Like other people said, the only things about interactables that really need adjusted is damage overall and some very specific things. The respawning flying robots, the hitbox on that spaceship in Watchtower, and the interactables that hit twice if you try to armor them lol.
Otherwise the game is fine. It's pretty obviously a bit shallow and one dimensional for what it is, but it's still very fun and almost a perfect side game as far as FGs go. Personally I don't mind not every character having a strong reaction AA (Especially not a universal one), but I wish walk-speed was universally faster to add a bit to footsies and appease people complaining about zoning + non block cancellable dashes. The "Too scrub friendly" argument is one that I've heard for pretty much every FG that's come out in the past two years. P4U AAAAA combos or retarded characters, KoF13 retarded jump-ins and late match meta-game revolving around HD confirm into death combo, SF42012 vortex/OS-Fest/Cammy/unblockables, SC5 safe mid launcher/low mixup into big stupid combo or same mixup all day, MvC3 anythinginthefuckinggame. That's not exclusive to new games either, first order operation cheap shit always pops up when FGs are new because it's generally easy to do and find out about without any real effort. When MK9 first came out yeah I saw a lot of character variety. I also saw a lot of randoms losing to Kung Lao, Raiden and Johnny Cage.
Critical-Limit: FUCK YOU HOCKEY NET IS TOO SMALL GAME IS TOO TURTLE FRIENDLY jk
Edit:
SwiftTomHanks I feel the complete opposite lol. Not saying literally everything should be 100% safe and non-commital, but this game is a really refreshing change of pace from SF4/SFxT "Unsafe on hit for no fucking reason" useless normals and in the latter's case, chains that are unsafe to encourage links and because current Capcom isn't competent enough to properly implement them without having something like pre-patch Cody c.LK cl.MP. Also there's a lot of "safe" things in this game that are actually punishable to some extent, i.e. GL b1 and its followups.