Lulzlou
Noob
I don't feel like writing them right now lol.do you have notation for those combos?
I'll do it sometime this weekend.
I don't feel like writing them right now lol.do you have notation for those combos?
do you have notation for those combos?
The timing is really weird. You'll get itIt's fine I figured it out
right now though I have no idea how you manage to fit 3 F2,3 before DF2 MB lol. i can only put in two but i lose like 9% that way![]()
AFAIK, there is no vortex to be had if you start with d2 unless you use MB DD3 into b3, Bola.Best combos off of d2 (vortex/non vortex)
If you get them in DD3 MB in the corner, you have a lot of time to start your combo so don't rush it. Also, use f3 in the corner so you can get her big corner combo and keep them there... if you use b3 and they go through a stage interaction, then you have lost your spacing.I do have a question concerning DD3 MB. Sometimes they are suspended too close to the corner, and when you dash to get closer you end up on the other side which throws me off.
d+2 > J2 > 212 xx DB2U (23%)AFAIK, there is no vortex to be had if you start with d2 unless you use MB DD3 into b3, Bola.
I think there is a post in this thread with some good d2 combos, but I am away from my console so I can't test anything right now.
If you get them in DD3 MB in the corner, you have a lot of time to start your combo so don't rush it. Also, use f3 in the corner so you can get her big corner combo and keep them there... if you use b3 and they go through a stage interaction, then you have lost your spacing.
AFAIK, there is no vortex to be had if you start with d2 unless you use MB DD3 into b3, Bola.
I think there is a post in this thread with some good d2 combos, but I am away from my console so I can't test anything right now.
If you get them in DD3 MB in the corner, you have a lot of time to start your combo so don't rush it. Also, use f3 in the corner so you can get her big corner combo and keep them there... if you use b3 and they go through a stage interaction, then you have lost your spacing.
Hmm can you do d2, j2, air dd3 mb, bola?
I love this char I'm losing a lot so far but she's a little complex and I'm only a few hrs in
1.) D2, J2, DD3[MB], dash, B3, BF1, J2, 1 1 1 - 21%Things I need:
Best combos off of d2 (vortex/non vortex)
Best combo off of dd3 mb when they're in the corner, both leading to vortex and not
Bst combo off of full screen bola, dd3 mb
Thxx
1.) D2, J2, DD3[MB], dash, B3, BF1, J2, 1 1 1 - 21%
2.) DD3[MB], walk forward, F3, D2 xx BF1, J2, 1 1 1 - 19%
DD3[MB], walk forward, F3, 2 1, 2 1, 2 1 2 xx DB2U - 29%
3. BF1, DD3[MB], dash, B3, J3, 1 2 B2 - 20%
As you can see, DD3[MB] doesn't lead to much damage. With the last combo, I think you can get like 3% more by ending with DB2U, but I like the hard knockdown from 1 2 B2. It recovers instantly and gives you time to dash in before they wake up.
Er...because that's what he asked for.Why BF1 DD3 MB?
you dont need to dd3. best combos off bf1 are just BF1 -> b3 arent they?
Er...because that's what he asked for.
I assume it's for when you hit or trade full screen with the bola and want to follow up with something.
There are distances where you're too far to dash, dash, followup, but I imagine it doesn't come up very often. Straight up MBing the Bola will also net you more damage if you're close enough for that.yeah i didnt catch that until after posting, it is what he asked for.
You have time to dash up even from hitting bola full screen though, dont you? Pretty sure theres no reason / situation to DD3 mb after a bola. Unless you were busy picking your nose when the bola hit and cant dash up in time?
There are distances where you're too far to dash, dash, followup, but I imagine it doesn't come up very often. Straight up MBing the Bola will also net you more damage if you're close enough for that.
Lol why wouldnt you do that? Random full screen bola hit into dd3 = knockdown/okiWhy BF1 DD3 MB?
you dont need to dd3. best combos off bf1 are just BF1 -> b3 arent they?
edit:
oops didnt see he asked for combos off bola dd3 mb. dont know why youd ever do that tho
It's the scaling. Both BF1 and DD3 destroy scaling - it's almost worthless compared to doing BF1 > dash > J2 > 111, which does 15%. The main problem with spending meter on a BF1 starter is that you can't go into the vortex (only one BF1 trap per combo) or get good damage outside of corner.Lol why wouldnt you do that? Random full screen bola hit into dd3 = knockdown/oki
Lol why wouldnt you do that? Random full screen bola hit into dd3 = knockdown/oki
b+2u+3 > f+23 > f+21 > f+23 xx DB2U is SUPER consistent and is around 40%. You can cut it off after the first f+23 into d+2 xx BF1 etc for about 30%. As long as you don't do the first f+23 as soon as possible, you'll be golden, and it's easier off of b+12 too.Im working on a completely safe max corner combo damage with ability to reset. If someone could help me improve this..
b2u3, b2u3, 2~Babs Bola, J2, f23~MB Flying Bat, f23, Bat Wheel Up 36% If this can get at or past the 40% it will be a great combo. Safe on block, ability to reset if you want or go for max damage.
EDIT: Its hits 40% with b2u3, f23 but I feel like thats sorta inconsistent.