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Maybe its just me...

Gesture Required Ahead

Get on that hook
Then give them actual tools to compete with zoning. That's kind of my problem with the game, fundamentally it seems compelte. Yeah characters have strong BS but weak fundamentals for the most part, makes the nuetral game not as interesting.

You're right. I agree with this.

I see Injustice more of a "learn the characters" game than a "learn the game" game. Gimmicky BS leads to characters getting blown out of proportion just because they're more popular.

Remember what I said in the Anti-nerf coalition about DS and Black Adam? Guess what... I was right.
 

CCVengeance

The one guy hoping for Kai
I was this way only 1 week in to be honest.

I was counting on DLC to hype me up. but it's not working as hoped.


I can't get excited, and I think I know why.

this isn't me saying it's a bad game, It's just not my taste but here are my main gripes.


1.) 50/50's everywhere, and ALOT of them are full combo in both directions. I liked MK9's approach to 50/50's where one option didn't do much damage at all, but lead to either set ups, or massive advantage for a free round of pressure. The other option was the combo starter. This caused people to apply conditioning and have a "safe" approach to decisions. Too many safe decisions, could leave you in your opponents pressure longer.

In INjustice I feel like too many of them are just coin flip. "welll fuck I guessed wrong" Alot of them not even being punishable. And I'm not bagging on only killer frost, if people think she's the only one with a 50/50 well um... no. Granted I guess some of them are fuzzy-guardable but this mechanic in general is not fun for me. not to mention you can 50/50 anywhere there is a low ina string by doing Double forward(meterburn).


2.) Patience is too strongly rewarded, It feels a little like Brawl to me in the sense the more I play extremely defensive and bait things the more I'm rewarded, Like I can't make a good approach read because the danger zones for footsies are larger than how fast you can move.

3.) Don't like how often I trade when I try to anti-air with people who's anti-airs are kind of mediocre.

Eh.. it's just a bunch of nitpicky things that ruin my experience overall.

I WANT to be hyped playing it, but I honestly can't.

oh well I still got
SSBM
MK9
Blazblue
starcraft 2
Here is my problem.It's good that all you guys have some other game to have fun with.I dont.
 
Wait a second, what?

I mean in the sense I can't approach w/o baiting an approach by making them think I'm approaching.

Like in Smash I can close in on your danger zone and throw out an approaching N-air to hit you on the retreat. Cuz it's fast paced, the danger zone is a little larger in smash. But the stages are small enough too much patience will get you put near an edge with less space to control



In MK9, you could quickly close space with a variety of moves, and the HIGH chip damage made gameplay quicker because you'd want to make decisions faster to get out of eating a ton of chip. MK9 occasionally has it's slower moments(subzero dittos)

I'm alright with patience being a part of the game, I actually like it. But I feel it's TOO STRONG in one direction is all.

Dont' know how much you know about Smash bros, but N64 version was too offense heavy, Melee was a good balance IMO, while Brawl was very defense heavy.

I feel this game is defense heavy, even when I'm BANE and I'm fighting say Deathstroke, Even though you'd think since I'm getting a barrrage of bullets my way that I'd be wanting to rush in, but I don't have those options. I have to kind of weedle my way in. then play ANOTHER patience game to bait an approach cuz he thinks I'M approaching. and if he calls me out on that well it's more "patience" cuz he just did another back-dash or jump back.


Bottom line I guess I'm not too thrilled with Injustice Footsies.
 
You can call me a DUMB ASS LITTLE MOTHER~ you know what after this post. But here is my reasoning and its part of my Lack of "Hype" at some of those ATL level ups. The 5 Reasons Injustice is "Meh"

1.) This is TYM right? Test your Might... a phrase used in the MK world day in and day out. MK9 Was a revitalization of what we MK fans thought was once lost. MK9 Returned to the 2d tradition and many peoples favorites were back. So it was hype to see a community come together for something even with the games flaws. With Injustice... its just a game made by the same people with out the Charm to the Typical MK fan.

2.) Characters. No this doesn't mean the characters they selected to be in the game is bad or not good. I mean I've NEVER heard of such a thing until INJUSTICE dropped. "There is no reason to play (Character A) over (Character B)." Like A is a weaker version of B. In MK EACH character had a very distinct play style and different moves. Half of the characters in the game..don't have original moves or moves that look just like another characters.

