What's new

If looks could kill: Wonder Woman Demo Discussion

Status
Not open for further replies.

RunwayMafia

Shoot them. Shoot them all.
Would people be interested in seeing some high level casuals with WW vs Batman? I feel there are a lot of combo/tech videos but people still don't know how to pressure properly with her
Yes...this is my life. When I play the computer I don't know what the hell to do...
 

RunwayMafia

Shoot them. Shoot them all.
Lasso b2 > Lasso Spin > 3 > Lasso Spin > b1,1,3 > 2,3 > 2,3 > AUC= 41%
You can use 2 > Lasso Spin in place of 3 > Lasso Spin, it makes timing the b1 easier, but the input itself is harder.
Oooooh yeah!!! I love it...isn't B2 amazing!!
 

Marth

Hawkgirl Aficionado
Been working on combos off of D2 lasso stance, for anti-air combos (D2 being her best grounded anti-air).
Best one I've found so far is a 10 hit 30%: D2, 2,3, b3, forward jump 3, b1, 1, 3, lasso. <- Maybe someone could record this for me?

I'm happy enough with that to move on to combos starting with Dive punch, but let me know if you find something better off of D2.

EDIT: I should probably note that I did the combo on Lex.
 

Marth

Hawkgirl Aficionado
After doing some testing, it seems that the only followup to an EX Dive Punch mid-screen is b2,3, and that works ONLY if the Dive Punch crosses up. She can't combo off of a regular Dive Punch unless the opponent is airborne.
I wish I would've read this earlier lol. I just went through trying to follow up midscreen divepunch & uppercut with all of her combo starters... good to know. She isn't Cammy :/ but didn't expect her to be

edit: cuz I mixed up wording... derp
 

Death

Warrior
Eddyward
Urichinan
Death
Mr. Mileena
This is the concept I'm currently working on (since I'm obbsessed with her B2) It's probably nothing special but I really like her B2 as a footsy type mechanic...so who knows. Build!
These are my personal bnbs right now.

B+11~spin, B3, J3, B1, B113~lasso - 46%
33, B1, B113, 23~lasso - 35%
11~spin, B3, J3, B1, B113~lasso - 44%
2~spin, B3, J3, B1, B113~lasso - 46% (mainly used as a punisher)
MB B+3, J3, B113, B113~lasso - 43%
MB F+3, B1, B113, B113~lasso - 38%

These are my go to bnbs when I'm in open space or when I think the B3 wont do a stage transition. B3 Bnbs are the go to combos imo. You just need good map control and spacing to know how far you are so that the B3 doesnt stage transition. If you are closer to the corner than I do the similar bnbs but just F3 after the spin and something like F3, B113, B113~lasso. Something along those lines. I'm still figuring out higher percentage when adding the F3 but it seems like it will always be a bit less than B3, J3

Sword stance imo is useless. It feels slower and doesnt realy give me that much benefit. If anything her zoning is a bit better in sword stance but it still not that great. I think her shitty trait really hurts her cuz it seems like other characters traits are godlike
 

Gesture Required Ahead

Get on that hook
She get s a very minor frame advantage after the parry and gets a damage boost.
Doesn't give advantage, just absorbs a hit if it's high. Her SnS parry though works like Pyrra Omega's Parry in SCV where when hit, you can follow up(with WW, it's 23)

BTW, I forgot to state this yesterday, if you guys want to do MK9 style JIP with WW you can cross-up air-dash in Lasso stance and the landing Aerial 2 will auto-correct. Hope this was useful.
 

CCVengeance

The one guy hoping for Kai
Doesn't give advantage, just absorbs a hit if it's high. Her SnS parry though works like Pyrra Omega's Parry in SCV where when hit, you can follow up(with WW, it's 23)

BTW, I forgot to state this yesterday, if you guys want to do MK9 style JIP with WW you can cross-up air-dash in Lasso stance and the landing Aerial 2 will auto-correct. Hope this was useful.
Good another plus for S&S!
 

Cav

Noob
I think sword stance works best when wonder woman has either:
- the opponent in the corner so her back 1 combos
-meter so she can use MB shield throw for extended combos and MB shield bash for frame traps.
Just needs a little more exploring but it definitely isn't useless.

Edit: she gets a traditional reset if she ends her sword stance combos with shield bash as well
 

CCVengeance

The one guy hoping for Kai
I think sword stance works best when wonder woman has either:
- the opponent in the corner so her back 1 combos
-meter so she can use MB shield throw for extended combos and MB shield bash for frame traps.
Just needs a little more exploring but it definitely isn't useless.

Edit: she gets a traditional reset if she ends her sword stance combos with shield bash as well
Yep I think S&S is really good in the corner.
 

CCVengeance

The one guy hoping for Kai
anyone done the (sword stance) 1, 1 back 1 loop in the corner yet?
For example: jip 1 -> 1, 1, back 1 -> 1, 1, back 1 -> 1, 1, back 1 -> 1, 1, back 1 -> 1, 1, back 1 -> 1, 1, back 1 -> forward 1, 2 shield bash
49%
See?S&S for Godlike in corner!
 

shaowebb

Get your guns on. Sheriff is back.
Dang...well as awesome as divepunch looks in stuff it doesn't seem like it has enough followups for the kind of offense I was hoping to get out of it. Cool stuff though and thanks for these guys. Just trying to figure out snappy approaches with long followup options for her. Looking like J3 whip stuff and probably some sword stance stuff will be what I use to get her some starter stuff if that crossup air dash doesn't make it in.
 

shaowebb

Get your guns on. Sheriff is back.
GOOD NEWS FROM TOM BRADY.

shaowebb said:
All I want to know is ...hmm...well...nothing. I think the demo has me content so I wont pester you. Okay one question...do you know if Wonder Woman's air dash when performed low in the final build still crosses up and if its character specific?​
Tom Brady said:
Yes, it still crosses up. No, its not character specific.
Looks like I dont need to worry about my setups anymore.
 

RunwayMafia

Shoot them. Shoot them all.
anyone done the (sword stance) 1, 1 back 1 loop in the corner yet?
For example: jip 1 -> 1, 1, back 1 -> 1, 1, back 1 -> 1, 1, back 1 -> 1, 1, back 1 -> 1, 1, back 1 -> 1, 1, back 1 -> forward 1, 2 shield bash
49%
Holy shit...49%? I recorded a combo for Killa_Solid with like 4 11B1's...i'll record this now. That's hella swag...
 

RunwayMafia

Shoot them. Shoot them all.
WW's d12 is +20 on hit. That means you can follow up with a low/overhead mixup. So assuming you decide not to combo with the d1, there's still a 50/50 chance you'll get a combo afterwards.
I mentioned on this day 1 of the demo...her d1,2 leaves them stunned like crazy...I'm starting to think they are going to patch a lot of this shit...
 
Status
Not open for further replies.