What's new

Balances NRS missed in the patch

Astrocytic

Apprentice
So you think he needs something better for zoning, but want to nerf his best tool. Then you want to take away part of the pressure game from a pressure-oriented character in his most rushdown-heavy stance. And you see no problem with these requests.



P.S. You clearly don't know the matchup if you think Nightwing gets zoned for free.
I love how people get so attached to their mains they get salty when someones states an opinion.

Now let's get something out of the way: it's a fucking game.

Now, to continue with a non-bias argument:

I didn't say get rid of his ground shock, I said do not allow it to anti air. It's a fucking low.

The Flying Grayson is good to get in, but it's best punished mid air. Not every character can do that.
He already has his staff spin, which on MB'd on block gives +15. That's more than enough.

I'll reason with you, don't make the Flying Grayson punishable, make it neutral on block.

He does get zoned. Not that bad, but he does.
 

Nutrient

Lex Flex
This isn't a cry thread DEMANDING buffs. Honestly, i'm fine with no patch at all.

These are what the community is mostly wanting.

Oh and btw, you're Lex is the best i've seen so far.
Appreciate the compliment, thank you, Been watching NYCFabs lately, pretty good

I see your angle, I want more patchs too.

I believe the game is still in Flux atm and needs some breeding area, fixing the games glitchs should be a priority e.g. WW B3 glitch/jump bug, Red Hood costume combo glitch, BatGirl Infinite etc
 

Chongo

Dead Kings Rise
I'm speaking for the community and addressing the people whos mains really do deserve recognition.​
Not tagging anyone, I don't feel it's necessary.​
This should be a sum up of the TYM's most talked about buff/nerf characters. (that were missed)​
It would be greatly appreciated if NRS could implement these in the next patch.​
(This thread is to get a perspective on how the balances stand)​
Note: Nothing here is set in stone. It's here for discussion.​
Lex Luthor Buff Yes
Flash Buff Yes
Hawkgirl Minor Buff I think she's fine, maybe a slight damage buff, nothing major though
Bane Buff (again) Yes
Ares Buff I don't really know, probaby yes.
Deathstroke Minor Buff Yes
Harley Minor Buff Yes
Joker Minor Buff (again) Yes
Green Arrow Minor Buff Yes
Lobo Buff (again)Yes
-​
Nightwing Nerf No
Batgirl Nerf Just fix her MB Bola glitch
Killer Frost Nerf No
Superman Minor Nerf (again) Make Super Breath around -2, make trait cooldown a bit longer imo
Black Adam Minor Nerf I do think he should be tuned down a bit, but I don't see how without messing him up. Maybe Lightning is neutral?
My personal suggestions:​
- Fix Wake Ups If you're talking about the input window, it's supposed to be like that.
- Make ALL MB b+3 and f+3 more punishable. I'm undecided, maybe.
Discuss.​
Also my personal opinion about the OP.
 

Astrocytic

Apprentice
Make all back 3 and forward 3s more punishable meterburned? You mean punishable as in easier to break armor or punishable as in combo punishing the moves disadvantage which the majority of them give advantage.
More punishable on block.

It makes no sense to give EVERY character armor with a move that isn't even truly considered punishable.
 

Chongo

Dead Kings Rise
So you think he needs something better for zoning, but want to nerf his best tool. Then you want to take away part of the pressure game from a pressure-oriented character in his most rushdown-heavy stance. And you see no problem with these requests.



P.S. You clearly don't know the matchup if you think Nightwing gets zoned for free.
I understand you're viewpoint, but there's no need to act like a dick (yes the rude kind lol). If you think he's wrong, please respectfully disagree and state your opinion why :).
 
Are you sure we shouldn't just let the game develop a bit? I mean no one is a master of their character yet, how do we know what kind of tech is going to develop in the next 2 or 3 months. It would kind of suck to nerf a character when it all came down to people just being lazy and not learning a match up.
 

Astrocytic

Apprentice
Appreciate the compliment, thank you, Been watching NYCFabs lately, pretty good

I see your angle, I want more patchs too.

I believe the game is still in Flux atm and needs some breeding area, fixing the games glitchs should be a priority e.g. WW B3 glitch/jump bug, Red Hood costume combo glitch, BatGirl Infinite etc
Exactly.

I think we both can agree that Lex isn't receiving the attention she should get.

I'd be good to get a couple matches in with that Lex though. ;D
 

Astrocytic

Apprentice
Are you sure we shouldn't just let the game develop a bit? I mean no one is a master of their character yet, how do we know what kind of tech is going to develop in the next 2 or 3 months. It would kind of suck to nerf a character when it all came down to people just being lazy and not learning a match up.
Because from what i've seen, the game seems very linear combo-wised.

I truly doubt some new tech will be found that will completely change the game like Cyrax's Reset.

The game's combos just aren't that diverse.
 

