etc. doesn't even translate to sword wielding. They provide other mechanics that can be explored. More options = less restrictions, plain and simple.
And the Kinect2 should be much more capable than the Wii, according to sources who've experienced the new system:
http://venturebeat.com/2013/05/22/microsofts-new-kinect-sees-everything-you-do-video-demo/
Regardless, you're excused. Nobody's forcing you to buy anything you don't want.