TELL YOU WHAT *Tony Soprano Voice* I mained dis bitch back in MKDC...she's mine!!! No but in all seriousness, on day 1 release, we need to get together and just dissect her like a mad scientist.Hell naw. I've been planning to main her since she was announced! I'll tell you what... get an EU injustice and we'll do a best of 5 mirror for it =D
Well i'll be getting it 3 days after you, sir. But on that third day i swear to god i'll make her S+TELL YOU WHAT *Tony Soprano Voice* I mained dis bitch back in MKDC...she's mine!!! No but in all seriousness, on day 1 release, we need to get together and just dissect her like a mad scientist.
After doing some testing, it seems that the only followup to an EX Dive Punch mid-screen is b2,3, and that works ONLY if the Dive Punch crosses up. She can't combo off of a regular Dive Punch unless the opponent is airborne.Right now I'm thinking her combos are good enough that she will be able to just do whatever she pleases on the fly after learning a couple of these so I'm trying to come up with good setups and mixups to start them. J3 is awesome, checks folks and hits super deep so I'm thinking it'll be a safe thing to practice combos starting with to check for scaling on. Other than that I really wish I had some kind of combo that started off with divepunch or ex divepunch because it looks like it could crossup and could be done super fast on reaction to folks. Plus her airdash makes it really scary with how easily she could position for one if I can get a good combo going with it at the beginning. Her dash crossup thing is cool, but it may not be in final build so I'm not gonna practice it unless I see it in the final version too. Plus I'm curious if it works on every character or against certain offense.
Anyhow I'd like some help on this one. See just how many combos you can get starting with divepunch or double divepunch. The idea is to come up with a combo with WW coming out of the sky to start it and that move because of how fast it looks and how good divekick angles generally are in fighters for overhead pressure and offense starting.
RunwayMafia
Urichinan
Death
killa_solid
You can combo off of a MB dive punch?I'm still kind of confused about what happens after she successfully deflects an attack with her bracelets, and if the "dizzy" effect actually effects the opponent in some way after a meter burned lasso grab. Can anyone explain?
Also, what are some midscreen combos people have done with a meter burned dive punch?EDIT: Oh, someone asked already haha.
I wasn't sure, so I asked. Urichinan answered:You can combo off of a MB dive punch?
So would something like B113, Lasso Spin, B3, J2, MB Dive Punch, B23 work? At school so I can't check anything, but it sounds like it'd be pretty cool stuff if it did. I recall that shield toss can be used after a MB Dive Punch.After doing some testing, it seems that the only followup to an EX Dive Punch mid-screen is b2,3, and that works ONLY if the Dive Punch crosses up. She can't combo off of a regular Dive Punch unless the opponent is airborne.
Trying it right now and I don't think so...they seem to be too far away after the MB Dive punch for anything to reach them...maybe towards the corner...I wasn't sure, so I asked. Urichinan answered:
So would something like B113, Lasso Spin, B3, J2, MB Dive Punch, B23 work? At school so I can't check anything, but it sounds like it'd be pretty cool stuff if it did. I recall that shield toss can be used after a MB Dive Punch.
AUC > B1,1,3 > B1,1,3 > Lasso Grab= 27%Urichinan
Right now I'm working on corner combos that begin with Amazonian Uppercut...any results?
Ah, okay. If it actually works towards the corner, I would probably use that a lot haha. But, I think shield toss would be a more practical ender that should hopefully work midscreen? The only reason I don't like Wonder Woman is that her combos are all a bit too similar to me, and they seem motionless with her mostly standing and place; so, I'm liking variations with her dive punch, and basically any sword combos or combos that involve stance switching.Trying it right now and I don't think so...they seem to be too far away after the MB Dive punch for anything to reach them...maybe towards the corner...
Thanks I just know that combo experts are going to find more stuff than me, and faster too, so I'm not really going in for max damage. I'm more interested in what I can do after knockdown, and how I can cause the opponent to guess wrong. I think the power of WW is going to be in the mixups, although the damage is looking good right now too #Demo. I'm looking for ways to steam roll a whole match with her the way I look at Skarlet matches.Wonder Snitch is really fun to use.She reminds me of MVC's Captain America(my main)!
Cant wait to get some BnB practice with her tomorrow!
I like her pokes(even though the demo's midrange is lacking).
Never noticed but throwing the opponent puts her in Lasso automatically.
Johnny2d you sir,have vision.
Love it lol. Thanks for doing all these videos by the way. It's really awesome. I'll try some stuff when I get home from school, probably different starters? And hopefully some way of adding onto it (that'd be extra flashy), but I'm doubting it's possible.Eddyward
Here is your concept...I like it...Flashy as fuck. Maybe you or some others can build on it?? It does 39%
It definitely gets harder to squeeze stuff in, but it's not too bad with WW, since her moves chain together so nicely.Urichinan
Here are two of the Amazon Uppercut Corner combos you listed. (for those wanting to see) What else can you fit in?? I lack creativity when I have like a mili-second of time to input strings, lol.
Oh god...I have no idea...that was probably on day 1 when I was just filming everything in sight. I'll check it out...if it does...it will be extremely hard to land and by God it better be like 90 percent!!Love it lol. Thanks for doing all these videos by the way. It's really awesome. I'll try some stuff when I get home from school, probably different starters? And hopefully some way of adding onto it (that'd be extra flashy), but I'm doubting it's possible.
By the way, this combo you did, is it possible go into her super with that?
That a boy! I love thinkers! Unless you have already filmed, I'll film it now so people can view it. Good shit!It definitely gets harder to squeeze stuff in, but it's not too bad with WW, since her moves chain together so nicely.
AUC > b1 > b1,1,3 > b1,1,3 > 2,3 > AUC= 30%
I'm still trying to find a better one.
Yeah, you can go ahead and upload it. I mainly only upload the fully optimized combos.That a boy! I love thinkers! Unless you have already filmed, I'll film it now so people can view it. Good shit!
Yeah. I just like filming concepts (even if they are in beginning/mid stages) because people are in school or at work and can get ideas while viewing the vids) I'm just putting my trust fund baby status to work, people!Yeah, you can go ahead and upload it. I mainly only upload the fully optimized combos.
Eddyward
Urichinan
Death
Mr. Mileena
This is the concept I'm currently working on (since I'm obbsessed with her B2) It's probably nothing special but I really like her B2 as a footsy type mechanic...so who knows. Build!