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If looks could kill: Wonder Woman Demo Discussion

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Meterless Corner Combos RunwayMafia Could you please record some, I don't mean to be a bother but I have no means of uploading. My recorder broke. Thanks

Sword Stance Meterless Corner:
22~Lasso Stance~Spin B113, 23 Df3, D12= 37% *OPTIONAL, after the D12 at the end, you may do Stance change into tackle, doesn't seem like it hits, but puts you back into Sword Stance, and builds some meter with the tackle. If the tackle is unsafe on whiff like that, simply do d12 4, or stay in lasso stance***
22~Lasso Stance~Spin 33, 23, 23 lasso = 40%
22~Lasso Stance~Spin 33, B113, D2, D1,2= 36%
not able to capture vids but it's nice to see that there is an option to do a stance change
. I have an easier time doing it in the corner. seems more situational......... try it with 2,2~ Ex straight Shield throw and the 3 variations above.... Might not be worth it burning the meter.
 

xxteefxx

Kenshi Moderator
alright!! so i was like....HMMM!! finally i can do some stuff. first 2 hours and discovered tons of things. went online to check peeps and how they doing, to discover persona already released combos that was the base of mine!! and then i was like...alright still some hope for the STANCE CANCEL! hoped on here and was shocked to find 6 pages for wonder woman already....lurked in abit and was like, WTF people already discovered that? :p and now it all makes since....the game been out since yesterday apparently and i didnt know HAHAH!

great stuff fellas. would like to add some submissions just to be a part of the gang :p

Stuff not mentioned and not something special but can be pointers to others...WW is not gonna be my main at the end! :(

Remember, i only played for 2 hours...so dont judge! haha

My notes:

1-Instance air dash is only doable on one side ? the right side...kinda stupid :S. i am talking about the shortcut. f/u, then f should do the trick.
2- NOOOOO NEGATIVE SHIT EDGE!! WHY!!
3- That dash is hideous! truly...but we will see. SF doesnt have dashs for example, though maneuver is way faster and smoother.
4- People didnt yet miss around with Cross corners (Example like SFXT and some other games, just giving a recent example). where doing a corner combo, you can go under opponent and switch sides mid one.


Miscs and semi combos examples:


4- After sweeping you can preform not just IAD crossups (Instant air Dash), but you can also do reverse and it FUCKS the opponent. it makes the opponent switch like crazy between side and no moves comes out just like MK! hope this is just the demo so this wont be in their.
Try it out, Sweep, then dash in quickly into a forward jump, and then instant air back dash (do it start on left side so you can instant air dash as close to the ground as possible...remember, right side only? )
hope they remove this because it just ....not cool. either make opponent able to change and block with direction atleats if their are no button to be excuted :S



5- Stance cancel is interesting. Tons of nasty footsies and mind games can be done to save you couple of frames (which the game was slightly smoother). for example, a frame trap you can fool opponent with;
on block from sweep distance (b+2)~ stance cancel~ Sheild Toss(b,f+2)(EX or not) . if block, you can frame trap jumping or dash in opponent with Sheild Dash.


-I am sure you all tried those and know them...sadly they dont do dmg which they should :p haha. so
6- d+2~ stance . you can follow up with fast pokes without the reason to cancel stance into a special moves. example. in corner: d+2~ stance. 1,1,2~ stance cancel into d,f+3.


Combos:

7- In corner. 2,3 ~ Stance Cancel to sword ~ Sheild Dash. Sword stance d+2~ Stance cancel to lasso~ d,f+3 . 2,3~ Grab (30%) with a jump in 3, dmg can go to 36-38% i think? though gravity way stricter

8- Half way to corner: b+1,1,3. move in 2,3~ stance cancel to sword~ Sheild Dash (Now in corner). (sheild stance) 1,1,2~ Sheild dash
. 30% something...dont remeber

9-My regular BNB, which you guys got better..though i really think mine is the easiest and most efficient for 41% dmg (my opinion):
b+1,1,3. Move in 2,3. b+3. JI 3. 2,3~ Lasso grab



Nice to see you: Wonder chef, Krayzie, Death and Mr.mileena ;)
 

xxteefxx

Kenshi Moderator
ohh and two moves that are not in the move list? sigh....i know you guys know the spin(d,b+3). you also know the sword and board one? qcf+1? just making sure :p
 

Death

Warrior
B11 spin is somewhat hard to hitconfirm. Can be done just really annoying I noticed

B11 lasso grab seems to be pretty good in block strings
 
Some cool stuff for F3 overhead corner pressure.
F3 - 33-23-23 lasso %34 (ex = %38)

Other combinations work well too (example Spin or B113) fun stuff.
 

CCVengeance

The one guy hoping for Kai
Wonder Snitch is really fun to use.She reminds me of MVC's Captain America(my main)!
Cant wait to get some BnB practice with her tomorrow!
I like her pokes(even though the demo's midrange is lacking).
Never noticed but throwing the opponent puts her in Lasso automatically.
Johnny2d you sir,have vision.
 

xxteefxx

Kenshi Moderator
Wonder Snitch is really fun to use.She reminds me of MVC's Captain America(my main)!
Cant wait to get some BnB practice with her tomorrow!
I like her pokes(even though the demo's midrange is lacking).
Never noticed but throwing the opponent puts her in Lasso automatically.
Johnny2d you sir,have vision.

ahh interesting..hmm :) nice sstuff man
i want to try some more matches tomorrow with my friends and see how is the throw system in the game...wonder if i can stuff it after pressure like other fighting games..etc
 

Urichinan

@Urichinan
Sorry it took me so long!