Cosmic_Castaway

Flying Grayson
I love how people get so attached to their mains they get salty when someones states an opinion.
I say this about nerfs to any character: don't do it. I signed on to the Deathstroke Anti-Nerf petition even though I've never touched Deathstroke outside of training mode. It just doesn't seem fair to appease to complainers. We, as players, should just let the game breathe. There's only been two majors for Injustice right now, and I hardly think that's reason to request anything. We haven't even seen half the cast make it to a top 8-16 in a major yet. Results > forums and theory. Give it a year or two, then we can talk about this kind of thing.
 

Kibaris

Noob
I trust you're not being bias since I know you're a NW player, but reason with me on this:

- Flying Grayson (Staff) should be punishable. (or at least less advantage on block)
- Ground Shock (Staff) should be able to be avoided on reaction, not catch me anti air mid jump.
- d+1 with Staff should be less advantage on hit

What do you think?
Nightwing needs some minor nerfs not to affect his gamestyle. Sure no man wants his main char to be nerfed but especially his d+1 with staff is ridiculous... it has to be ... whats the new word again? oh yea "normalized"... Just less advantage on hit and on block, 1-2 frames no more...
 

TH3DISTURBED1

"Never say 'never'
Also my personal opinion about the OP.
I can see where some of the bias is in IMO. I feel Superman has to work to get damage. He does not have a mixup that is hard to fuzzy guard. He basically has 2 good strings, both mid hitting. 223 has a hole at 22*3 where even Grundy can d1 you. That leaves f23. The problem with this one string is it can be blocked high or low. Literally the best way I've found to get damage is to wiff punish.

Also, I have yet to fight somebody online who uses the tools to escape block pressure. 2 simple ones are backdash (which some characters can do) and push block. You see it in tournaments such as when either Tyrant or CD Jr was pressuring a Black Adam player. It then becomes a read.

I don't know what the frame data is on Nightwing's d1 or staff shock is, but when blocking d1, I find myself having to push block to get any breathing room, even on block. This goes for both online and offline. It may be possible to backdash between d1's but I haven't found the timing. Also, the fact that I cannot react to the staff shock to jump it seems a little harsh for such a pure rushdown character. Obviously he needs something to account for such a slow ms and low jump arc when in the staff stance, but what exactly?

Superman hasn't been nerfed too hard YET, but I'd hate to see him go the way of Sub-Zero in MK9. The high damage MB Breath combos got nerfed between 2-18 percent between the nerf to f2d1 and the damage scaling off combos. Corner combos that did 68% dropped down to 55% which is understandable. That part I can live with. I just don't know how much more damage you can take away from Superman before he must make many good reads on mistakes only to win.

Lowering breath to -2 makes his pressure very close to nonexistent IMO because he has no way of opening up an opponent with a mixup.
 

Tom Brady

Champion
I love how people get so attached to their mains they get salty when someones states an opinion.

Now let's get something out of the way: it's a fucking game.

Now, to continue with a non-bias argument:

I didn't say get rid of his ground shock, I said do not allow it to anti air. It's a fucking low.

The Flying Grayson is good to get in, but it's best punished mid air. Not every character can do that.
He already has his staff spin, which on MB'd on block gives +15. That's more than enough.

I'll reason with you, don't make the Flying Grayson punishable, make it neutral on block.

He does get zoned. Not that bad, but he does.
Flying Grayson is HIGH and can be baited and punished already. Top players learn how to CORRECTLY deal with things. Some players would rather devs change the properties on things so that they can deal with things easier IN THE MANNER THAT THEY WOULD LIKE, RATHER THAN THE CORRECT METHOD THAT ALREADY EXISTS.

Also.... MB B+3 attacks already have SEVERAL counters, INCLUDING counter MB B+3/F+3 on REACTION.

Mods, this thread is lost all credibility as its author is simply complaining on how he would like to personally change things rather then actually learn how to deal with things that already have a correct method to handling.
 

TakeAChance

TYM White Knight
I don't think any of you really understand why Nightwings d1 gives advantage.

He has one staff string...ONE. It's slow as balls. Without the d1 nightwing would be shit in that mode.

The d1 isn't fucking killing you. Be patient or pushblock.
 

Spinky

Neutral Skipper
The general consensus seems to be that Green Arrow does need a buff. Some have suggested a damage buff and others have suggested he load arrows faster. Some have suggested faster startup of arrows. Either way, most people on the Arrow forum agree he needs a tiny buff.

http://www.testyourmight.com/threads/arrow-trait-loading-time.32592/

http://www.testyourmight.com/threads/green-arrows-one-change-from-the-5-20-update.32784/

http://www.testyourmight.com/threads/green-arrow-vortex-w-frozen-arrow-add-safe-pressure-bait-wake-ups.31741/page-2
All I know is that his arrows need to do more damage than one fucking percent.