Jer
I'm a literal Sloth
Being able to parry strings properly is going to be a huge part of Joker's metagame. zaf and myself went through with all the characters and made a list of the strings that are able to be parried for each character. Since there is no cancel advantage in the frame data, we were not able to find gaps by looking at the information so we set the CPU to reversal parry.
Disclaimer: All of the information below works for Batman and Killer Frost, you are unable to set Joker to reversal parry, it's not available. His parry is a 2 frame start up unlike Batman/Killer Frost who have a 1 frame start up. It is possible some of these gaps might not work for Joker, you would need to test them out manually. Cat
Legend
1- Light
2- Medium
3- Hard
F- Forward
D- Down
U- up
B- back
- When you input parry
Aquaman
112-3
F1-32
Ares
22-3
Bane
B2-1
Batman
11-3
Black Adam
1-3
22-3
Catwoman
Not able to parry anything.
Cyborg
1-1
1-12
1-13
Deathstroke
Not able to parry anything.
Doomsday
12-3
B1-3
12-3
Flash
F21-3
Green Arrow
Not able to parry anything.
Green Lantern
B1-2
B1-3
F2-D1
F2-D13
Harley Quinn
Tantrum Stance - Kartwheel
Hawkgirl
12-B3
F1-1
F1-3
Joker
Not able to parry anything.
Killer Frost
Not able to parry anything
Lex Luthor
11-3
Nightwing
Escrima
11-2
Staff
Not able to parry anything.
Raven
22-3
Shazam
2-2
Sinestro
B2-B3
Solomon Grundy
F12-2
F22-3
3-3
D2-3
Superman
Not able to parry anything
Wonderwoman
Lasso Stance
3-3
Sword Stance
11-2
Disclaimer: All of the information below works for Batman and Killer Frost, you are unable to set Joker to reversal parry, it's not available. His parry is a 2 frame start up unlike Batman/Killer Frost who have a 1 frame start up. It is possible some of these gaps might not work for Joker, you would need to test them out manually. Cat
Legend
1- Light
2- Medium
3- Hard
F- Forward
D- Down
U- up
B- back
- When you input parry
Aquaman
112-3
F1-32
Ares
22-3
Bane
B2-1
Batman
11-3
Black Adam
1-3
22-3
Catwoman
Not able to parry anything.
Cyborg
1-1
1-12
1-13
Deathstroke
Not able to parry anything.
Doomsday
12-3
B1-3
12-3
Flash
F21-3
Green Arrow
Not able to parry anything.
Green Lantern
B1-2
B1-3
F2-D1
F2-D13
Harley Quinn
Tantrum Stance - Kartwheel
Hawkgirl
12-B3
F1-1
F1-3
Joker
Not able to parry anything.
Killer Frost
Not able to parry anything
Lex Luthor
11-3
Nightwing
Escrima
11-2
Staff
Not able to parry anything.
Raven
22-3
Shazam
2-2
Sinestro
B2-B3
Solomon Grundy
F12-2
F22-3
3-3
D2-3
Superman
Not able to parry anything
Wonderwoman
Lasso Stance
3-3
Sword Stance
11-2