3.) Injustice System vs MK System: MK9 was released, every character was viable (partly due to lack of tech) but each character had someway of managing space, damage, meter, and such. In Injustice, you can manage space all you want, but if an interactable swoops in over the opponent's head and you get bopped with it then they can get in with some sort of 50/50 game like Killer Frost, it can get really annoying. For example let's say Bane is trying to close the gap on Killer Frost, you get in and right as you're about half a dash away, one of those respawning intractable is now on screen because of your dash forward. Killer Frost Bops you with it. The game is IMMEDIATELY in her favor. If she guesses right you eat about 40 some odd percent coupled with the 20% interactable. And since this game goes on a life system, you can get LAMED out or timed up so easily since once a life lead is established... the opponent really has no reason to come near you. And let's say you're playing a (Supes / Bats / Aquaman / DoubleDubs / Doomsday / Lantern) Gets the opening round kill.. since their is no reset (Health equalizer) in the rounds... you don't have much of a choice but to get in their face. And for characters without a projectile..its not easy and for a LOT of characters with a projectile its still hell. And since a couple of characters (Adam and Lantern) Can break all armor with minigun/lightning... okay point is you get my point. I don't like making long winded posts especially if they aren't the OP.

4.) Interactables period. People bitch about the Smash Ball in Smash Bros. Games and that's the most casual fighter around. So what the hell did you think would happen when you put that type of thing into a game that is expected to be competitive? As Bane my job is to put you in the corner... killer frost / Deathstroke get free MB water bursts in Atlantis. Power characters eat people on the roof top. Its ridiculous the amount of stage advantage their is. I understand a stage can tip MU's in a lot of fighters... but it shouldn't make a matchup go from even to WTF IS THIS SHIT HERE!?

5.) DLC: When it came down to the DLC characters in MK. They were safe, everybody pretty much wants picks. Minus Freddy. All the people that NEEDED to be there, were there. In Injustice... we got the dude that SHOULD BE THERE DAY 1, in the Background of a stage... so they knew he should be there... but just ignored it and told him to be Martian Stagehunter. The Batman fans are getting everything besides a free Xbox with Doritos and year supply of Mountain Dew. And since MK is ONE COLLECTIVE Universe. We liked ALL the DLC..except what wasn't MK. But remember with DC its different. Its segmented. As in you can like Superman... but not like Batman. So if you aren't a BATMAN LOVER... the DLC is irreleveant. If you never gave a fuck about Lobo...wew....don't like batman....then you're season pass is invalid.

Not saying the game is bad.. but its not the hypest thing when I can't think of a single character that has multiple ways of playing them... everyone seems a tad bit 1 dimensional in their gameplan.. Should I just make this an OP?... its a bit long winded sorry guys.

Pig Of The Hut
 
So much ignorance in this thread, comparing a new games depth to one that's had time to grow..makes sense...

It seems like the main reason people are hating on it is because it's not MK. Cool logic
 
4.) Interactables period. People bitch about the Smash Ball in Smash Bros. Games and that's the most casual fighter around. So what the hell did you think would happen when you put that type of thing into a game that is expected to be competitive? As Bane my job is to put you in the corner... killer frost / Deathstroke get free MB water bursts in Atlantis. Power characters eat people on the roof top. Its ridiculous the amount of stage advantage their is. I understand a stage can tip MU's in a lot of fighters... but it shouldn't make a matchup go from even to WTF IS THIS SHIT HERE!?

While I agree with most of your points.

Smash Ball is not comparable to interactables. Every single interactable in Injustice does the exact same thing at the exact same times if it moves, and or stationairy and are user activated.

Smashers would've made items legal if they were "set" in a specific location and weren't "random"

Smash ball appears RANDOMLY that's why it's banned.

If Injustice randomly buffed you, or randomly spawned near you. I'd agree. but they don't.


Randal that cloud that floats at the bottom of yoshi's story SEEMS random, but he's on a set path at a set time. Just like the robots that fly around in Injustice.



I for one would dislike smash more if those items were in there. But they didn't ban smash ball just cuz it's a interactable. They banned it cuz it's "random"



also there is no way to make a 100% fair stage when you have a diverse cast.

Even if you made ALL stages same length. Someone is getting screwed. I'll use an extreme example to show my point. what if all the stages were the pit sized in MK9? I'm willing to bet no one would've asked NRS "can we get a couple bigger stages?"

But we can all agree that pit, advantages to rushdowns over zoners. Just because it's your only option doesn't mean it's "fair."
 