Universal version, 47%:
S&S 2,2 > Mode Change > Lasso Spin (x3) > b1,1,3 > b,1,1,3 > Lasso Grab

Lex specific version, 49%:
S&S 2,2 > Mode Change > Lasso Spin (x3) > b1,1,3 > 2,3 > b1,1,3 > Lasso Grab
 

RunwayMafia

Shoot them. Shoot them all.
Sorry it took me so long!

Universal version, 47%:
S&S 2,2 > Mode Change > Lasso Spin (x3) > b1,1,3 > b,1,1,3 > Lasso Grab

Lex specific version, 49%:
S&S 2,2 > Mode Change > Lasso Spin (x3) > b1,1,3 > 2,3 > b1,1,3 > Lasso Grab
3 spins?? Nice find!!
 

Marth

Hawkgirl Aficionado
Just for shits and giggles...I want this combo to be named "The Runway"...I just think it's so sassy and flashy LOL.
B1,1,3~Spin, B3, Jump 3, Down 2=35%
Haven't read past the first few pages, but you can actually continue the combo after D2. You can follow up with 2,3-Lasso or B2,3. Finding out D2 combos into B2,3 is really sweet. I don't think it's ever better than D2, 2,3 into j3,db3 damage-wise, but it looks really cool! Gotta be specific on the timing & inputs so you don't get up tiara though.

You may already know this, but I thought I'd post anyway. :)
 

shaowebb

Get your guns on. Sheriff is back.
Right now I'm thinking her combos are good enough that she will be able to just do whatever she pleases on the fly after learning a couple of these so I'm trying to come up with good setups and mixups to start them. J3 is awesome, checks folks and hits super deep so I'm thinking it'll be a safe thing to practice combos starting with to check for scaling on. Other than that I really wish I had some kind of combo that started off with divepunch or ex divepunch because it looks like it could crossup and could be done super fast on reaction to folks. Plus her airdash makes it really scary with how easily she could position for one if I can get a good combo going with it at the beginning. Her dash crossup thing is cool, but it may not be in final build so I'm not gonna practice it unless I see it in the final version too. Plus I'm curious if it works on every character or against certain offense.

Anyhow I'd like some help on this one. See just how many combos you can get starting with divepunch or double divepunch. The idea is to come up with a combo with WW coming out of the sky to start it and that move because of how fast it looks and how good divekick angles generally are in fighters for overhead pressure and offense starting.

RunwayMafia
Urichinan
Death
killa_solid
 

RunwayMafia

Shoot them. Shoot them all.
God if I'm doing all this on the demo for a character I never really thought I'd play I can only imagine what I'm going to be doing in a few weeks.
These are my thoughts exactly. I have no intention of using Diana on release but it's fun to help out and work together and what not. Catwoman and Harley threads....ooooh honey child...I'm gonna be like a mad scientist experimenting for days on end!!
 

RunwayMafia

Shoot them. Shoot them all.
Right now I'm thinking her combos are good enough that she will be able to just do whatever she pleases on the fly after learning a couple of these so I'm trying to come up with good setups and mixups to start them. J3 is awesome, checks folks and hits super deep so I'm thinking it'll be a safe thing to practice combos starting with to check for scaling on. Other than that I really wish I had some kind of combo that started off with divepunch or ex divepunch because it looks like it could crossup and could be done super fast on reaction to folks. Plus her airdash makes it really scary with how easily she could position for one if I can get a good combo going with it at the beginning. Her dash crossup thing is cool, but it may not be in final build so I'm not gonna practice it unless I see it in the final version too. Plus I'm curious if it works on every character or against certain offense.

Anyhow I'd like some help on this one. See just how many combos you can get starting with divepunch or double divepunch. The idea is to come up with a combo with WW coming out of the sky to start it and that move because of how fast it looks and how good divekick angles generally are in fighters for overhead pressure and offense starting.

RunwayMafia
Urichinan
Death
killa_solid
Ok...I'm just waking up here...so let me make sure I'm reading this correctly. We are looking for combos off her regular Dive punch (the diagonal dive coming from the air) as well using MB with the move? *Turns on PS3 now*
 

RunwayMafia

Shoot them. Shoot them all.
EX lasso grab ender. Makes the combo 50% and that ender is so good.

Regular lasso ending is 46%
Ok...I'm filming this one right now....and sometimes I get 48 %....when she says "to Hades with you". However, when she says "Face it, your done!" it's 50%....ummmm?
 

RunwayMafia

Shoot them. Shoot them all.
(take this in light heartedness, I don't actually believe in naming combos after TYM members, all for fun!)
This is the combo I want people to do in honor of RunwayMafia swag!! I think of Catwoman's whip...who will be my main!
Any way we can incorporate her B2,3 into more combos??
 

Momentum

Proud owner of the briefcase hitbox
(take this in light heartedness, I don't actually believe in naming combos after TYM members, all for fun!)
This is the combo I want people to do in honor of RunwayMafia swag!! I think of Catwoman's whip...who will be my main!
Any way we can incorporate her D2,3 into more combos??
Are you trying to steal my characters?
 
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