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On Balance and Patches

xWEBSx

Too old for this Shit
Can a brother get a fix on the following on May 7th:

-Rage quitters affecting your record
- not being able to view your own hero card

Thank you!!
 

M2Dave

Zoning Master
Whats really ironic is Kano is poster-child for why buffing causes community backlash.

Vanilla Kano: F3 was not Low, Upball was a ballstate punish (~-30), No armor

Patched Kano #1: F3 became low, Upball now -7, Added armor to straight ball

Patched Kano #2: Upball now -13, 8f instead of 6f

Everyone say Kano was "overly nerfed" yet he definitely better off than he was in vanilla. It makes no sense. Obviously he shouldn't have had a -7 upball ever, and it was fixed to -13 which it even said in the official patch notes it was intended to be "similar to Johnny Cage's flipkick on block" which is -12 on block.

If the was not touched he would have not had any low combo starter, no armor, and his Upball would be absolute death on block.
The real irony is that the best version of Kano would still be a high mid tier character in today's game. The uninformed community at that time was so busy whining about knives and upball that characters like Kabal and Kenshi went completely under the radar.
 

Soul Bound X

Kombatant
The real irony is that the best version of Kano would still be a high mid tier character in today's game. The uninformed community at that time was so busy whining about knives and upball that characters like Kabal and Kenshi went completely under the radar.
this is kind of what is happening now.
 

big_aug

Kombatant
Please god let them Nerf every character I don't play and way over buff my characters so that I might win a couple matches.

*fingers crossed*
 

NightwingDayZero

Truth, justice and the American way.
When introducing a new character balance changes have to be made to accommodate the newest member of the cast. We'll get a balance patch with every new character they implement.
 

THTB

Arez | Booya | Riu48 - Rest Easy, Friends
For example, I can't understand that Sinestro lose his trait when a chash happens.
All characters do, I believe.

And Reptile lost his meter gain on dash, as well as a nerf to dash recovery on hit, and the indirect oki nerf due to the wakeup system change, which slightly buffed him also.
 

SaltShaker

In Zoning We Trust
In my opinion the only "nerf/buffs" that needs to be adjusted is the damage on interactables. Pushing a button to throw a tv because you have a power character for a free 18% damage is a little high.

Other than that I'd say its too early to be adjusting properties on characters moves unless its to fix infinites or glitches. For all we know some other character can have some tech discovered 3 weeks from now making them "the OP best".
 

Soul Bound X

Kombatant
In my opinion the only "nerf/buffs" that needs to be adjusted is the damage on interactables. Pushing a button to throw a tv because you have a power character for a free 18% damage is a little high.

Other than that I'd say its too early to be adjusting properties on characters moves unless its to fix infinites or glitches. For all we know some other character can have some tech discovered 3 weeks from now making them "the OP best".
yeah but some people like me won't agree with you. you either say no nerfs or nerfs. you can't say im not okay with changes... except this one. so many people have been doing that
 

SaltShaker

In Zoning We Trust
yeah but some people like me won't agree with you. you either say no nerfs or nerfs. you can't say im not okay with changes... except this one. so many people have been doing that
In the grand scheme of things I just think the damage on interactables is a lil excessive, but not a game changer so I wouldn't be heartbroken if it wasn't changed. As far as characters go I don't see any legitimate reason to nerf/buff someone in less than a month. I'd have no problem saying no nerfs/buffs for at least a few months.
 

Dan

KomboMaker
Those who are not asking for nerf/buff doens't play the game in a high level.

Please, nerf Killer Frost YOLO slide. Please, nerf Aquaderp Trait. I would also ask to nerf some Aquaman stuff, but I think that it should be bearable for the moment.
 

xWEBSx

Too old for this Shit
Those who are not asking for nerf/buff doens't play the game in a high level.

Please, nerf Killer Frost YOLO slide. Please, nerf Aquaderp Trait. I would also ask to nerf some Aquaman stuff, but I think that it should be bearable for the moment.
So you have trouble against Killer Frost and Aquaman matchup... So NRS should waste a whole post-patch on nerfing 2 characters... And specifically 2-3 things total...

Yeah.. That makes sense...
 

Dan

KomboMaker
I don't have much problems with that, it's just about they are game breaking movements.

There's no honor in using them.
 

xWEBSx

Too old for this Shit
I don't have much problems with that, it's just about they are game breaking movements.

There's no honor in using them.
What is so game breaking about the movements? And this is a fighting game.. Save honor for the 16th century duel.
 

SaltShaker

In Zoning We Trust
Those who are not asking for nerf/buff doens't play the game in a high level.

Please, nerf Killer Frost YOLO slide. Please, nerf Aquaderp Trait. I would also ask to nerf some Aquaman stuff, but I think that it should be bearable for the moment.
The irony in this post.
 

NooBooN

I Am Thee Noob Saibot
Why? so u can sit across the stage like every other green arrow and spam them to win? Green Arrow is about as bad as Deathstroke though ive been seeing more and more "in your face" Deathstrokes. I havent once seen an in your face Arrow.
First you can't sit back with arrow any way he can get out zoned by damn near everyone so don't assume I'm juat sitting back secondly 1 percent is just ridiculous
 

ETC AdmiralAugustus

Grabble Frazzled
All characters do, I believe.

And Reptile lost his meter gain on dash, as well as a nerf to dash recovery on hit, and the indirect oki nerf due to the wakeup system change, which slightly buffed him also.
Grundy doesn't lose his buffs, if I'm not mistaken.