AA25Mamba

Batman, Scarecrow, Bane
So much ignorance in this thread, comparing a new games depth to one that's had time to grow..makes sense...

It seems like the main reason people are hating on it is because it's not MK. Cool logic
Yea, I mean, Injustice is a great game. I like it better and I still play MK. They're different breeds of the same animal. Injustice has been out a month and a half if that. There's no sense in comparing it to a game that has lasted two years.
 
So much ignorance in this thread, comparing a new games depth to one that's had time to grow..makes sense...

It seems like the main reason people are hating on it is because it's not MK. Cool logic

Well I wouldn't call some of it hating if they just find it a bit boring because they are more hype for MK than Injustice. That's all opinion. But the people saying the game is absolute ass because its not MK are on some 4th world country shit I can't begin to fathom.
 
You mean you don't miss kabals " I DONT GIVE A SHIT IF YOU BLOCK FLASH PARRY FOR DAYS TROLOLOLOLOL"?

Patience should be rewarded, that point makes no sense lol
Um.... you didn't understand the point.

I never said patience shouldn't be rewarded.

I think Injustice Focuses on it harder than the other games I like. There's patience in smash/blazblue/Mk9, but that level of patience isn't as ridiculous as what's in "smash bros Brawl for example."


EDIT: do you play Starcraft?

Terran vs Terran is a snooze fest with Tank camping, that requires alot of patiences, and precise decisions.

Not my kind of matchup.

Zerg vs Terran is often really hype because their engagements don't revolve around "thee who approaches will lose their whole army) like the Terran ditto
 
While I agree with most of your points.

Smash Ball is not comparable to interactables. Every single interactable in Injustice does the exact same thing at the exact same times if it moves, and or stationairy and are user activated.

Smashers would've made items legal if they were "set" in a specific location and weren't "random"

Smash ball appears RANDOMLY that's why it's banned.

If Injustice randomly buffed you, or randomly spawned near you. I'd agree. but they don't.


Randal that cloud that floats at the bottom of yoshi's story SEEMS random, but he's on a set path at a set time. Just like the robots that fly around in Injustice.



I for one would dislike smash more if those items were in there. But they didn't ban smash ball just cuz it's a interactable. They banned it cuz it's "random"



also there is no way to make a 100% fair stage when you have a diverse cast.

Even if you made ALL stages same length. Someone is getting screwed. I'll use an extreme example to show my point. what if all the stages were the pit sized in MK9? I'm willing to bet no one would've asked NRS "can we get a couple bigger stages?"

But we can all agree that pit, advantages to rushdowns over zoners. Just because it's your only option doesn't mean it's "fair."


I agree but the scale of "competition" is a bit different in which it can be normalized. At least how I saw it. This game is going through a guantlet of Road to Evo events, will be at EVO, and is normally somewhere being streamed at high levels of competition. Smash bros. has its niche, but given some characters having 10-0 matches against others...it kind of ruins the whole competitive feel. (Sorry Gannon). But if stuff like that is there I think the "smash ball" can be put on the same scale as an interactable and how it could swing a match like coffee cake.
 

Asodimazze

https://twitter.com/AlfioZacco
Injustice is disappointing for me so far....expecially for:

1) WORST NETCODE EVER
2) Lack of cancellable dash, lack of good AAs for a lot of chars
3) Buffer windows are too tight or don't exist
4) Retarded wake up system
5) Safe 50/50 that lead to combos
6) Unwinnable matchups
7) Can't stand block without going backwards
 

Showtime

Reptile/Sonya
If you like injustice play it, if not don't. If you like mk play it, if not don't. We sound like the capcom community bashing it for footsies when it's 3 months old. Beginning of mk I had no footsies at all.

I don't think this will last as long as mk but the games not bad, we're all just used to mk and not putting in effort to learn.

Sorry no kartwheel, nomad dash, shoulder, spins here. We got tv's and other dumb shit. All fighters will be different, adapting shows who's the better player

But as for evo I'll be training my ass off for both games, bc I in fact like both games. Amd I plan on winning mk evo and feel bad for whoever is in Sonyas path

Sent from my SGH-T999 using Tapatalk 2
 
I feel this game is defense heavy, even when I'm BANE and I'm fighting say Deathstroke, Even though you'd think since I'm getting a barrrage of bullets my way that I'd be wanting to rush in, but I don't have those options. I have to kind of weedle my way in. then play ANOTHER patience game to bait an approach cuz he thinks I'M approaching. and if he calls me out on that well it's more "patience" cuz he just did another back-dash or jump back.


