E
Eldriken
Guest
Thanks for the tips, Bit. I'll definitely have to see what I can pull off with Cat Claws instead of Dash.
dash doesn't lead to higher damage than claws. I gots me a science video coming out soon on kitty cat.cat claws is bf1 right? I thought that was -14?
if you're hit confirming why not cat dash? It seems to get more damage (and honestly it's easier damage imo).
*prey
hmm, that's all good stuff to think about. I'll heep that in mind as i keep learning her.
I know, my damage has already increased 15% since then. i didnt know you could b3 after claws, but it turns out it's just harder to catch.dash doesn't lead to higher damage than claws. I gots me a science video coming out soon on kitty cat.
Calm down. Maybe it has something to do with negative edge? That's how it works, right?FUUUUUCK THAT, I JUST INPUT ONLY D1, BF1 AND THAT SHIT CANCELLED INTO WHIP. CHARACTER OFFICIALLY UNUSABLE.
i have it off supposedly.Calm down. Maybe it has something to do with negative edge? That's how it works, right?
if you dont input it fast the catscratch doesnt come out at all. Turning negative edge off should mean that it wouldnt matter how fast i input it, if i input it correctly (which the game's button log says i did) it should come out correctly. this means that negative edge wasnt properly dealt with. Unfortunately this creates huge problems for selena because if you whip instead of clase you get punished hard instead for punishing your opponent hard.:-/ I don't have this problem, maybe you're just inputting the command too fast?
What are you trying to do the claws after, exactly? Or is it just a general problem you're running into?if you dont input it fast the catscratch doesnt come out at all. Turning negative edge off should mean that it wouldnt matter how fast i input it, if i input it correctly (which the game's button log says i did) it should come out correctly. this means that negative edge wasnt properly dealt with. Unfortunately this creates huge problems for selena because if you whip instead of clase you get punished hard instead for punishing your opponent hard.
d1 is the worst, sometimes it messes up on 112, f112, and 33 claw though.What are you trying to do the claws after, exactly? Or is it just a general problem you're running into?
the problem i have with this is that negative edge is supposed to be off. If you're going to say that "relese check off" means no more negative edge, then i dont want it to be less negative edge, i want it to be no negative edge at all.You have to input it separately. You know how we used to do D1~Cutter...don't do it like that. It's like a dance...and one and two and three. Like D1 and now BF1. You are most likely doing it too fast. DJ L Toro
What you are experiencing has nothing to do with negative edge. You are most likely rolling your fingers from back to forward to do the cat claw and by doing that you occasionally press down on the way to forward which makes whip come out instead. You are not having this problem with other chars bc they dont have bfx and dfx both be an input for a special. Just gotta tighten up the execution.the problem i have with this is that negative edge is supposed to be off. If you're going to say that "relese check off" means no more negative edge, then i dont want it to be less negative edge, i want it to be no negative edge at all.
this shit keeps reading cat claws as whip, any way to deal with that or should i just drop her now? i dont have that problem with any other chatacter. I went to practice mode and apparently it's reading some random diagonal direction as the entire whip input even though i'm hitting left then right. there's no reason for the diagonal to read as df. that's absurd, if you have mk controls on f/d diagonal should do nothing except for specific mapped commands like low whip. it should require a read of full down and full forward. shit's killing me here.
K that's my angry rant. any actual help for how to deal with that would be appreciated.
I'm getting the same shit happening on the HitBox. It's not easy but you gotta tighten it up.What you are experiencing has nothing to do with negative edge. You are most likely rolling your fingers from back to forward to do the cat claw and by doing that you occasionally press down on the way to forward which makes whip come out instead. You are not having this problem with other chars bc they dont have bfx and dfx both be an input for a special. Just gotta tighten up the execution.
nah dude, looking at the button log on practice mode that is absolutely not happening.What you are experiencing has nothing to do with negative edge. You are most likely rolling your fingers from back to forward to do the cat claw and by doing that you occasionally press down on the way to forward which makes whip come out instead. You are not having this problem with other chars bc they dont have bfx and dfx both be an input for a special. Just gotta tighten up the execution.
what do you mean have to tighten it up? like get the timing down perfect or what? I'm really interested in your perspective from a hitbox user because your directions are all independent buttons.I'm getting the same shit happening on the HitBox. It's not easy but you gotta tighten it up.
Well regardless, it's not negative edge that is causing problem bc negative edge has to to do with release of buttons counting as an input. I assumed that rolling was the issue bc previously you mentioned you went to practice mode and the game was reading a diagonal input that you didn't know where it was coming from.nah dude, looking at the button log on practice mode that is absolutely not happening.
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i'll keep trying, i guess, but i dont like that it has this issue that seems totally random.Well regardless, it's not negative edge that is causing problem bc negative edge has to to do with release of buttons counting as an input. I assumed that rolling was the issue bc previously you mentioned you went to practice mode and the game was reading a diagonal input that you didn't know where it was coming from.
Anyway I just went to practice mode and was able to do d1claw when I inputed the motion as d1, do a quarter circle back, remove my thumb completley, press f+1. Might want to give that a try. Or post a vid of your button log, that might help people pin point the issue even better bc this is def some sort of an input issue not negative edge.
i just have issue with the button log saying i did it right and a totally different move came out. that's an understandable game complaint IMO. By now i'm calm because i've been smashing faces with grundy, lol, but it's still a legitimate problem with the game that seems character specific.DJ L Toro calm down and just practice...you arent getting it because it is HARD. I'm still working on it myself...it's not simple in the slightest!
We are saying it's you...i just have issue with the button log saying i did it right and a totally different move came out. that's an understandable game complaint IMO. By now i'm calm because i've been smashing faces with grundy, lol, but it's still a legitimate problem with the game that seems character specific.
The same thing I've been screaming at MK's Training Mode for the past 2 yearsi just have issue with the button log saying i did it right and a totally different move came out. that's an understandable game complaint IMO. By now i'm calm because i've been smashing faces with grundy, lol, but it's still a legitimate problem with the game that seems character specific.