too early to complain about something ..... the game, final build release, has to come out, and so, after hours of gameplay, acquiring some decent level of experience with the game mechanic, so, I can judge better what could possible be "on" and what might be "off" regarding this game
anyway, people have to be realistic and see that NRS never had intention to make IGAU alike with MK9 .... in fact, they are trying to make IGAU as a separated fg franchise that gonna growp up by its own, and having its own particularities .... this way, they started and developed the IGAU project, trying to focus in something different, but, not ultra hard to learning, just ..... not cloning MK9
MK9 exclusive or most used players, sure will have to have patient and spend time with trainning, in order to adapt and creat a natural "muscle memory" for this game, and , try to play for what it is , so, complains and worries at this point, having a sample of gameplay through this demo, are perfect understandable and pretty normal
I think overall, MK9 community will learn to love this game along the time, because it (IGAU) has a lot of potential to be the next big thing regarding competitive scene, hehe