Bottom line I guess I'm not too thrilled with Injustice Footsies.
I am saying this without hostility. I'm just being honest.

But...you just described Mind Games, Baiting, and Actual Fighting Game Footsies.

Welcome to Real Fighting Games. Courtesy of Injustice, it seems.

I recommend trying out Street Fighter to get used to all of this.
 
D

Deleted member 9158

Guest
I like this game, but there's things about it that drive me nuts.

- how free jump ins are because of many characters lacking proper anti-airs
- movement speed
- the interactables.

But it's still fun and I haven't touched MK9 since, so there's that.
 

Gesture Required Ahead

Get on that hook
Injustice is disappointing for me so far....expecially for:

1) WORST NETCODE EVER
2) Lack of cancellable dash, lack of good AAs for a lot of chars
3) Buffer windows are too tight or don't exist
4) Retarded wake up system
5) Safe 50/50 that lead to combos
6) Unwinnable matchups
7) Can't stand block without going backwards

MK9's netcode is worse than IGAU.

And the rest of your complaints are just saying that you hate this game 'cause it's not MK.

If you like injustice play it, if not don't. If you like mk play it, if not don't. We sound like the capcom community bashing it for footsies when it's 3 months old. Beginning of mk I had no footsies at all.

I don't think this will last as long as mk but the games not bad, we're all just used to mk and not putting in effort to learn.

Sorry no kartwheel, nomad dash, shoulder, spins here. We got tv's and other dumb shit. All fighters will be different, adapting shows who's the better player

But as for evo I'll be training my ass off for both games, bc I in fact like both games. Amd I plan on winning mk evo and feel bad for whoever is in Sonyas path

Sent from my SGH-T999 using Tapatalk 2

Footsies? LOL ELBOW DASH AND EN CARTWHEEL
 

Showtime

Reptile/Sonya
FCP/EMP SCAR Cat

Remember that night at casuals when I was Super salty and I was saying how dumb this game was and how bad we all are for playing it. Glad you finally realized but still give it a chance. It's still really early and plus we need that rent $$$$

Sent from my SGH-T999 using Tapatalk 2
 
I am saying this without hostility. I'm just being honest.

But...you just described Mind Games, Baiting, and Actual Fighting Game Footsies.

Welcome to Real Fighting Games. Courtesy of Injustice, it seems.

I recommend trying out Street Fighter to get used to all of this.

Dude I'm not some random scrub, Injustice's LEVEL of it is too much (FOR ME).

That stuff exists in SSBM/MK9/Blazblue, but it's a little more brief, and it happens quicker.

That's it. Is it really that hard to understand?

I like MK9 footsies, I like SSBM footsies, I like Blazblue's footsies.

I don't like INjustice footsies, and for example. I like the depth of street fighter footsies, but I don't like the PACE of it.
 
I am saying this without hostility. I'm just being honest.

But...you just described Mind Games, Baiting, and Actual Fighting Game Footsies.

Welcome to Real Fighting Games. Courtesy of Injustice, it seems.

I recommend trying out Street Fighter to get used to all of this.

Not sound Hostile but you overlooked one thing... in SF you can move forward and block much easier. You don't walk backwards with a well timed block. You don't have to worry about multi hitting standard projectiles, that can be MB'ed to do more chip or become an overhead. Also you don't have to deeal with slowly making it to the other side of the screen... then INTERACTABLE TO THE FACE since it spawned on the zoners side. You don't have to worry about projectiles with stupid push back. And in this game... a zoner with a life lead and a timer means you can't be TOO patient otherwise you'll time up lose.
 

Wemfs

The only morality in a cruel world is chance.
If you like injustice play it, if not don't. If you like mk play it, if not don't. We sound like the capcom community bashing it for footsies when it's 3 months old. Beginning of mk I had no footsies at all.

I don't think this will last as long as mk but the games not bad, we're all just used to mk and not putting in effort to learn.

Sorry no kartwheel, nomad dash, shoulder, spins here. We got tv's and other dumb shit. All fighters will be different, adapting shows who's the better player

But as for evo I'll be training my ass off for both games, bc I in fact like both games. Amd I plan on winning mk evo and feel bad for whoever is in Sonyas path

Sent from my SGH-T999 using Tapatalk 2
So what are the chances of us seeing that Reptile (the best around imo) at EVO?