Injustice is disappointing for me so far....expecially for:
1) WORST NETCODE EVER
2) Lack of cancellable dash, lack of good AAs for a lot of chars
3) Buffer windows are too tight or don't exist
4) Retarded wake up system
5) Safe 50/50 that lead to combos
6) Unwinnable matchups
7) Can't stand block without going backwards
1. MK and KoFXiii are worse.
2. And? What is cancellable dash gonna net you in this game? The second part I agree with.
3. The buffer window is too tight, this feels more like a personal thing than a "problem" with the game but I could be wrong.
4. Retarded that you can't just wake up willy-nilly as you rarely have one, or several, "safe" or "invincible" wake ups and so you have to read your opponent and know when to wake up or because you can't just do the input on the ground and it comes out as there is a window for it?
5. Handful of characters.
6. Yeah, there is no such thing in this game or in most fighters. "Hard to win"? Sure. "Unwinnable"? No.
7. You can with fuzzy guarding but this isn't what you're saying. You want to advance or be stationary while being able to block while standing. Do you know how few games do this? This is only for games with block buttons otherwise you will be moving back. It's just a part of "back to block" games.
Edit: On 6. I can't say that as fact though as I rarely pay attention to matchup numbers.